Player Matchup

Neith
Neith
Leafy1887
Neith
Level 27
God Stats
14W - 11L
1,546 SR
Queue Stats
30W - 35L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
SKbrookss
Guan Yu
Level 28
God Stats
2W - 0L
1,434 SR
Queue Stats
61W - 82L
1,329 Elo+
Solo
Tiamat
Tiamat
deadroo
Tiamat
Level 25
God Stats
7W - 9L
1,461 SR
Queue Stats
28W - 32L
1,375 Elo+
Party 1
Cerberus
Cerberus
tresson520
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Fenrir
Fenrir
xCALAN
Fenrir
Level 11
God Stats
5W - 2L
1,465 SR
Queue Stats
22W - 40L
1,374 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,329 Elo+

VS

Team Averages
Level 24
1,407 SR
1,361 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Funky-Chicken420
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
Slugmob2
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,394 Elo+
Solo
Mercury
Mercury
lilbuck84-YT
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,344 Elo+
Party 2
Izanami
Izanami
sanracal
Izanami
Level 8
God Stats
0W - 4L
1,034 SR
Queue Stats
9W - 12L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Leafy1887
Neith
18
10 / 1 / 4
11,560
550
13,420
8,373
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SKbrookss
Guan Yu
16
3 / 1 / 5
9,832
468
7,503
13,913
16,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
deadroo
Tiamat
16
6 / 2 / 5
10,669
508
13,155
8,624
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
tresson520
Cerberus
11
0 / 8 / 5
7,513
358
890
17,829
10,467
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
xCALAN
Fenrir
14
9 / 3 / 5
9,727
463
7,930
14,990
5,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 4 / 1
9,718
463
10,171
15,273
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 9 / 1
8,196
390
8,103
13,275
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Slugmob2
Aphrodite
12
1 / 4 / 3
8,374
399
5,256
12,755
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
lilbuck84-YT
Mercury
14
4 / 8 / 0
9,325
444
9,876
16,633
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
sanracal
Izanami
11
1 / 3 / 0
8,387
399
2,879
7,910
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
28
Kills
12
15
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
L
3
9
1
0.39
W
Neith
Leafy1887
Neith
10
1
4
12
W
Guan Yu
SKbrookss
Guan Yu
3
1
5
5.5
L
Aphrodite
Slugmob2
Aphrodite
1
4
3
0.63
W
Tiamat
deadroo
Tiamat
6
2
5
4.25
L
Mercury
lilbuck84-YT
Mercury
4
8
0
0.5
L
Izanami
sanracal
Izanami
1
3
0
0.33
W
Cerberus
tresson520
Cerberus
0
8
5
0.31
W
Fenrir
xCALAN
Fenrir
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
36,285
63,729
Taken
65,846
40,178
Mitigated
28,109
16,349
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,171
2,610
0
826
15,273
6,998
575
1,677
13,520
0
59,152
L
8,103
1,016
0
697
13,275
3,859
616
5,967
6,706
39,714
0
W
Neith
Leafy1887
Neith
13,420
7,010
0
2,941
8,373
3,110
1,196
2,205
6,168
0
68,919
W
Guan Yu
SKbrookss
Guan Yu
7,503
1,235
439
4,884
13,913
16,882
0
606
13,307
0
56,923
L
Aphrodite
Slugmob2
Aphrodite
5,256
1,538
525
5,478
12,755
7,863
140
3,856
8,539
35,787
0
W
Tiamat
deadroo
Tiamat
13,155
212
0
2,487
8,624
4,223
523
3,399
5,225
65,059
0
L
Mercury
lilbuck84-YT
Mercury
9,876
5,368
52
958
16,633
6,745
1,027
1,419
15,126
0
64,120
L
Izanami
sanracal
Izanami
2,879
2,194
0
2,518
7,910
2,644
1,172
0
7,910
0
40,548
W
Cerberus
tresson520
Cerberus
890
290
0
1,780
17,829
10,467
235
5,448
12,381
9,745
0
W
Fenrir
xCALAN
Fenrir
7,930
1,498
0
3,818
14,990
5,496
0
2,238
12,752
0
44,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
44,000
445
Minions Killed
410
0
Camps Cleared
0
1,926,175
Distance Traveled
1,620,625
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,718
463
99
5
0
415,169
1
L
Merlin
8,196
390
70
3
0
314,912
0
W
Neith
11,560
550
134
6
0
371,069
2
W
Guan Yu
9,832
468
106
5
0
444,246
5
L
Aphrodite
8,374
399
56
3
0
281,601
1
W
Tiamat
10,669
508
129
6
0
426,382
4
L
Mercury
9,325
444
96
5
0
393,346
0
L
Izanami
8,387
399
89
4
0
215,597
0
W
Cerberus
7,513
358
28
1
0
303,630
4
W
Fenrir
9,727
463
48
2
0
380,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role