Player Matchup

King Arthur
King Arthur
KrisoLV
King Arthur
Level 33
God Stats
0W - 2L
1,692 SR
Queue Stats
111W - 86L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
Memz0
Zhong Kui
Level 133
God Stats
1W - 2L
1,655 SR
Queue Stats
115W - 81L
1,605 Elo+
Party 2
Cerberus
Cerberus
MyUncleBillie
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Ravana
Ravana
OzgurE
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 105L
1,605 Elo+
Party 2
Charybdis
Charybdis
TTVisot111
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 61L
1,601 Elo+
Party 2
Team Averages
Level 90
1,570 SR
1,581 Elo+

VS

Team Averages
Level 51
1,676 SR
1,552 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChitucForever
Nemesis
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
20W - 17L
1,600 Elo+
Party 3
Zhong Kui
Zhong Kui
EllyBellyy
Zhong Kui
Level 28
God Stats
7W - 0L
2,037 SR
Queue Stats
94W - 71L
1,624 Elo+
Party 1
Anhur
Anhur
Luta123123
Anhur
Level 80
God Stats
2W - 3L
1,683 SR
Queue Stats
161W - 170L
1,446 Elo+
Party 3
Sylvanus
Sylvanus
Nieube
Sylvanus
Level 34
God Stats
36W - 43L
1,411 SR
Queue Stats
260W - 242L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KrisoLV
King Arthur
13
0 / 5 / 0
7,886
493
5,996
11,821
8,698
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Memz0
Zhong Kui
13
3 / 6 / 1
8,160
510
7,328
12,098
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MyUncleBillie
Cerberus
8
0 / 10 / 3
5,807
363
2,706
11,489
4,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
OzgurE
Ravana
13
3 / 2 / 2
7,994
500
5,281
9,426
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
TTVisot111
Charybdis
14
3 / 3 / 1
8,396
525
9,211
10,105
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 0 / 0
10,182
636
9,486
10,383
12,621
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
16
7 / 2 / 7
10,042
628
9,273
9,743
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
EllyBellyy
Zhong Kui
15
3 / 0 / 4
9,572
598
9,623
9,435
7,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
6 / 4 / 4
8,983
561
8,829
9,490
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Nieube
Sylvanus
14
4 / 3 / 10
9,179
574
3,769
13,101
13,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
26
26
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
0
0
6
W
Nemesis
7
2
7
5.25
W
Zhong Kui
EllyBellyy
Zhong Kui
3
0
4
5
L
King Arthur
KrisoLV
King Arthur
0
5
0
0
W
Anhur
6
4
4
2
L
Zhong Kui
Memz0
Zhong Kui
3
6
1
0.58
L
Cerberus
MyUncleBillie
Cerberus
0
10
3
0.15
W
Sylvanus
Nieube
Sylvanus
4
3
10
3
L
Ravana
OzgurE
Ravana
3
2
2
2
L
Charybdis
TTVisot111
Charybdis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
40,980
54,939
Taken
52,152
27,332
Mitigated
40,223
7,636
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,486
1,377
0
4,012
10,383
12,621
370
110
10,273
60,829
0
W
Nemesis
9,273
5,171
0
3,877
9,743
4,100
0
2,032
7,711
0
82,386
W
Zhong Kui
EllyBellyy
Zhong Kui
9,623
1,158
0
6,706
9,435
7,590
672
3,999
5,436
63,878
0
L
King Arthur
KrisoLV
King Arthur
5,996
597
0
2,280
11,821
8,698
0
6,850
4,762
0
45,908
W
Anhur
8,829
4,445
0
2,412
9,490
2,457
1,030
1,677
7,813
0
50,366
L
Zhong Kui
Memz0
Zhong Kui
7,328
1,021
0
2,106
12,098
8,622
0
6,637
5,299
46,029
0
L
Cerberus
MyUncleBillie
Cerberus
2,706
197
0
977
11,489
4,010
0
1,751
9,738
7,550
0
W
Sylvanus
Nieube
Sylvanus
3,769
1,278
1,727
4,777
13,101
13,455
193
2,275
10,826
29,829
10,818
L
Ravana
OzgurE
Ravana
5,281
1,543
0
770
9,426
3,278
0
5,821
3,605
0
51,595
L
Charybdis
TTVisot111
Charybdis
9,211
6,073
0
1,503
10,105
2,724
1,176
1,065
9,040
0
55,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
47,958
407
Minions Killed
512
0
Camps Cleared
0
1,445,604
Distance Traveled
1,563,325
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,182
636
117
7
0
301,701
0
W
Nemesis
10,042
628
124
8
0
393,657
1
W
Zhong Kui
9,572
598
126
8
0
319,620
5
L
King Arthur
7,886
493
93
6
0
267,778
8
W
Anhur
8,983
561
72
5
0
295,865
4
L
Zhong Kui
8,160
510
96
6
0
287,286
1
L
Cerberus
5,807
363
20
1
0
264,936
3
W
Sylvanus
9,179
574
73
5
0
252,482
6
L
Ravana
7,994
500
83
5
0
353,156
2
L
Charybdis
8,396
525
115
7
0
272,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role