Player Matchup

Ymir
Ymir
DesoleRiP
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,219 Elo+
Solo
Horus
Horus
Failbot007
Horus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
KxngzDreyNation
Apollo
Level 29
God Stats
3W - 11L
1,173 SR
Queue Stats
146W - 210L
1,293 Elo+
Solo
Merlin
Merlin
Yoshyi047
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
rilnins
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,435 SR
1,402 Elo+

VS

Team Averages
Level 30
1,437 SR
1,339 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Doplizer2385
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,270 Elo+
Solo
Hun Batz
Hun Batz
Meliodas_1240
Hun Batz
Level 29
God Stats
4W - 3L
1,590 SR
Queue Stats
7W - 8L
1,317 Elo+
Solo
Neith
Neith
Thomson0D669E
Neith
Level 12
God Stats
1W - 0L
1,256 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 1
Fenrir
Fenrir
WaYz_Nibor
Fenrir
Level 19
God Stats
2W - 0L
1,340 SR
Queue Stats
76W - 61L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 1 / 1
4,507
451
1,295
5,616
2,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
5
2 / 2 / 1
4,320
432
715
4,304
2,103
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 6 / 1
4,664
466
4,157
7,815
2,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Yoshyi047
Merlin
7
0 / 7 / 2
4,159
416
1,826
5,308
1,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
rilnins
Bakasura
8
1 / 2 / 0
5,159
516
1,820
4,901
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
4 / 0 / 1
5,826
583
2,381
4,538
2,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
10
4 / 1 / 2
5,969
597
6,339
3,563
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Meliodas_1240
Hun Batz
9
3 / 2 / 3
5,605
561
4,174
4,132
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 4
4,724
472
3,025
3,438
834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
WaYz_Nibor
Fenrir
10
7 / 1 / 1
6,357
636
2,707
4,441
1,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
18
18
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
1
4.5
L
Ymir
1
1
1
1.5
W
Merlin
4
1
2
5
L
Horus
2
2
1
1.25
L
1
6
1
0.25
W
Hun Batz
Meliodas_1240
Hun Batz
3
2
3
2.25
W
0
1
4
2
W
Fenrir
WaYz_Nibor
Fenrir
7
1
1
7.5
L
Merlin
Yoshyi047
Merlin
0
7
2
0.14
L
Bakasura
rilnins
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,813
Damage
18,626
27,944
Taken
20,112
9,878
Mitigated
6,995
4,084
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,381
864
75
2,402
4,538
2,666
761
1,015
3,463
0
20,493
L
Ymir
1,295
482
0
250
5,616
2,245
0
2,451
3,165
9,480
0
W
Merlin
6,339
532
0
1,000
3,563
965
556
685
2,878
25,740
0
L
Horus
715
492
51
270
4,304
2,103
136
0
4,304
0
3,367
L
4,157
1,832
0
1,953
7,815
2,438
0
3,571
4,244
0
24,807
W
Hun Batz
Meliodas_1240
Hun Batz
4,174
930
0
0
4,132
1,249
56
543
3,489
0
21,759
W
3,025
2,636
0
433
3,438
834
476
580
2,858
0
10,868
W
Fenrir
WaYz_Nibor
Fenrir
2,707
673
0
1,669
4,441
1,281
52
298
4,143
0
26,903
L
Merlin
Yoshyi047
Merlin
1,826
143
0
210
5,308
1,197
307
0
5,308
11,283
0
L
Bakasura
rilnins
Bakasura
1,820
1,319
0
1,350
4,901
1,895
0
317
4,584
0
20,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
28,481
125
Minions Killed
200
0
Camps Cleared
0
852,531
Distance Traveled
925,525
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,826
583
43
4
0
162,467
1
L
Ymir
4,507
451
15
2
0
190,596
4
W
Merlin
5,969
597
42
4
0
171,486
0
L
Horus
4,320
432
2
0
0
125,868
0
L
Apollo
4,664
466
36
4
0
151,541
1
W
Hun Batz
5,605
561
35
4
0
220,047
0
W
Neith
4,724
472
16
2
0
166,120
0
W
Fenrir
6,357
636
64
6
0
205,405
0
L
Merlin
4,159
416
17
2
0
166,541
0
L
Bakasura
5,159
516
55
6
0
217,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role