Player Matchup

Gilgamesh
Gilgamesh
Alieus
Gilgamesh
Level 39
God Stats
9W - 9L
1,573 SR
Queue Stats
99W - 99L
1,497 Elo+
Solo
Anubis
Anubis
Gandrick111
Anubis
Level 136
God Stats
2W - 0L
1,819 SR
Queue Stats
5W - 2L
1,903 Elo+
Party 2
Zeus
Zeus
KingRofler
Zeus
Level 116
God Stats
2W - 0L
1,567 SR
Queue Stats
6W - 5L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
mowster
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 2
Hou Yi
Hou Yi
popoloco14
Hou Yi
Level 65
God Stats
2W - 0L
1,678 SR
Queue Stats
139W - 116L
1,506 Elo+
Solo
Team Averages
Level 96
1,627 SR
1,556 Elo+

VS

Team Averages
Level 102
1,610 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JustHungry
King Arthur
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
LanaDangerZone
Kukulkan
Level 155
God Stats
306W - 264L
1,611 SR
Queue Stats
637W - 686L
1,555 Elo+
Solo
Izanami
Izanami
UwUThighble
Izanami
Level 122
God Stats
3W - 2L
1,851 SR
Queue Stats
115W - 111L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
foreverzonic
Gilgamesh
Level 151
God Stats
2W - 3L
1,589 SR
Queue Stats
11W - 14L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alieus
Gilgamesh
13
2 / 2 / 5
7,464
1,066
5,429
7,380
3,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
2 / 1 / 8
7,915
1,131
5,278
2,193
1,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 6
7,999
1,143
6,701
4,103
1,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mowster
Erlang Shen
13
1 / 1 / 8
7,464
1,066
5,877
7,769
3,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
popoloco14
Hou Yi
13
5 / 0 / 7
8,831
1,262
6,141
2,463
919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

324

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 5
7,405
1,058
4,823
4,786
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JustHungry
King Arthur
12
1 / 6 / 1
6,889
984
4,280
10,821
5,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
13
2 / 0 / 1
8,096
1,157
4,603
4,486
1,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
UwUThighble
Izanami
12
0 / 2 / 0
6,208
887
138
1,903
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
foreverzonic
Gilgamesh
13
2 / 3 / 2
7,520
1,074
4,654
10,134
7,834
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
13
Kills
5
5
Deaths
13
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
5
1.25
W
Gilgamesh
Alieus
Gilgamesh
2
2
5
2.25
W
Anubis
2
1
8
6
L
King Arthur
JustHungry
King Arthur
1
6
1
0.25
W
3
1
6
6
L
Kukulkan
2
0
1
2.5
L
Izanami
UwUThighble
Izanami
0
2
0
0
L
Gilgamesh
foreverzonic
Gilgamesh
2
3
2
1
W
Erlang Shen
mowster
Erlang Shen
1
1
8
5
W
Hou Yi
popoloco14
Hou Yi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
18,498
23,908
Taken
32,130
10,840
Mitigated
17,421
4,961
Healing
953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,823
193
82
203
4,786
1,611
0
1,348
3,438
12,365
0
W
Gilgamesh
Alieus
Gilgamesh
5,429
1,871
0
95
7,380
3,784
0
2,589
4,607
0
10,394
W
Anubis
5,278
99
0
536
2,193
1,257
0
1,321
788
26,585
0
L
King Arthur
JustHungry
King Arthur
4,280
1,063
0
64
10,821
5,608
0
3,824
6,997
0
6,005
W
6,701
1,211
0
1,006
4,103
1,391
0
1,242
2,809
25,718
0
L
Kukulkan
4,603
439
0
0
4,486
1,931
0
2,008
2,478
44,004
0
L
Izanami
UwUThighble
Izanami
138
138
0
113
1,903
437
0
1,438
465
0
2,916
L
Gilgamesh
foreverzonic
Gilgamesh
4,654
1,761
0
491
10,134
7,834
0
3,361
6,773
0
12,416
W
Erlang Shen
mowster
Erlang Shen
5,877
2,485
0
2,711
7,769
3,489
0
2,103
5,513
0
13,633
W
Hou Yi
popoloco14
Hou Yi
6,141
2,980
0
613
2,463
919
0
1,660
765
0
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
36,118
150
Minions Killed
143
9
Camps Cleared
3
723,338
Distance Traveled
567,767
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,405
1,058
18
3
0
114,407
4
W
Gilgamesh
7,464
1,066
10
1
1
147,763
0
W
Anubis
7,915
1,131
57
8
2
143,058
0
L
King Arthur
6,889
984
7
1
2
125,261
0
W
Zeus
7,999
1,143
35
5
2
131,104
0
L
Kukulkan
8,096
1,157
94
13
0
154,574
1
L
Izanami
6,208
887
4
1
1
29,192
1
L
Gilgamesh
7,520
1,074
20
3
0
144,333
0
W
Erlang Shen
7,464
1,066
16
2
0
153,568
2
W
Hou Yi
8,831
1,262
32
5
4
147,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role