Player Matchup

Cerberus
Cerberus
Baxteroide
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,164 Elo+
Solo
Fenrir
Fenrir
abolfazl-_-cs
Fenrir
Level 14
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 6L
1,319 Elo+
Solo
Hun Batz
Hun Batz
head_hunter730
Hun Batz
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
452W - 682L
1,233 Elo+
Solo
Team Averages
Level 42
1,552 SR
1,239 Elo+

VS

Team Averages
Level 23
1,518 SR
1,209 Elo+
Anubis
Anubis
L mf watson
Anubis
Level 20
God Stats
22W - 20L
1,660 SR
Queue Stats
177W - 218L
1,207 Elo+
Solo
Jing Wei
Jing Wei
Sokz23
Jing Wei
Level 7
God Stats
17W - 28L
1,513 SR
Queue Stats
17W - 32L
1,182 Elo+
Solo
Cerberus
Cerberus
katg8r_x
Cerberus
Level 41
God Stats
12W - 11L
1,380 SR
Queue Stats
59W - 62L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baxteroide
Cerberus
13
0 / 9 / 3
10,457
550
5,458
33,803
17,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 8 / 2
12,911
680
8,738
26,290
11,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
15
3 / 10 / 3
11,963
630
8,480
21,158
5,564
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 5 / 13
14,791
778
38,538
13,840
8,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Sokz23
Jing Wei
1
0 / 0 / 0
7,206
379
0
0
0
Cerberus
katg8r_x
Cerberus
19
12 / 2 / 12
15,215
801
24,876
19,920
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
24
27
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baxteroide
Cerberus
0
9
3
0.17
W
Anubis
12
5
13
3.7
W
Jing Wei
Sokz23
Jing Wei
0
0
0
0
L
4
8
2
0.63
L
Hun Batz
3
10
3
0.45
W
Cerberus
katg8r_x
Cerberus
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
63,414
81,251
Taken
33,760
34,342
Mitigated
30,672
16,078
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baxteroide
Cerberus
5,458
154
0
7,187
33,803
17,437
0
27,846
5,957
28,055
0
W
Anubis
38,538
2,966
0
6,019
13,840
8,264
926
2,399
11,441
85,709
0
W
Jing Wei
Sokz23
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
8,738
1,376
0
5,395
26,290
11,341
0
22,770
3,520
581
36,331
L
Hun Batz
8,480
4,194
391
3,105
21,158
5,564
0
15,162
5,996
0
40,010
W
Cerberus
katg8r_x
Cerberus
24,876
2,136
138
7,287
19,920
22,408
1,202
3,618
16,302
52,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
37,212
169
Minions Killed
210
11
Camps Cleared
1
794,021
Distance Traveled
592,654
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,457
550
61
3
1
258,977
0
W
Anubis
14,791
778
132
7
1
255,581
2
W
Jing Wei
7,206
379
0
0
0
0
0
L
Fenrir
12,911
680
52
3
8
282,325
3
L
Hun Batz
11,963
630
56
3
2
252,719
1
W
Cerberus
15,215
801
78
4
0
337,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role