Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Got Lucky Just
Loki
Level 63
God Stats
15W - 18L
1,328 SR
Queue Stats
251W - 254L
1,402 Elo+
Party 1
Yemoja
Yemoja
PrdBlackWatch
Yemoja
Level 63
God Stats
5W - 3L
1,481 SR
Queue Stats
232W - 234L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
doxybites
Cernunnos
Level 26
God Stats
29W - 30L
1,222 SR
Queue Stats
54W - 56L
1,288 Elo+
Party 1
Cerberus
Cerberus
shisui57
Cerberus
Level 37
God Stats
19W - 16L
1,628 SR
Queue Stats
218W - 260L
1,407 Elo+
Solo
Team Averages
Level 51
1,432 SR
1,396 Elo+

VS

Team Averages
Level 39
1,457 SR
1,301 Elo+
Scylla
Scylla
TJUBZ
Scylla
Level 45
God Stats
50W - 54L
1,477 SR
Queue Stats
137W - 131L
1,440 Elo+
Solo
Olorun
Olorun
XNanorX
Olorun
Level 64
God Stats
18W - 34L
1,396 SR
Queue Stats
93W - 144L
1,267 Elo+
Party 2
Loki
Loki
liam27
Loki
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 62L
1,242 Elo+
Party 2
Apollo
Apollo
tirador_amigo
Apollo
Level 39
God Stats
7W - 15L
1,459 SR
Queue Stats
279W - 299L
1,367 Elo+
Solo
Cthulhu
Cthulhu
zeus76500
Cthulhu
Level 29
God Stats
2W - 8L
1,454 SR
Queue Stats
20W - 54L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 1 / 4
12,835
558
11,748
16,418
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
14 / 0 / 5
12,867
559
10,949
15,770
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 6
11,967
520
3,673
19,611
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
doxybites
Cernunnos
19
5 / 1 / 2
12,157
529
7,658
11,287
4,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
shisui57
Cerberus
18
6 / 3 / 11
12,549
546
14,598
30,128
27,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TJUBZ
Scylla
15
2 / 5 / 1
10,038
436
20,221
11,169
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
XNanorX
Olorun
13
0 / 11 / 1
8,754
381
9,435
17,285
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
liam27
Loki
7
0 / 10 / 1
7,188
313
1,324
13,230
3,216
16
0 / 4 / 1
10,301
448
5,262
12,598
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zeus76500
Cthulhu
15
3 / 3 / 0
9,973
434
9,008
14,758
11,719
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
33
Kills
5
6
Deaths
33
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
4
7
W
14
0
5
16.5
W
3
1
6
6
L
Scylla
TJUBZ
Scylla
2
5
1
0.5
L
Olorun
XNanorX
Olorun
0
11
1
0.05
W
Cernunnos
doxybites
Cernunnos
5
1
2
6
L
Loki
liam27
Loki
0
10
1
0.05
W
Cerberus
shisui57
Cerberus
6
3
11
3.83
L
0
4
1
0.13
L
Cthulhu
zeus76500
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
45,250
93,214
Taken
69,040
67,755
Mitigated
28,065
44,959
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,748
1,530
6,930
12,151
16,418
6,886
1,258
8,316
8,102
110,504
0
W
10,949
2,241
0
4,234
15,770
7,002
270
5,225
10,545
0
80,031
W
3,673
437
2,713
3,685
19,611
22,262
1,266
8,873
10,738
50,240
0
L
Scylla
TJUBZ
Scylla
20,221
860
0
1,372
11,169
3,891
456
4,794
6,375
64,579
0
L
Olorun
XNanorX
Olorun
9,435
6,525
0
2,667
17,285
5,322
646
8,336
8,949
42,891
0
W
Cernunnos
doxybites
Cernunnos
7,658
3,676
96
3,145
11,287
4,195
6,764
5,298
5,989
0
86,473
L
Loki
liam27
Loki
1,324
189
0
0
13,230
3,216
0
4,803
8,427
0
14,420
W
Cerberus
shisui57
Cerberus
14,598
1,853
0
12,005
30,128
27,410
1,751
16,911
13,217
65,807
0
L
5,262
3,342
0
1,645
12,598
3,917
3,624
2,727
9,871
0
65,124
L
Cthulhu
zeus76500
Cthulhu
9,008
1,334
0
860
14,758
11,719
244
9,359
5,399
37,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
46,254
607
Minions Killed
362
0
Camps Cleared
0
2,196,357
Distance Traveled
2,098,593
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,835
558
162
7
0
486,681
4
W
Loki
12,867
559
109
5
0
505,168
5
W
Yemoja
11,967
520
62
3
0
394,854
0
L
Scylla
10,038
436
100
4
0
421,290
4
L
Olorun
8,754
381
58
3
0
368,927
2
W
Cernunnos
12,157
529
151
7
0
431,215
6
L
Loki
7,188
313
19
1
0
440,024
0
W
Cerberus
12,549
546
123
5
0
378,439
0
L
Apollo
10,301
448
117
5
0
377,882
1
L
Cthulhu
9,973
434
68
3
0
490,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role