Player Matchup

Chernobog
Chernobog
ChrisxOblivion
Chernobog
Level 40
God Stats
8W - 6L
1,569 SR
Queue Stats
427W - 560L
1,351 Elo+
Solo
Nike
Nike
Leonidas180904
Nike
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 82L
1,197 Elo+
Party 3
Izanami
Izanami
MIND SICK DGG
Izanami
Level 31
God Stats
2W - 3L
1,538 SR
Queue Stats
12W - 14L
1,305 Elo+
Solo
Pele
Pele
TryH_Domi9813
Pele
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 54L
1,261 Elo+
Party 3
Tyr
Tyr
will7507
Tyr
Level 13
God Stats
3W - 4L
1,471 SR
Queue Stats
11W - 18L
1,269 Elo+
Party 3
Team Averages
Level 35
1,516 SR
1,277 Elo+

VS

Team Averages
Level 51
1,513 SR
1,379 Elo+
Charybdis
Charybdis
B3rry on xbl
Charybdis
Level 44
God Stats
3W - 1L
1,695 SR
Queue Stats
109W - 108L
1,414 Elo+
Party 2
Zeus
Zeus
DudeCalledQuest
Zeus
Level 67
God Stats
16W - 16L
1,507 SR
Queue Stats
453W - 466L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
Miraak33
Hun Batz
Level 78
God Stats
5W - 2L
1,578 SR
Queue Stats
176W - 204L
1,356 Elo+
Party 2
Cerberus
Cerberus
NJ_Chase
Cerberus
Level 29
God Stats
21W - 24L
1,467 SR
Queue Stats
204W - 220L
1,343 Elo+
Party 1
Osiris
Osiris
ZJordan18
Osiris
Level 36
God Stats
4W - 3L
1,319 SR
Queue Stats
223W - 266L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChrisxOblivion
Chernobog
8
0 / 2 / 0
6,906
314
1,248
6,199
1,235
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 14 / 2
8,649
393
4,659
20,749
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
14
1 / 13 / 1
9,410
428
12,213
23,831
6,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 12 / 1
10,152
461
12,127
20,316
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 13 / 2
7,420
337
1,878
23,208
8,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B3rry on xbl
Charybdis
20
18 / 1 / 11
13,435
611
23,839
16,669
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 2 / 13
12,170
553
18,201
10,121
5,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Miraak33
Hun Batz
20
9 / 2 / 10
13,140
597
9,497
20,323
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NJ_Chase
Cerberus
17
5 / 0 / 19
11,658
530
13,393
18,354
20,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ZJordan18
Osiris
19
9 / 2 / 12
12,449
566
16,235
18,923
25,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
119
5
Kills
54
54
Deaths
7
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Charybdis
B3rry on xbl
Charybdis
18
1
11
23.5
L
Chernobog
ChrisxOblivion
Chernobog
0
2
0
0
W
13
2
13
9.75
L
1
14
2
0.14
L
Izanami
1
13
1
0.12
W
Hun Batz
Miraak33
Hun Batz
9
2
10
7
W
Cerberus
NJ_Chase
Cerberus
5
0
19
14.5
L
3
12
1
0.29
W
Osiris
ZJordan18
Osiris
9
2
12
7.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
81,165
94,303
Taken
84,390
28,876
Mitigated
67,835
10,558
Healing
30,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
B3rry on xbl
Charybdis
23,839
13,143
337
10,021
16,669
7,009
4,233
0
16,669
0
103,226
L
Chernobog
ChrisxOblivion
Chernobog
1,248
709
0
2,784
6,199
1,235
0
556
5,643
0
16,428
W
18,201
2,986
0
5,179
10,121
5,691
2,122
172
9,949
75,955
0
L
4,659
1,308
0
125
20,749
6,943
0
9,883
10,866
0
28,149
L
Izanami
12,213
6,880
126
3,382
23,831
6,875
499
3,638
20,193
0
54,427
W
Hun Batz
Miraak33
Hun Batz
9,497
3,393
0
7,071
20,323
9,175
1,911
0
20,323
0
119,900
W
Cerberus
NJ_Chase
Cerberus
13,393
1,056
0
3,665
18,354
20,698
978
0
18,354
62,325
0
L
12,127
3,736
185
2,233
20,316
5,513
245
7,621
12,695
0
40,389
W
Osiris
ZJordan18
Osiris
16,235
5,284
0
4,243
18,923
25,262
2,497
0
18,923
0
67,877
L
1,878
695
130
1,593
23,208
8,310
0
9,896
13,312
0
19,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
62,852
273
Minions Killed
647
0
Camps Cleared
0
1,372,705
Distance Traveled
2,036,247
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,435
611
152
7
0
385,281
3
L
Chernobog
6,906
314
35
2
0
157,589
0
W
Zeus
12,170
553
124
6
0
358,348
8
L
Nike
8,649
393
54
2
0
260,014
0
L
Izanami
9,410
428
98
4
0
303,831
2
W
Hun Batz
13,140
597
163
7
0
442,451
1
W
Cerberus
11,658
530
99
5
0
440,902
0
L
Pele
10,152
461
62
3
0
326,612
0
W
Osiris
12,449
566
109
5
0
409,265
3
L
Tyr
7,420
337
24
1
0
324,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role