Player Matchup

Hera
Hera
CardOfClover
Hera
Level 24
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 13L
1,524 Elo+
Solo
Medusa
Medusa
KsiezycowyElf
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Neith
Neith
OctapuzzRed
Neith
Level 8
God Stats
14W - 10L
1,574 SR
Queue Stats
24W - 24L
1,412 Elo+
Solo
Yemoja
Yemoja
SkinnyLegend475
Yemoja
Level 7
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
TokyoBeMovin
Thanatos
Level 12
God Stats
11W - 6L
1,691 SR
Queue Stats
28W - 27L
1,426 Elo+
Solo
Team Averages
Level 11
1,650 SR
1,455 Elo+

VS

Team Averages
Level 20
1,438 SR
1,429 Elo+
Cthulhu
Cthulhu
ElitePhantom67x
Cthulhu
Level 28
God Stats
45W - 41L
1,516 SR
Queue Stats
183W - 196L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Macias221190
Guan Yu
Level 28
God Stats
14W - 11L
1,492 SR
Queue Stats
146W - 149L
1,426 Elo+
Solo
Hades
Hades
MrHealzGoodMan
Hades
Level 24
God Stats
2W - 1L
1,555 SR
Queue Stats
73W - 16L
1,822 Elo+
Solo
Hun Batz
Hun Batz
Tango2811
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 94L
1,258 Elo+
Solo
Zeus
Zeus
alqaisi_970
Zeus
Level 5
God Stats
4W - 4L
1,127 SR
Queue Stats
7W - 6L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 13
11,233
1,021
18,380
21,623
8,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 8
9,703
882
5,718
12,951
4,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 11
11,791
1,072
25,867
16,705
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 15
11,097
1,009
8,938
15,631
13,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TokyoBeMovin
Thanatos
18
13 / 13 / 5
13,154
1,196
23,457
25,537
9,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 22
13,192
1,199
16,254
23,603
11,583
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Macias221190
Guan Yu
18
1 / 2 / 15
11,222
1,020
9,564
22,284
19,796
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
29 / 1 / 8
17,151
1,559
46,485
24,971
19,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Tango2811
Hun Batz
18
0 / 5 / 9
10,056
914
3,078
7,651
3,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 9 / 18
11,358
1,033
11,844
13,436
5,566
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
23
Kills
38
38
Deaths
23
52
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
13
13
0.58
W
6
6
22
2.83
L
1
7
8
0.71
W
Guan Yu
Macias221190
Guan Yu
1
2
15
4.25
W
29
1
8
33
L
6
1
11
11.5
L
2
4
15
2.38
W
Hun Batz
Tango2811
Hun Batz
0
5
9
0.9
L
Thanatos
TokyoBeMovin
Thanatos
13
13
5
1.19
W
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,360
Damage
87,225
92,447
Taken
91,945
41,808
Mitigated
59,270
16,376
Healing
25,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,380
4,498
0
0
21,623
8,073
0
16,192
5,363
47,624
0
W
16,254
1,335
929
497
23,603
11,583
0
8,686
14,917
31,063
0
L
5,718
3,121
0
0
12,951
4,666
0
11,248
1,703
0
11,093
W
Guan Yu
Macias221190
Guan Yu
9,564
1,860
1,191
2,898
22,284
19,796
0
8,712
13,040
0
22,849
W
46,485
7,305
2,674
16,849
24,971
19,253
0
6,352
18,619
88,215
0
L
25,867
15,596
0
2,684
16,705
6,671
0
13,891
2,772
0
47,342
L
8,938
3,210
5,516
1,809
15,631
13,033
0
13,255
2,173
18,300
0
W
Hun Batz
Tango2811
Hun Batz
3,078
592
0
0
7,651
3,072
0
1,482
6,169
0
10,964
L
Thanatos
TokyoBeMovin
Thanatos
23,457
12,875
0
6,367
25,537
9,365
0
19,684
5,853
0
32,802
W
11,844
3,943
0
0
13,436
5,566
0
2,086
11,350
27,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,978
Gold Earned
62,979
154
Minions Killed
203
6
Camps Cleared
7
869,202
Distance Traveled
1,022,616
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,233
1,021
68
6
3
195,814
0
W
Cthulhu
13,192
1,199
30
3
0
203,395
0
L
Medusa
9,703
882
7
1
2
116,208
0
W
Guan Yu
11,222
1,020
22
2
1
247,655
0
W
Hades
17,151
1,559
100
9
3
203,835
1
L
Neith
11,791
1,072
43
4
0
192,877
0
L
Yemoja
11,097
1,009
21
2
0
169,918
1
W
Hun Batz
10,056
914
21
2
2
210,687
1
L
Thanatos
13,154
1,196
15
1
1
194,385
0
W
Zeus
11,358
1,033
30
3
1
157,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role