Player Matchup

Morgan Le Fay
Morgan Le Fay
FLAMESTAPLES
Morgan Le Fay
Level 125
God Stats
9W - 14L
1,463 SR
Queue Stats
96W - 93L
1,518 Elo+
Solo
Set
Set
Heagie
Set
Level 83
God Stats
10W - 4L
1,820 SR
Queue Stats
105W - 70L
1,669 Elo+
Party 1
Susano
Susano
SuccToez
Susano
Level 40
God Stats
29W - 10L
1,772 SR
Queue Stats
148W - 78L
1,671 Elo+
Solo
Cthulhu
Cthulhu
ThingofGreen
Cthulhu
Level 24
God Stats
17W - 11L
1,671 SR
Queue Stats
66W - 48L
1,629 Elo+
Party 1
Charybdis
Charybdis
WildIceDemon
Charybdis
Level 140
God Stats
35W - 17L
1,741 SR
Queue Stats
320W - 266L
1,649 Elo+
Party 1
Team Averages
Level 82
1,693 SR
1,627 Elo+

VS

Team Averages
Level 60
1,567 SR
1,599 Elo+
Artemis
Artemis
Barnsi
Artemis
Level 24
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 2
Artio
Artio
BeaterOfTheMeat
Artio
Level 126
God Stats
4W - 1L
1,806 SR
Queue Stats
32W - 18L
1,670 Elo+
Party 2
Ymir
Ymir
Chab1t
Ymir
Level 47
God Stats
1W - 3L
1,710 SR
Queue Stats
210W - 175L
1,670 Elo+
Solo
Ra
Ra
ET97
Ra
Level 20
God Stats
0W - 1L
1,256 SR
Queue Stats
16W - 12L
1,575 Elo+
Solo
Ne Zha
Ne Zha
MediocreSkillset
Ne Zha
Level 84
God Stats
1W - 3L
1,311 SR
Queue Stats
22W - 15L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FLAMESTAPLES
Morgan Le Fay
17
1 / 2 / 11
9,843
757
10,909
9,219
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Heagie
Set
19
8 / 4 / 7
12,330
948
19,446
16,204
9,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
SuccToez
Susano
17
8 / 3 / 10
11,210
862
17,137
12,205
4,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
ThingofGreen
Cthulhu
16
2 / 1 / 12
11,236
864
8,724
10,876
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
WildIceDemon
Charybdis
18
4 / 0 / 6
10,642
819
9,568
9,108
3,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barnsi
Artemis
15
1 / 6 / 5
8,604
662
8,944
10,348
2,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 6
9,382
722
12,369
22,837
26,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Chab1t
Ymir
14
2 / 5 / 5
9,060
697
10,035
20,604
13,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
ET97
Ra
14
0 / 4 / 5
8,017
617
6,145
8,638
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 4
9,661
743
8,430
13,321
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
23
Kills
9
10
Deaths
23
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Barnsi
Artemis
1
6
5
0.58
L
3
3
6
2
L
Ymir
Chab1t
Ymir
2
5
5
0.9
L
Ra
ET97
Ra
0
4
5
0.63
W
Morgan Le Fay
FLAMESTAPLES
Morgan Le Fay
1
2
11
3.25
W
Set
Heagie
Set
8
4
7
2.88
L
3
5
4
1
W
Susano
SuccToez
Susano
8
3
10
4.33
W
Cthulhu
ThingofGreen
Cthulhu
2
1
12
8
W
Charybdis
WildIceDemon
Charybdis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,784
Damage
45,923
57,612
Taken
75,748
31,860
Mitigated
49,934
15,521
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Barnsi
Artemis
8,944
3,015
0
250
10,348
2,641
0
2,018
8,330
0
23,449
L
12,369
618
3,408
9,368
22,837
26,806
0
8,093
14,744
26,262
0
L
Ymir
Chab1t
Ymir
10,035
819
266
1,348
20,604
13,237
0
5,699
14,905
27,782
0
L
Ra
ET97
Ra
6,145
467
892
723
8,638
2,212
0
1,906
6,732
26,473
0
W
Morgan Le Fay
FLAMESTAPLES
Morgan Le Fay
10,909
648
0
4,043
9,219
3,944
723
4,681
4,494
50,122
0
W
Set
Heagie
Set
19,446
8,386
0
4,802
16,204
9,565
728
9,051
6,718
0
54,758
L
8,430
2,089
0
1,243
13,321
5,038
0
1,991
11,330
0
41,112
W
Susano
SuccToez
Susano
17,137
4,472
0
1,994
12,205
4,953
746
6,567
5,346
0
26,549
W
Cthulhu
ThingofGreen
Cthulhu
8,724
385
1,291
1,475
10,876
9,888
370
5,052
5,627
17,039
0
W
Charybdis
WildIceDemon
Charybdis
9,568
4,703
0
1,916
9,108
3,510
2,755
2,819
6,151
0
50,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,261
Gold Earned
44,724
352
Minions Killed
280
12
Camps Cleared
4
1,328,847
Distance Traveled
1,287,029
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,604
662
49
4
0
229,028
0
L
Artio
9,382
722
49
4
0
287,365
3
L
Ymir
9,060
697
36
3
2
253,073
1
L
Ra
8,017
617
68
5
0
253,652
0
W
Morgan Le Fay
9,843
757
104
8
2
255,223
2
W
Set
12,330
948
86
7
7
259,957
0
L
Ne Zha
9,661
743
78
6
2
263,911
2
W
Susano
11,210
862
20
2
2
279,290
2
W
Cthulhu
11,236
864
19
1
0
270,245
3
W
Charybdis
10,642
819
123
9
1
264,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role