Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
IAMSTUPIDMUSLIM
Camazotz
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 49L
1,630 Elo+
Solo
Anhur
Anhur
Kriissko
Anhur
Level 16
God Stats
3W - 2L
1,650 SR
Queue Stats
24W - 16L
1,669 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 5
God Stats
107W - 93L
1,642 SR
Queue Stats
119W - 113L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Siddorax
Tsukuyomi
Level 27
God Stats
3W - 2L
1,368 SR
Queue Stats
223W - 192L
1,679 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,616 Elo+

VS

Team Averages
Level 32
1,584 SR
1,611 Elo+
Ares
Ares
BossBadgrs
Ares
Level 13
God Stats
5W - 7L
1,677 SR
Queue Stats
14W - 15L
1,615 Elo+
Solo
Mercury
Mercury
CatDogGageman
Mercury
Level 99
God Stats
1W - 4L
1,418 SR
Queue Stats
210W - 215L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
GGmaKK27
Gilgamesh
Level 22
God Stats
10W - 8L
1,648 SR
Queue Stats
160W - 141L
1,698 Elo+
Solo
Neith
Neith
SmudgedFeline
Neith
Level 17
God Stats
9W - 2L
1,731 SR
Queue Stats
61W - 20L
1,765 Elo+
Solo
Ra
Ra
TrickingZenith
Ra
Level 7
God Stats
1W - 6L
1,446 SR
Queue Stats
93W - 106L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 0 / 9
5,977
598
2,306
5,804
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
10
1 / 4 / 7
5,761
576
4,244
9,960
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Kriissko
Anhur
12
11 / 0 / 1
7,340
734
6,698
4,544
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 2
7,009
701
3,422
5,384
2,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Siddorax
Tsukuyomi
11
2 / 1 / 2
5,942
594
5,287
5,802
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,806
481
3,572
9,839
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
10
2 / 1 / 2
6,038
604
3,623
5,823
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GGmaKK27
Gilgamesh
9
1 / 0 / 0
5,301
530
2,549
5,627
2,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
6,177
618
5,267
5,147
1,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 9 / 0
4,390
439
2,340
7,015
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
L
0
5
0
0
L
Mercury
2
1
2
3
L
Gilgamesh
GGmaKK27
Gilgamesh
1
0
0
1
W
Camazotz
1
4
7
1.13
W
Anhur
Kriissko
Anhur
11
0
1
11.5
W
2
1
2
3
W
Tsukuyomi
Siddorax
Tsukuyomi
2
1
2
3
L
2
2
2
1.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
17,351
31,494
Taken
33,451
14,437
Mitigated
10,269
13,940
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,306
1,161
0
2,068
5,804
5,091
406
2,014
3,651
12,032
0
L
3,572
100
0
750
9,839
3,083
0
2,803
6,993
18,291
0
L
Mercury
3,623
1,301
0
1,718
5,823
2,041
0
902
4,921
0
28,395
L
Gilgamesh
GGmaKK27
Gilgamesh
2,549
450
0
2,734
5,627
2,391
0
31
4,958
1,021
18,363
W
Camazotz
4,244
1,415
0
3,281
9,960
2,726
400
1,356
8,548
0
26,785
W
Anhur
Kriissko
Anhur
6,698
4,662
0
2,334
4,544
1,350
1,244
2,221
2,201
0
41,215
W
3,422
315
756
2,534
5,384
2,837
0
189
5,195
53,374
0
W
Tsukuyomi
Siddorax
Tsukuyomi
5,287
978
0
2,967
5,802
2,433
0
198
5,309
0
26,268
L
5,267
1,768
0
1,456
5,147
1,685
0
1,474
3,629
0
37,335
L
2,340
924
200
821
7,015
1,069
0
518
6,497
14,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
26,712
320
Minions Killed
230
0
Camps Cleared
0
1,061,373
Distance Traveled
981,246
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,977
598
15
2
0
210,592
1
L
Ares
4,806
481
27
3
0
165,339
0
L
Mercury
6,038
604
54
5
0
262,588
0
L
Gilgamesh
5,301
530
38
4
0
179,502
3
W
Camazotz
5,761
576
56
6
0
233,685
1
W
Anhur
7,340
734
82
8
0
195,725
1
W
Ra
7,009
701
113
11
0
211,071
5
W
Tsukuyomi
5,942
594
54
5
0
210,300
2
L
Neith
6,177
618
88
9
0
193,023
3
L
Ra
4,390
439
23
2
0
180,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role