Player Matchup

Fenrir
Fenrir
HonorRiat
Fenrir
Level 7
God Stats
1W - 0L
1,816 SR
Queue Stats
179W - 176L
1,536 Elo+
Solo
Charybdis
Charybdis
Surindes
Charybdis
Level 140
God Stats
7W - 1L
1,737 SR
Queue Stats
23W - 14L
1,565 Elo+
Party 1
Hel
Hel
kurorii
Hel
Level 83
God Stats
2W - 0L
1,557 SR
Queue Stats
23W - 21L
1,499 Elo+
Party 1
Team Averages
Level 77
1,703 SR
1,533 Elo+

VS

Team Averages
Level 54
1,580 SR
1,536 Elo+
Charybdis
Charybdis
ImBaad
Charybdis
Level 127
God Stats
9W - 6L
1,739 SR
Queue Stats
92W - 71L
1,587 Elo+
Party 2
Chaac
Chaac
Yeehawtastic
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZingiestRhyme93
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HonorRiat
Fenrir
13
6 / 1 / 6
8,515
774
12,208
12,648
9,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Surindes
Charybdis
13
4 / 1 / 8
8,728
793
9,998
6,083
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hel
13
5 / 0 / 8
8,727
793
5,420
6,217
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImBaad
Charybdis
11
2 / 5 / 0
7,497
682
10,377
10,790
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,370
579
4,085
12,141
10,960
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 2
6,666
606
3,033
10,087
2,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HonorRiat
Fenrir
6
1
6
9
L
Charybdis
ImBaad
Charybdis
2
5
0
0.4
W
Charybdis
Surindes
Charybdis
4
1
8
8
L
0
2
1
0.25
L
0
8
2
0.13
W
Hel
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
17,495
24,948
Taken
33,018
14,322
Mitigated
16,545
14,957
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HonorRiat
Fenrir
12,208
3,246
0
2,151
12,648
9,153
543
1,903
10,745
0
27,394
L
Charybdis
ImBaad
Charybdis
10,377
6,263
0
1,449
10,790
3,351
0
3,221
7,569
0
35,261
W
Charybdis
Surindes
Charybdis
9,998
6,481
0
974
6,083
2,809
1,689
476
5,607
0
46,986
L
4,085
965
0
2,715
12,141
10,960
0
1,643
10,498
0
10,302
L
3,033
1,488
0
779
10,087
2,234
0
1,137
8,950
16,042
0
W
Hel
5,420
127
7,438
4,394
6,217
2,360
48
1,240
4,977
22,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
20,533
145
Minions Killed
100
10
Camps Cleared
2
676,709
Distance Traveled
542,643
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,515
774
21
2
3
227,879
3
L
Charybdis
7,497
682
64
6
1
176,974
3
W
Charybdis
8,728
793
77
7
5
197,324
1
L
Chaac
6,370
579
12
1
1
223,871
2
L
Nu Wa
6,666
606
24
2
0
141,798
3
W
Hel
8,727
793
47
4
2
251,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role