Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BAKE Me Now
Merlin
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,509 Elo+
Solo
Cthulhu
Cthulhu
FateStay975
Cthulhu
Level 75
God Stats
2W - 3L
1,496 SR
Queue Stats
65W - 78L
1,383 Elo+
Solo
Thoth
Thoth
NoLxve7265
Thoth
Level 100
God Stats
0W - 1L
1,703 SR
Queue Stats
74W - 89L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Vibes7203
Danzaburou
Level 26
God Stats
0W - 5L
1,285 SR
Queue Stats
2W - 14L
1,246 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,413 Elo+

VS

Team Averages
Level 129
1,617 SR
1,489 Elo+
Izanami
Izanami
D3vil8739
Izanami
Level 149
God Stats
2W - 1L
1,769 SR
Queue Stats
110W - 125L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Jasper1376
Baron Samedi
Level 133
God Stats
3W - 1L
1,651 SR
Queue Stats
70W - 71L
1,503 Elo+
Party 2
Merlin
Merlin
LychinNMoss
Merlin
Level 107
God Stats
22W - 27L
1,515 SR
Queue Stats
121W - 122L
1,463 Elo+
Solo
Charybdis
Charybdis
Raveroch
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,456 Elo+
Solo
Thanatos
Thanatos
TietanBDJ
Thanatos
Level 128
God Stats
2W - 1L
1,652 SR
Queue Stats
97W - 77L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 1
6,792
679
3,540
6,130
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
13
0 / 2 / 2
6,422
642
3,329
5,361
1,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FateStay975
Cthulhu
12
1 / 6 / 1
6,269
627
7,636
13,146
6,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
13
2 / 6 / 0
7,041
704
3,229
6,645
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Vibes7203
Danzaburou
12
1 / 5 / 2
6,498
650
3,362
8,323
2,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3vil8739
Izanami
14
1 / 0 / 5
7,904
790
4,210
4,243
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Jasper1376
Baron Samedi
13
0 / 1 / 12
7,005
701
6,386
7,204
3,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
6 / 1 / 9
9,011
901
7,796
5,183
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Raveroch
Charybdis
12
2 / 1 / 8
7,374
737
2,676
5,172
1,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
TietanBDJ
Thanatos
16
12 / 2 / 6
10,381
1,038
12,549
9,961
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
21
21
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Merlin
0
2
2
0.5
W
Izanami
D3vil8739
Izanami
1
0
5
3.5
L
Cthulhu
FateStay975
Cthulhu
1
6
1
0.25
W
Baron Samedi
Jasper1376
Baron Samedi
0
1
12
6
W
Merlin
6
1
9
10.5
L
Thoth
2
6
0
0.33
W
Charybdis
Raveroch
Charybdis
2
1
8
6
W
Thanatos
TietanBDJ
Thanatos
12
2
6
7.5
L
Danzaburou
Vibes7203
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
33,617
39,605
Taken
31,763
14,039
Mitigated
14,449
4,316
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,540
810
0
885
6,130
2,110
0
2,933
3,113
0
17,142
L
Merlin
3,329
68
0
0
5,361
1,280
108
1,311
3,863
26,795
0
W
Izanami
D3vil8739
Izanami
4,210
2,102
0
702
4,243
1,550
1,938
1,652
2,591
0
29,379
L
Cthulhu
FateStay975
Cthulhu
7,636
120
656
2,126
13,146
6,559
0
3,235
9,625
20,044
0
W
Baron Samedi
Jasper1376
Baron Samedi
6,386
270
1,222
2,747
7,204
3,306
375
3,761
3,443
21,773
0
W
Merlin
7,796
227
0
1,169
5,183
2,441
0
2,318
2,865
37,777
0
L
Thoth
3,229
66
0
130
6,645
1,848
292
3,010
3,493
12,950
0
W
Charybdis
Raveroch
Charybdis
2,676
1,180
0
663
5,172
1,644
228
3,000
2,172
0
8,591
W
Thanatos
TietanBDJ
Thanatos
12,549
2,143
0
8,987
9,961
5,508
163
3,825
6,136
0
25,034
L
Danzaburou
Vibes7203
Danzaburou
3,362
865
0
519
8,323
2,242
112
3,990
4,237
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
41,675
194
Minions Killed
235
5
Camps Cleared
10
839,075
Distance Traveled
875,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,792
679
43
4
3
171,027
0
L
Merlin
6,422
642
63
6
1
170,076
0
W
Izanami
7,904
790
77
8
2
169,677
1
L
Cthulhu
6,269
627
25
3
1
180,929
0
W
Baron Samedi
7,005
701
39
4
0
165,566
2
W
Merlin
9,011
901
73
7
3
179,952
0
L
Thoth
7,041
704
25
3
0
153,603
1
W
Charybdis
7,374
737
21
2
1
159,029
0
W
Thanatos
10,381
1,038
25
3
4
201,196
0
L
Danzaburou
6,498
650
38
4
0
163,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role