Player Matchup

Ares
Ares
Platinum III
 
Ares
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
AhmedOzturk
Janus
Gold II
Level 45
God Stats
35W - 38L
1,695 SR
Queue Stats
122W - 109L
1,765 MMR
Party 1
Cupid
Cupid
Platinum V
Barcaforlife
Cupid
Platinum V
Level 149
God Stats
4W - 1L
1,956 SR
Queue Stats
159W - 170L
1,814 MMR
Solo
Merlin
Merlin
Platinum I
Faceaggro
Merlin
Platinum I
Level 107
God Stats
100W - 77L
1,609 SR
Queue Stats
671W - 663L
1,921 MMR
Solo
Mulan
Mulan
Platinum III
Youthfulmostoryo
Mulan
Platinum III
Level 49
God Stats
13W - 10L
1,666 SR
Queue Stats
131W - 119L
1,958 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,685 SR
1,792 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,560 SR
1,796 MMR
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
Iuxzy
Osiris
Diamond IV
Level 126
God Stats
15W - 22L
1,496 SR
Queue Stats
586W - 589L
1,959 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Jebatsu
Kumbhakarna
Platinum V
Level 159
God Stats
2W - 1L
1,684 SR
Queue Stats
54W - 43L
1,798 MMR
Solo
Izanami
Izanami
Diamond V
heriskeal
Izanami
Diamond V
Level 160
God Stats
74W - 75L
1,591 SR
Queue Stats
545W - 535L
1,893 MMR
Solo
Ravana
Ravana
Platinum V
sutikee9
Ravana
Platinum V
Level 122
God Stats
18W - 19L
1,531 SR
Queue Stats
65W - 52L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 5 / 2
4,750
475
2,891
10,389
3,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 0
6,776
678
4,763
4,873
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 1
5,015
502
3,163
6,093
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Faceaggro
Merlin
11
2 / 2 / 0
6,370
637
3,736
4,321
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 2
5,523
552
3,935
8,131
4,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaTiamatMorgan Le FayGilgameshPersephone

VS

Bans
SetHou YiArachneKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 1 / 4
6,260
626
4,300
3,975
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Iuxzy
Osiris
12
4 / 1 / 1
7,165
717
5,658
7,804
5,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Jebatsu
Kumbhakarna
9
0 / 0 / 7
5,957
596
2,295
6,466
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
heriskeal
Izanami
12
8 / 2 / 1
7,394
739
8,314
6,545
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
sutikee9
Ravana
11
5 / 1 / 1
6,544
654
4,307
5,024
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
19
19
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
W
Raijin
 
Raijin
2
1
4
4
L
3
1
0
3
L
0
5
1
0.1
L
Merlin
Faceaggro
Merlin
2
2
0
1
W
Osiris
Iuxzy
Osiris
4
1
1
4.5
W
Kumbhakarna
Jebatsu
Kumbhakarna
0
0
7
3.5
L
0
6
2
0.17
W
Izanami
heriskeal
Izanami
8
2
1
4.25
W
Ravana
sutikee9
Ravana
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
24,874
33,807
Taken
29,814
11,966
Mitigated
14,608
8,422
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,891
150
0
1,579
10,389
3,905
0
3,509
6,880
12,827
0
W
Raijin
 
Raijin
4,300
860
0
1,267
3,975
1,368
0
2,480
1,495
40,338
0
L
4,763
273
28
1,824
4,873
1,016
0
659
4,214
36,333
0
L
3,163
1,811
137
1,149
6,093
1,192
0
336
5,757
0
21,510
L
Merlin
Faceaggro
Merlin
3,736
597
0
1,848
4,321
1,665
0
1,802
2,519
37,595
0
W
Osiris
Iuxzy
Osiris
5,658
1,856
0
1,230
7,804
5,379
122
2,031
5,773
5,356
34,593
W
Kumbhakarna
Jebatsu
Kumbhakarna
2,295
911
0
2,373
6,466
3,908
0
2,517
3,949
8,143
0
L
3,935
1,013
0
1,857
8,131
4,188
0
889
7,242
0
20,389
W
Izanami
heriskeal
Izanami
8,314
6,048
0
1,666
6,545
2,088
299
2,322
4,223
0
50,906
W
Ravana
sutikee9
Ravana
4,307
1,267
0
3,151
5,024
1,865
0
2,040
2,984
0
29,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
33,320
271
Minions Killed
360
0
Camps Cleared
0
1,020,333
Distance Traveled
1,044,322
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,750
475
13
1
0
189,011
2
W
Raijin
6,260
626
86
9
0
210,946
4
L
Janus
6,776
678
83
8
0
233,981
0
L
Cupid
5,015
502
37
4
0
197,889
3
L
Merlin
6,370
637
88
9
0
194,031
2
W
Osiris
7,165
717
100
10
0
208,415
3
W
Kumbhakarna
5,957
596
7
1
0
224,388
5
L
Mulan
5,523
552
50
5
0
205,421
1
W
Izanami
7,394
739
107
11
0
178,566
2
W
Ravana
6,544
654
60
6
0
222,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role