Player Matchup

Chronos
Chronos
 
Chronos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Juaos9556
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,340 Elo+
Solo
Osiris
Osiris
KKReactsBad_
Osiris
Level 7
God Stats
2W - 2L
1,652 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Rama
Rama
PhilSouza16
Rama
Level 22
God Stats
4W - 3L
1,385 SR
Queue Stats
40W - 37L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
igor_melo1995
Cthulhu
Level 25
God Stats
5W - 6L
1,502 SR
Queue Stats
25W - 39L
1,343 Elo+
Party 1
Team Averages
Level 21
1,508 SR
1,403 Elo+

VS

Team Averages
Level 24
1,384 SR
1,473 Elo+
Neith
Neith
El_Antifeminista
Neith
Level 25
God Stats
36W - 43L
1,385 SR
Queue Stats
565W - 586L
1,350 Elo+
Solo
Nemesis
Nemesis
FlavioDino
Nemesis
Level 16
God Stats
3W - 1L
1,522 SR
Queue Stats
64W - 55L
1,796 Elo+
Solo
The Morrigan
The Morrigan
GotecKanup
The Morrigan
Level 26
God Stats
1W - 2L
1,204 SR
Queue Stats
117W - 184L
1,387 Elo+
Solo
Ra
Ra
KobayashiSan__
Ra
Level 27
God Stats
4W - 8L
1,344 SR
Queue Stats
82W - 96L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Xx_Anubis_Br_xX
Cthulhu
Level 26
God Stats
2W - 0L
1,465 SR
Queue Stats
35W - 27L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 3 / 0
6,259
569
4,163
4,845
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Juaos9556
Bellona
8
0 / 7 / 0
4,989
454
2,538
8,092
4,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
8
0 / 5 / 2
5,429
494
3,575
7,122
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 0
5,266
479
2,551
5,286
1,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
9
0 / 2 / 3
5,136
467
3,229
7,419
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,320
575
5,217
5,817
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
FlavioDino
Nemesis
13
10 / 0 / 4
7,738
703
11,418
8,900
3,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
GotecKanup
The Morrigan
10
0 / 1 / 2
5,661
515
321
3,171
1,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
6,582
598
4,054
6,317
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
5,714
519
2,350
4,831
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
20
20
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
0
1
W
5
2
2
3
W
Nemesis
FlavioDino
Nemesis
10
0
4
12
W
The Morrigan
GotecKanup
The Morrigan
0
1
2
1
L
Bellona
Juaos9556
Bellona
0
7
0
0
L
Osiris
0
5
2
0.2
W
4
1
3
5.5
L
2
3
0
0.67
W
1
1
2
2
L
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
23,360
32,764
Taken
29,036
15,309
Mitigated
10,921
5,262
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,163
1,211
0
799
4,845
1,570
234
1,675
3,170
25,549
0
W
5,217
2,665
0
2,559
5,817
1,492
726
2,367
2,854
0
30,428
W
Nemesis
FlavioDino
Nemesis
11,418
5,990
0
4,624
8,900
3,339
0
475
8,425
0
47,804
W
The Morrigan
GotecKanup
The Morrigan
321
120
0
618
3,171
1,299
334
1,365
1,806
24,517
0
L
Bellona
Juaos9556
Bellona
2,538
1,083
0
234
8,092
4,869
667
740
7,352
0
18,797
L
Osiris
3,575
1,451
0
976
7,122
3,658
0
1,123
5,999
0
23,384
W
4,054
441
61
557
6,317
1,906
48
1,814
4,419
36,986
0
L
2,551
2,249
0
1,311
5,286
1,217
0
755
4,531
0
19,831
W
2,350
333
0
1,031
4,831
2,885
0
709
3,982
18,296
0
L
Cthulhu
3,229
173
0
1,942
7,419
3,995
0
2,432
4,987
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
32,015
193
Minions Killed
287
0
Camps Cleared
0
971,154
Distance Traveled
1,095,201
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,259
569
49
4
0
204,403
5
W
Neith
6,320
575
47
4
0
193,452
1
W
Nemesis
7,738
703
89
8
0
239,327
3
W
The Morrigan
5,661
515
55
5
0
193,054
0
L
Bellona
4,989
454
36
3
0
194,630
0
L
Osiris
5,429
494
51
5
0
177,443
0
W
Ra
6,582
598
72
7
0
251,614
4
L
Rama
5,266
479
41
4
0
174,143
0
W
Cthulhu
5,714
519
24
2
0
217,754
1
L
Cthulhu
5,136
467
16
1
0
220,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role