Player Matchup

Sobek
Sobek
Nachtstahl
Sobek
Level 62
God Stats
4W - 2L
1,602 SR
Queue Stats
82W - 100L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoraAMV
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,509 Elo+
Solo
Chaac
Chaac
VivatCaesar
Chaac
Level 56
God Stats
7W - 9L
1,471 SR
Queue Stats
118W - 139L
1,426 Elo+
Party 1
Charybdis
Charybdis
be2key
Charybdis
Level 48
God Stats
15W - 14L
1,587 SR
Queue Stats
300W - 278L
1,460 Elo+
Party 1
Fenrir
Fenrir
Киник
Fenrir
Level 47
God Stats
4W - 1L
1,598 SR
Queue Stats
39W - 47L
1,417 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,441 Elo+

VS

Team Averages
Level 76
1,497 SR
1,457 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MammadYmir
Guan Yu
Level 103
God Stats
1W - 5L
1,396 SR
Queue Stats
25W - 34L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SiaEdgelord
Cu Chulainn
Level 103
God Stats
11W - 10L
1,588 SR
Queue Stats
58W - 63L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
dantespardason
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,470 Elo+
Party 2
Eset
Eset
patap39rus
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 1 / 4
6,186
476
2,386
8,889
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
SoraAMV
Morgan Le Fay
14
9 / 1 / 0
8,412
647
10,208
6,647
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 2
7,832
602
9,751
11,868
6,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
be2key
Charybdis
12
3 / 1 / 7
7,385
568
9,493
8,881
2,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Киник
Fenrir
14
5 / 0 / 1
7,929
610
4,234
6,191
2,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 0
7,263
559
8,317
9,470
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MammadYmir
Guan Yu
8
0 / 4 / 1
5,750
442
2,313
11,622
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
SiaEdgelord
Cu Chulainn
13
3 / 6 / 1
7,631
587
7,828
13,179
13,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
dantespardason
Erlang Shen
11
1 / 2 / 2
7,027
541
2,234
10,030
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
6,231
479
869
8,331
2,971
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
22
Kills
6
6
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
L
Guan Yu
MammadYmir
Guan Yu
0
4
1
0.13
W
Sobek
1
1
4
3
L
Cu Chulainn
SiaEdgelord
Cu Chulainn
3
6
1
0.58
W
Morgan Le Fay
SoraAMV
Morgan Le Fay
9
1
0
9
W
4
3
2
1.67
W
Charybdis
be2key
Charybdis
3
1
7
6.5
L
Erlang Shen
dantespardason
Erlang Shen
1
2
2
1
L
0
7
0
0
W
Fenrir
Киник
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
21,561
42,476
Taken
52,632
21,374
Mitigated
30,747
14,643
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,317
4,388
0
3,195
9,470
2,856
408
1,883
7,545
39,891
7,499
L
Guan Yu
MammadYmir
Guan Yu
2,313
53
807
1,672
11,622
7,866
121
2,938
8,636
0
10,771
W
Sobek
2,386
166
0
2,358
8,889
6,392
250
3,083
5,806
15,527
0
L
Cu Chulainn
SiaEdgelord
Cu Chulainn
7,828
833
0
3,202
13,179
13,014
0
0
13,179
8,665
33,914
W
Morgan Le Fay
SoraAMV
Morgan Le Fay
10,208
1,802
280
1,618
6,647
2,789
657
1,324
5,323
52,325
0
W
9,751
2,008
0
4,959
11,868
6,987
698
1,911
9,957
0
43,052
W
Charybdis
be2key
Charybdis
9,493
5,329
0
4,043
8,881
2,778
797
3,092
5,789
0
38,361
L
Erlang Shen
dantespardason
Erlang Shen
2,234
667
160
2,719
10,030
4,040
0
3,018
6,819
0
38,609
L
869
501
0
841
8,331
2,971
282
4,429
3,586
23,646
0
W
Fenrir
Киник
Fenrir
4,234
1,012
0
1,385
6,191
2,428
0
544
5,647
0
47,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
33,902
350
Minions Killed
305
0
Camps Cleared
0
1,314,406
Distance Traveled
1,209,202
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,263
559
85
7
0
231,743
2
L
Guan Yu
5,750
442
15
1
0
265,431
4
W
Sobek
6,186
476
26
2
0
263,375
3
L
Cu Chulainn
7,631
587
95
7
0
221,421
2
W
Morgan Le Fay
8,412
647
89
7
0
246,911
3
W
Chaac
7,832
602
86
7
0
285,746
0
W
Charybdis
7,385
568
58
4
0
229,093
1
L
Erlang Shen
7,027
541
60
5
0
299,082
5
L
Eset
6,231
479
50
4
0
191,525
0
W
Fenrir
7,929
610
91
7
0
289,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role