Player Matchup

Merlin
Merlin
GottaCatchEmYall
Merlin
Level 109
God Stats
11W - 4L
1,717 SR
Queue Stats
74W - 62L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
Nailed_it_I_know
Sun Wukong
Level 128
God Stats
8W - 5L
1,708 SR
Queue Stats
122W - 102L
1,679 Elo+
Party 2
Gilgamesh
Gilgamesh
TillerMarkets
Gilgamesh
Level 128
God Stats
15W - 5L
1,657 SR
Queue Stats
82W - 64L
1,694 Elo+
Party 2
Team Averages
Level 122
1,694 SR
1,684 Elo+

VS

Team Averages
Level 124
1,799 SR
1,589 Elo+
Vulcan
Vulcan
DeS Revolution
Vulcan
Level 102
God Stats
1W - 1L
1,692 SR
Queue Stats
17W - 18L
1,536 Elo+
Party 1
Thanatos
Thanatos
Skoupido
Thanatos
Level 143
God Stats
0W - 1L
1,962 SR
Queue Stats
66W - 54L
1,638 Elo+
Party 1
Achilles
Achilles
Zombie-tako
Achilles
Level 126
God Stats
4W - 5L
1,743 SR
Queue Stats
314W - 357L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
12,094
672
18,190
8,578
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nailed_it_I_know
Sun Wukong
16
7 / 1 / 6
12,285
683
20,969
22,526
24,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
TillerMarkets
Gilgamesh
15
4 / 3 / 9
11,629
646
12,137
16,869
14,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,365
576
16,392
8,708
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Skoupido
Thanatos
13
2 / 6 / 2
10,428
579
13,604
18,258
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Zombie-tako
Achilles
13
1 / 7 / 2
10,979
610
5,863
33,149
29,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
0
10
9
W
Sun Wukong
Nailed_it_I_know
Sun Wukong
7
1
6
10
L
Thanatos
Skoupido
Thanatos
2
6
2
0.5
W
Gilgamesh
TillerMarkets
Gilgamesh
4
3
9
2.83
L
Achilles
Zombie-tako
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
35,859
47,973
Taken
60,115
42,697
Mitigated
42,436
11,908
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,392
5,402
0
2,284
8,708
3,610
0
2,313
6,065
48,437
0
W
18,190
1,292
354
3,606
8,578
3,369
1,265
3,066
5,435
83,834
0
W
Sun Wukong
Nailed_it_I_know
Sun Wukong
20,969
1,397
622
6,167
22,526
24,591
383
8,078
13,444
0
42,203
L
Thanatos
Skoupido
Thanatos
13,604
1,248
0
9,136
18,258
9,660
0
3,471
13,815
0
34,054
W
Gilgamesh
TillerMarkets
Gilgamesh
12,137
2,974
0
1,159
16,869
14,737
383
5,885
10,457
0
31,036
L
Achilles
Zombie-tako
Achilles
5,863
1,806
0
12,012
33,149
29,166
0
12,726
19,144
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
31,772
221
Minions Killed
172
8
Camps Cleared
7
1,106,898
Distance Traveled
994,667
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,365
576
102
6
2
341,248
4
W
Merlin
12,094
672
131
7
4
358,215
2
W
Sun Wukong
12,285
683
34
2
1
411,737
5
L
Thanatos
10,428
579
46
3
2
340,161
1
W
Gilgamesh
11,629
646
56
3
3
336,946
1
L
Achilles
10,979
610
24
1
3
313,258
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role