Player Matchup

Hercules
Hercules
Darkdonaar
Hercules
Level 66
God Stats
11W - 10L
1,436 SR
Queue Stats
114W - 117L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Ducckzy
Danzaburou
Level 58
God Stats
14W - 7L
1,622 SR
Queue Stats
48W - 61L
1,457 Elo+
Solo
Jormungandr
Jormungandr
J3TSWEG
Jormungandr
Level 45
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 19L
1,519 Elo+
Party 1
Team Averages
Level 56
1,592 SR
1,507 Elo+

VS

Team Averages
Level 99
1,446 SR
1,500 Elo+
Neith
Neith
Famas07
Neith
Level 106
God Stats
47W - 62L
1,497 SR
Queue Stats
94W - 106L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
LordChongus2406
Ao Kuang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,473 Elo+
Solo
Sylvanus
Sylvanus
bones109
Sylvanus
Level 81
God Stats
3W - 4L
1,341 SR
Queue Stats
106W - 106L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkdonaar
Hercules
15
6 / 7 / 11
13,271
781
11,130
20,505
19,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ducckzy
Danzaburou
17
9 / 6 / 6
13,188
776
19,931
12,145
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
J3TSWEG
Jormungandr
16
3 / 5 / 12
11,551
679
10,134
20,161
9,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Famas07
Neith
16
10 / 6 / 6
12,448
732
22,042
17,090
7,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
16
7 / 4 / 9
12,126
713
11,564
17,505
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
bones109
Sylvanus
13
0 / 8 / 13
10,300
606
9,817
18,240
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
18
Kills
17
18
Deaths
18
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Darkdonaar
Hercules
6
7
11
1.64
W
Danzaburou
Ducckzy
Danzaburou
9
6
6
2
L
Neith
Famas07
Neith
10
6
6
2.17
W
Jormungandr
J3TSWEG
Jormungandr
3
5
12
1.8
L
Ao Kuang
7
4
9
2.88
L
Sylvanus
bones109
Sylvanus
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
43,423
52,811
Taken
52,835
32,989
Mitigated
25,782
6,892
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Darkdonaar
Hercules
11,130
2,904
260
4,659
20,505
19,449
0
10,413
10,092
26
25,935
W
Danzaburou
Ducckzy
Danzaburou
19,931
11,944
0
533
12,145
3,927
2,135
3,542
8,603
0
56,221
L
Neith
Famas07
Neith
22,042
10,234
382
5,313
17,090
7,375
1,208
3,091
13,999
0
52,685
W
Jormungandr
J3TSWEG
Jormungandr
10,134
1,546
0
1,440
20,161
9,613
447
5,768
14,393
38,748
0
L
Ao Kuang
11,564
1,849
0
4,863
17,505
8,608
808
3,408
14,097
34,924
3,961
L
Sylvanus
bones109
Sylvanus
9,817
3,225
1,870
4,455
18,240
9,799
567
4,229
14,011
28,460
5,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
34,874
158
Minions Killed
172
5
Camps Cleared
11
764,417
Distance Traveled
812,580
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,271
781
30
2
2
239,269
2
W
Danzaburou
13,188
776
76
4
2
250,880
1
L
Neith
12,448
732
72
4
3
264,470
1
W
Jormungandr
11,551
679
52
3
1
274,268
0
L
Ao Kuang
12,126
713
48
3
5
321,925
2
L
Sylvanus
10,300
606
52
3
3
226,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role