Player Matchup

King Arthur
King Arthur
Deadhead_33
King Arthur
Level 42
God Stats
30W - 30L
1,534 SR
Queue Stats
188W - 192L
1,440 Elo+
Solo
Nox
Nox
EsdeathCupid
Nox
Level 143
God Stats
1W - 1L
1,750 SR
Queue Stats
63W - 73L
1,440 Elo+
Party 3
Bakasura
Bakasura
G R A V I T I31
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,414 Elo+
Party 3
Ymir
Ymir
Harsh Harry8400
Ymir
Level 15
God Stats
22W - 21L
1,353 SR
Queue Stats
55W - 55L
1,456 Elo+
Party 2
Scylla
Scylla
Tipsy Tim
Scylla
Level 128
God Stats
3W - 7L
1,642 SR
Queue Stats
365W - 383L
1,572 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,464 Elo+

VS

Team Averages
Level 59
1,438 SR
1,458 Elo+
Chaac
Chaac
GotFreshMeat
Chaac
Level 28
God Stats
1W - 0L
1,321 SR
Queue Stats
15W - 16L
1,270 Elo+
Party 1
Arachne
Arachne
Kasper0ff
Arachne
Level 31
God Stats
4W - 5L
1,408 SR
Queue Stats
172W - 168L
1,507 Elo+
Solo
He Bo
He Bo
Warhound101
He Bo
Level 110
God Stats
1W - 1L
1,232 SR
Queue Stats
166W - 131L
1,518 Elo+
Solo
Artemis
Artemis
julio the titan
Artemis
Level 89
God Stats
5W - 4L
1,615 SR
Queue Stats
58W - 51L
1,498 Elo+
Party 1
Scylla
Scylla
spookebuu
Scylla
Level 35
God Stats
48W - 35L
1,615 SR
Queue Stats
319W - 354L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadhead_33
King Arthur
16
2 / 8 / 6
10,277
934
8,475
28,869
24,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 0 / 3
9,412
856
4,519
5,854
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
1 / 10 / 6
9,889
899
5,593
18,175
6,561
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 7 / 7
9,653
878
4,364
20,245
19,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Tipsy Tim
Scylla
16
7 / 4 / 2
11,879
1,080
16,393
14,082
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

88

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
10,828
984
7,316
11,411
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Kasper0ff
Arachne
18
5 / 3 / 15
11,235
1,021
15,348
15,293
5,280
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 5 / 14
12,502
1,137
24,855
11,067
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 13
11,144
1,013
21,309
2,382
865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
spookebuu
Scylla
18
5 / 1 / 11
11,781
1,071
13,220
4,141
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
10
Kills
29
29
Deaths
10
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Deadhead_33
King Arthur
2
8
6
0.63
L
0
0
3
1.5
L
Bakasura
1
10
6
0.4
W
3
1
19
12.5
L
0
7
7
0.5
W
Arachne
Kasper0ff
Arachne
5
3
15
4.17
L
Scylla
Tipsy Tim
Scylla
7
4
2
2
W
9
5
14
3.2
W
7
0
13
13.5
W
Scylla
spookebuu
Scylla
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,344
Damage
82,048
87,225
Taken
44,294
56,093
Mitigated
23,413
5,912
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Deadhead_33
King Arthur
8,475
1,142
0
4,036
28,869
24,564
0
10,558
17,527
1,317
19,519
L
4,519
113
0
625
5,854
1,635
0
4,771
1,043
23,791
0
L
Bakasura
5,593
3,225
0
1,015
18,175
6,561
0
6,745
11,098
0
18,641
W
7,316
1,239
0
4,993
11,411
12,092
0
7,063
4,008
0
17,828
L
4,364
0
0
0
20,245
19,099
0
7,812
11,938
10,026
0
W
Arachne
Kasper0ff
Arachne
15,348
12,402
0
4,165
15,293
5,280
0
8,873
6,130
0
24,486
L
Scylla
Tipsy Tim
Scylla
16,393
358
173
63
14,082
4,234
0
7,479
6,487
44,311
0
W
24,855
906
0
1,231
11,067
3,658
0
6,151
4,382
34,102
0
W
21,309
13,245
0
1,100
2,382
865
0
1,352
990
0
51,309
W
Scylla
spookebuu
Scylla
13,220
75
69
786
4,141
1,518
0
3,028
1,113
32,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,110
Gold Earned
57,490
181
Minions Killed
200
4
Camps Cleared
11
872,886
Distance Traveled
1,022,916
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,277
934
19
2
0
200,428
1
L
Nox
9,412
856
55
5
0
78,554
0
L
Bakasura
9,889
899
24
2
3
188,268
0
W
Chaac
10,828
984
37
3
1
206,904
0
L
Ymir
9,653
878
11
1
0
198,282
0
W
Arachne
11,235
1,021
24
2
3
230,148
2
L
Scylla
11,879
1,080
72
7
1
207,354
0
W
He Bo
12,502
1,137
23
2
1
184,631
0
W
Artemis
11,144
1,013
61
6
1
207,206
1
W
Scylla
11,781
1,071
55
5
5
194,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role