Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Gibeas
Hercules
Level 155
God Stats
11W - 10L
1,601 SR
Queue Stats
446W - 427L
1,536 Elo+
Party 2
Neith
Neith
Haladar
Neith
Level 109
God Stats
3W - 2L
1,576 SR
Queue Stats
107W - 120L
1,487 Elo+
Party 1
Bacchus
Bacchus
RogerWtf
Bacchus
Level 129
God Stats
6W - 2L
1,869 SR
Queue Stats
402W - 400L
1,526 Elo+
Party 1
Medusa
Medusa
TeSiDu0
Medusa
Level 125
God Stats
6W - 4L
1,528 SR
Queue Stats
271W - 262L
1,445 Elo+
Party 2
Team Averages
Level 135
1,615 SR
1,499 Elo+

VS

Team Averages
Level 109
1,490 SR
1,494 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Ausrede
Cernunnos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,556 Elo+
Solo
Arachne
Arachne
Flufberg
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 101L
1,520 Elo+
Solo
Izanami
Izanami
Walkingfire
Izanami
Level 109
God Stats
4W - 8L
1,452 SR
Queue Stats
579W - 540L
1,591 Elo+
Party 3
King Arthur
King Arthur
zarakail42
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 21
9,161
916
5,907
16,295
18,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Gibeas
Hercules
15
6 / 1 / 16
8,921
892
7,926
13,306
9,997
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Haladar
Neith
14
4 / 1 / 17
8,689
869
7,258
4,427
1,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RogerWtf
Bacchus
16
11 / 3 / 13
9,764
976
17,037
14,825
18,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
TeSiDu0
Medusa
13
4 / 2 / 13
8,327
833
10,592
7,746
3,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 6 / 4
8,171
817
13,753
8,887
3,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ausrede
Cernunnos
16
3 / 3 / 4
8,684
868
11,441
8,657
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Flufberg
Arachne
13
3 / 7 / 6
8,461
846
4,290
11,746
5,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Walkingfire
Izanami
11
0 / 7 / 7
7,208
721
8,471
11,702
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zarakail42
King Arthur
12
0 / 4 / 6
7,126
713
4,537
11,800
11,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
27
Kills
10
10
Deaths
27
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
21
4.17
L
He Bo
 
He Bo
4
6
4
1
L
Cernunnos
Ausrede
Cernunnos
3
3
4
1.67
L
Arachne
Flufberg
Arachne
3
7
6
0.86
W
Hercules
Gibeas
Hercules
6
1
16
14
W
Neith
Haladar
Neith
4
1
17
12.5
W
Bacchus
RogerWtf
Bacchus
11
3
13
5.83
W
Medusa
TeSiDu0
Medusa
4
2
13
5.25
L
Izanami
Walkingfire
Izanami
0
7
7
0.5
L
King Arthur
zarakail42
King Arthur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,720
Damage
42,492
56,599
Taken
52,792
51,376
Mitigated
28,776
24,168
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,907
911
4,902
4,118
16,295
18,071
394
3,315
12,980
12,058
0
L
He Bo
 
He Bo
13,753
891
546
149
8,887
3,704
182
2,851
6,036
20,424
0
L
Cernunnos
Ausrede
Cernunnos
11,441
4,292
1,022
1,885
8,657
3,640
0
3,201
5,456
0
25,981
L
Arachne
Flufberg
Arachne
4,290
2,526
584
2,473
11,746
5,098
144
4,869
6,877
0
8,188
W
Hercules
Gibeas
Hercules
7,926
1,435
2,126
4,307
13,306
9,997
807
2,522
10,784
0
13,469
W
Neith
Haladar
Neith
7,258
1,630
621
1,203
4,427
1,770
883
1,539
2,888
0
17,352
W
Bacchus
RogerWtf
Bacchus
17,037
1,453
1,311
2,123
14,825
18,005
376
4,527
10,298
31,050
0
W
Medusa
TeSiDu0
Medusa
10,592
5,461
1,918
1,539
7,746
3,533
2,468
1,850
5,896
0
19,326
L
Izanami
Walkingfire
Izanami
8,471
3,787
522
1,398
11,702
4,580
0
7,200
4,502
0
19,920
L
King Arthur
zarakail42
King Arthur
4,537
1,308
181
1,410
11,800
11,754
0
4,823
6,977
0
6,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
39,650
119
Minions Killed
82
0
Camps Cleared
0
974,598
Distance Traveled
839,117
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,161
916
24
2
0
199,582
0
L
He Bo
8,171
817
19
2
0
154,284
2
L
Cernunnos
8,684
868
26
3
0
184,925
2
L
Arachne
8,461
846
7
1
0
192,802
0
W
Hercules
8,921
892
15
2
0
200,322
0
W
Neith
8,689
869
18
2
0
199,663
0
W
Bacchus
9,764
976
42
4
0
189,324
0
W
Medusa
8,327
833
20
2
0
185,707
0
L
Izanami
7,208
721
21
2
0
148,565
0
L
King Arthur
7,126
713
9
1
0
158,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role