Player Matchup

Artemis
Artemis
MeekCz23
Artemis
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 5L
976 Elo+
Solo
Izanami
Izanami
PKU CrankTank
Izanami
Level 20
God Stats
53W - 63L
1,500 SR
Queue Stats
178W - 208L
1,230 Elo+
Solo
Apollo
Apollo
daviliyo14
Apollo
Level 4
God Stats
2W - 5L
1,594 SR
Queue Stats
8W - 25L
1,244 Elo+
Party 2
Fenrir
Fenrir
fergolem
Fenrir
Level 4
God Stats
1W - 6L
1,309 SR
Queue Stats
4W - 19L
1,154 Elo+
Party 2
Serqet
Serqet
nacar-colorin
Serqet
Level 17
God Stats
1W - 2L
1,251 SR
Queue Stats
53W - 67L
1,283 Elo+
Solo
Team Averages
Level 10
1,384 SR
1,177 Elo+

VS

Team Averages
Level 18
1,627 SR
1,356 Elo+
Athena
Athena
COMPI_Hernanv25
Athena
Level 28
God Stats
34W - 29L
1,700 SR
Queue Stats
206W - 279L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
Kanji3283
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Revenantcrf
Camazotz
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 32L
1,276 Elo+
Party 3
Xbalanque
Xbalanque
TwitchTaurus_345
Xbalanque
Level 29
God Stats
14W - 9L
1,730 SR
Queue Stats
273W - 350L
1,370 Elo+
Party 1
Pele
Pele
jazmindonosoiper
Pele
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
17W - 13L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MeekCz23
Artemis
8
0 / 8 / 0
5,743
338
1,558
8,072
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
5
0 / 3 / 0
5,282
311
1,730
2,772
531
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
daviliyo14
Apollo
10
1 / 8 / 0
6,505
383
3,222
13,101
6,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
fergolem
Fenrir
10
1 / 4 / 0
6,616
389
3,413
9,004
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 11 / 1
7,130
419
5,928
12,797
3,681
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,829
519
3,608
11,112
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Kanji3283
Guan Yu
13
2 / 0 / 6
8,444
497
5,002
8,642
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
Revenantcrf
Camazotz
14
6 / 0 / 5
9,147
538
6,963
11,293
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
16
9 / 2 / 4
10,161
598
8,486
10,612
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
14 / 1 / 2
10,134
596
9,642
7,950
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
3
Kills
33
34
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Guan Yu
Kanji3283
Guan Yu
2
0
6
5
L
Artemis
MeekCz23
Artemis
0
8
0
0
L
Izanami
0
3
0
0
W
Camazotz
Revenantcrf
Camazotz
6
0
5
8.5
W
Xbalanque
9
2
4
5.5
L
Apollo
daviliyo14
Apollo
1
8
0
0.13
L
Fenrir
fergolem
Fenrir
1
4
0
0.25
W
14
1
2
15
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,851
Damage
33,701
45,746
Taken
49,609
14,889
Mitigated
32,467
1,769
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,608
798
0
2,598
11,112
10,545
1,340
0
11,112
25,393
0
W
Guan Yu
Kanji3283
Guan Yu
5,002
288
442
3,944
8,642
9,390
1,408
0
8,642
0
32,190
L
Artemis
MeekCz23
Artemis
1,558
635
0
0
8,072
1,780
0
471
7,601
0
13,763
L
Izanami
1,730
1,244
0
352
2,772
531
0
92
2,680
0
10,131
W
Camazotz
Revenantcrf
Camazotz
6,963
1,592
0
4,335
11,293
5,607
360
0
11,293
0
50,395
W
Xbalanque
8,486
5,742
0
3,278
10,612
3,506
5,125
0
10,012
0
78,974
L
Apollo
daviliyo14
Apollo
3,222
1,706
0
1,104
13,101
6,479
379
0
12,665
0
17,952
L
Fenrir
fergolem
Fenrir
3,413
718
0
313
9,004
2,418
310
1,455
7,263
0
14,072
W
9,642
1,226
0
384
7,950
3,419
1,533
0
7,767
0
41,854
L
5,928
426
0
0
12,797
3,681
0
1,590
11,159
0
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
46,715
115
Minions Killed
395
0
Camps Cleared
0
1,228,201
Distance Traveled
1,644,540
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,829
519
46
3
0
318,065
1
W
Guan Yu
8,444
497
64
4
0
323,952
0
L
Artemis
5,743
338
11
1
0
200,337
10
L
Izanami
5,282
311
21
1
0
122,931
0
W
Camazotz
9,147
538
81
5
0
352,517
0
W
Xbalanque
10,161
598
117
7
0
297,058
2
L
Apollo
6,505
383
32
2
0
271,559
4
L
Fenrir
6,616
389
29
2
0
311,805
0
W
Pele
10,134
596
87
5
0
352,948
0
L
Serqet
7,130
419
22
1
0
321,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role