Player Matchup

Cthulhu
Cthulhu
ISM4QC
Cthulhu
Level 6
God Stats
1W - 2L
1,616 SR
Queue Stats
1W - 7L
1,283 Elo+
Party 2
Chronos
Chronos
Kyude
Chronos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 181L
1,340 Elo+
Party 2
Fenrir
Fenrir
XxtiantxX
Fenrir
Level 47
God Stats
1W - 1L
1,455 SR
Queue Stats
44W - 105L
1,223 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,282 Elo+

VS

Team Averages
Level 30
1,622 SR
1,438 Elo+
Sol
Sol
AragornOfRohan
Sol
Level 46
God Stats
16W - 12L
1,643 SR
Queue Stats
35W - 33L
1,507 Elo+
Party 1
Ares
Ares
KaoticFiend
Ares
Level 26
God Stats
3W - 0L
1,823 SR
Queue Stats
133W - 96L
1,498 Elo+
Party 1
Cupid
Cupid
vampiresque
Cupid
Level 17
God Stats
38W - 52L
1,399 SR
Queue Stats
56W - 88L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISM4QC
Cthulhu
9
1 / 7 / 0
6,233
623
3,586
10,789
6,945
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Kyude
Chronos
9
0 / 5 / 1
5,995
600
3,286
6,876
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
XxtiantxX
Fenrir
7
0 / 9 / 1
5,747
575
2,790
9,251
3,003
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 13
8,660
866
9,870
5,346
2,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 12
8,970
897
5,727
6,457
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 0 / 11
8,537
854
7,325
3,144
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
Cthulhu
ISM4QC
Cthulhu
1
7
0
0.14
W
7
1
12
13
L
Chronos
Kyude
Chronos
0
5
1
0.1
L
Fenrir
XxtiantxX
Fenrir
0
9
1
0.06
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,662
Damage
22,922
26,916
Taken
14,947
11,943
Mitigated
8,075
1,734
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,870
5,780
0
2,809
5,346
2,166
879
2,870
2,476
34,746
0
L
Cthulhu
ISM4QC
Cthulhu
3,586
706
56
710
10,789
6,945
0
7,034
3,755
11,337
0
W
5,727
135
0
1,744
6,457
4,753
405
2,991
3,466
14,173
0
L
Chronos
Kyude
Chronos
3,286
750
215
340
6,876
1,995
0
4,071
2,805
13,943
0
L
Fenrir
XxtiantxX
Fenrir
2,790
1,088
135
278
9,251
3,003
0
4,856
4,395
0
9,409
W
7,325
3,041
820
909
3,144
1,156
1,005
1,915
1,229
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,975
Gold Earned
26,167
59
Minions Killed
99
3
Camps Cleared
6
510,744
Distance Traveled
577,473
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,660
866
47
5
0
179,163
1
L
Cthulhu
6,233
623
21
2
0
175,187
1
W
Ares
8,970
897
18
2
3
205,047
1
L
Chronos
5,995
600
29
3
2
166,479
0
L
Fenrir
5,747
575
9
1
1
169,078
1
W
Cupid
8,537
854
34
3
3
193,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role