Player Matchup

Cthulhu
Cthulhu
Kuromi Woo
Cthulhu
Level 69
God Stats
15W - 9L
1,753 SR
Queue Stats
311W - 264L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
PIZZBALLS4970
Danzaburou
Level 11
God Stats
5W - 5L
1,414 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 2
Eset
Eset
wydeum
Eset
Level 82
God Stats
3W - 1L
1,506 SR
Queue Stats
147W - 125L
1,544 Elo+
Party 2
Team Averages
Level 54
1,558 SR
1,538 Elo+

VS

Team Averages
Level 53
1,366 SR
1,494 Elo+
Neith
Neith
ChoppaBoy32
Neith
Level 23
God Stats
5W - 8L
1,557 SR
Queue Stats
98W - 108L
1,355 Elo+
Solo
Anubis
Anubis
DapperDannvb
Anubis
Level 29
God Stats
2W - 2L
1,238 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 1
Ymir
Ymir
ICYS1umb3r
Ymir
Level 108
God Stats
0W - 3L
1,304 SR
Queue Stats
86W - 76L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuromi Woo
Cthulhu
13
6 / 1 / 10
9,124
760
9,031
11,215
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
PIZZBALLS4970
Danzaburou
12
4 / 1 / 5
8,582
715
4,318
5,187
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
wydeum
Eset
13
6 / 1 / 9
9,186
766
11,151
7,664
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,560
547
3,619
7,506
2,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
2 / 6 / 1
7,662
639
3,823
9,882
4,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
7,319
610
2,823
12,849
4,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Anubis
2
6
1
0.42
L
1
5
2
0.4
W
Cthulhu
Kuromi Woo
Cthulhu
6
1
10
11
W
Danzaburou
PIZZBALLS4970
Danzaburou
4
1
5
6.5
W
Eset
wydeum
Eset
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
10,265
24,066
Taken
30,237
18,150
Mitigated
10,694
7,482
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,619
686
0
919
7,506
2,099
348
4,794
2,443
0
15,390
L
Anubis
3,823
20
423
2,112
9,882
4,098
348
6,255
3,208
18,146
0
L
2,823
375
15
38
12,849
4,497
108
8,888
3,475
13,554
0
W
Cthulhu
Kuromi Woo
Cthulhu
9,031
484
67
1,974
11,215
13,473
459
3,190
8,025
24,514
0
W
Danzaburou
PIZZBALLS4970
Danzaburou
4,318
1,201
0
543
5,187
1,952
1,362
1,919
3,268
0
16,152
W
Eset
wydeum
Eset
11,151
782
2,627
2,271
7,664
2,725
392
1,660
6,004
44,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
21,541
134
Minions Killed
76
6
Camps Cleared
3
661,540
Distance Traveled
525,626
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,560
547
30
3
1
166,187
3
L
Anubis
7,662
639
25
2
0
166,062
0
L
Ymir
7,319
610
21
2
2
193,377
1
W
Cthulhu
9,124
760
42
4
0
232,718
1
W
Danzaburou
8,582
715
26
2
2
225,230
1
W
Eset
9,186
766
66
6
4
203,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role