Player Matchup

Morgan Le Fay
Morgan Le Fay
CesarAx_2
Morgan Le Fay
Level 23
God Stats
4W - 2L
1,438 SR
Queue Stats
31W - 35L
1,334 Elo+
Solo
Chang'e
Chang'e
Edgelord_Shoji
Chang'e
Level 28
God Stats
18W - 20L
1,443 SR
Queue Stats
232W - 245L
1,458 Elo+
Solo
Cthulhu
Cthulhu
TeletubbyTony
Cthulhu
Level 17
God Stats
12W - 6L
1,599 SR
Queue Stats
28W - 26L
1,364 Elo+
Solo
Ra
Ra
circuit_salty
Ra
Level 8
God Stats
1W - 0L
1,220 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
yeetgodddd
Thanatos
Level 6
God Stats
2W - 2L
1,351 SR
Queue Stats
8W - 10L
1,271 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,385 Elo+

VS

Team Averages
Level 11
1,452 SR
1,316 Elo+
Fenrir
Fenrir
Disnyland
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,158 Elo+
Solo
Cerberus
Cerberus
Feanexking33
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,348 Elo+
Solo
Neith
Neith
IZ_dahns
Neith
Level 8
God Stats
5W - 5L
1,465 SR
Queue Stats
24W - 28L
1,233 Elo+
Solo
Artemis
Artemis
garciaangelw12an
Artemis
Level 4
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
geronite456
Da Ji
Level 24
God Stats
7W - 10L
1,439 SR
Queue Stats
86W - 87L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CesarAx_2
Morgan Le Fay
20
25 / 3 / 15
20,868
1,304
49,375
28,357
12,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 16
15,738
984
26,309
23,011
9,541
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
20
6 / 0 / 27
16,924
1,058
28,802
33,685
41,519
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 14 / 19
15,052
941
15,301
23,974
10,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
yeetgodddd
Thanatos
18
0 / 2 / 0
11,439
715
175
2,232
581
Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Disnyland
Fenrir
20
5 / 15 / 11
14,769
923
30,863
37,230
24,477
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Feanexking33
Cerberus
20
1 / 4 / 17
13,938
871
17,562
26,810
37,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
IZ_dahns
Neith
20
9 / 6 / 8
16,748
1,047
33,019
22,945
7,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 10 / 5
12,298
769
1,077
16,437
5,197
20
7 / 10 / 8
15,341
959
20,440
29,984
8,850
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
72
45
Kills
23
23
Deaths
45
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CesarAx_2
Morgan Le Fay
25
3
15
10.83
L
Fenrir
Disnyland
Fenrir
5
15
11
0.7
W
10
4
16
4.5
L
Cerberus
Feanexking33
Cerberus
1
4
17
2.38
L
Neith
IZ_dahns
Neith
9
6
8
2.17
W
Cthulhu
6
0
27
19.5
W
4
14
19
0.96
L
1
10
5
0.35
L
7
10
8
1.1
W
Thanatos
yeetgodddd
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,962
Damage
102,961
111,259
Taken
133,406
74,713
Mitigated
82,830
28,977
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CesarAx_2
Morgan Le Fay
49,375
6,443
827
8,815
28,357
12,973
0
3,799
24,558
76,438
0
L
Fenrir
Disnyland
Fenrir
30,863
11,137
0
3,108
37,230
24,477
0
32,387
4,087
0
50,702
W
26,309
542
5,087
6,194
23,011
9,541
0
3,116
19,895
55,484
0
L
Cerberus
Feanexking33
Cerberus
17,562
1,816
0
5,196
26,810
37,297
0
24,270
2,540
37,045
0
L
Neith
IZ_dahns
Neith
33,019
19,460
0
4,986
22,945
7,009
0
21,681
1,264
0
91,376
W
Cthulhu
28,802
5,562
0
4,033
33,685
41,519
0
5,545
28,140
46,285
0
W
15,301
2,828
1,359
2,420
23,974
10,099
0
4,589
19,385
37,571
0
L
1,077
296
0
0
16,437
5,197
0
14,877
1,560
0
2,856
L
20,440
4,945
0
0
29,984
8,850
0
26,572
3,412
0
42,728
W
Thanatos
yeetgodddd
Thanatos
175
36
0
242
2,232
581
0
513
1,719
0
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,021
Gold Earned
73,094
235
Minions Killed
237
3
Camps Cleared
1
1,120,946
Distance Traveled
1,325,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
20,868
1,304
66
4
0
308,403
0
L
Fenrir
14,769
923
26
2
1
314,966
0
W
Chang'e
15,738
984
71
4
1
238,694
0
L
Cerberus
13,938
871
33
2
0
313,319
0
L
Neith
16,748
1,047
128
8
0
247,211
0
W
Cthulhu
16,924
1,058
55
3
0
295,600
0
W
Ra
15,052
941
42
3
2
222,324
0
L
Artemis
12,298
769
6
0
0
186,800
0
L
Da Ji
15,341
959
44
3
0
263,343
0
W
Thanatos
11,439
715
1
0
0
55,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role