Player Matchup

Sol
Sol
CawkBlockula
Sol
Level 105
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 6L
1,227 Elo+
Solo
Geb
Geb
Grimpodge
Geb
Level 87
God Stats
5W - 11L
1,378 SR
Queue Stats
354W - 354L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Voxi YT
Cernunnos
Level 62
God Stats
12W - 11L
1,640 SR
Queue Stats
726W - 783L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
WhippyPenguin73
Sun Wukong
Level 107
God Stats
1W - 1L
1,761 SR
Queue Stats
400W - 452L
1,446 Elo+
Solo
Eset
Eset
oO Joker K Oo
Eset
Level 87
God Stats
4W - 7L
1,336 SR
Queue Stats
324W - 337L
1,443 Elo+
Solo
Team Averages
Level 90
1,487 SR
1,404 Elo+

VS

Team Averages
Level 107
1,708 SR
1,464 Elo+
Artemis
Artemis
Deadllex5
Artemis
Level 144
God Stats
8W - 0L
1,935 SR
Queue Stats
201W - 181L
1,496 Elo+
Solo
Sol
Sol
NikosMindTv
Sol
Level 118
God Stats
8W - 8L
1,496 SR
Queue Stats
324W - 307L
1,454 Elo+
Party 1
Ganesha
Ganesha
SapphireFlame24
Ganesha
Level 72
God Stats
12W - 3L
1,828 SR
Queue Stats
206W - 196L
1,473 Elo+
Party 1
Arachne
Arachne
Swaenatra
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 172L
1,475 Elo+
Party 1
Merlin
Merlin
darkone735
Merlin
Level 116
God Stats
8W - 0L
1,779 SR
Queue Stats
133W - 145L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,894
684
14,000
13,071
4,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 3 / 5
8,076
621
5,332
24,920
10,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Voxi YT
Cernunnos
16
2 / 7 / 4
8,797
677
13,419
18,254
7,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
WhippyPenguin73
Sun Wukong
16
5 / 9 / 4
9,517
732
12,332
23,574
21,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 7 / 4
8,530
656
9,077
14,298
5,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deadllex5
Artemis
20
10 / 0 / 20
12,094
930
17,938
12,910
7,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 15
11,948
919
36,286
15,699
8,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 23
9,252
712
6,393
17,179
20,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Swaenatra
Arachne
16
5 / 3 / 18
10,072
775
9,003
11,911
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
darkone735
Merlin
18
5 / 2 / 17
10,762
828
20,452
8,687
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
10
Kills
32
32
Deaths
10
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Artemis
Deadllex5
Artemis
10
0
20
20
L
0
3
5
0.83
W
12
1
15
19.5
W
0
4
23
2.88
W
Arachne
Swaenatra
Arachne
5
3
18
4.67
L
Cernunnos
Voxi YT
Cernunnos
2
7
4
0.57
L
Sun Wukong
WhippyPenguin73
Sun Wukong
5
9
4
0.78
W
Merlin
darkone735
Merlin
5
2
17
6.75
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
90,072
94,117
Taken
66,386
48,123
Mitigated
48,661
37,637
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,000
1,743
666
3,747
13,071
4,176
0
8,339
4,484
24,805
0
W
Artemis
Deadllex5
Artemis
17,938
6,053
2,387
3,752
12,910
7,528
875
5,913
6,997
0
37,631
L
5,332
55
1,085
8,522
24,920
10,098
0
17,555
6,845
15,082
0
W
36,286
14,268
2,536
7,587
15,699
8,186
3,040
6,098
9,601
67,240
0
W
6,393
459
2,152
1,327
17,179
20,292
197
7,687
9,492
12,692
0
W
Arachne
Swaenatra
Arachne
9,003
5,007
1,666
3,041
11,911
8,505
701
5,174
6,737
0
11,690
L
Cernunnos
Voxi YT
Cernunnos
13,419
3,498
520
4,701
18,254
7,093
0
11,524
6,366
0
32,882
L
Sun Wukong
WhippyPenguin73
Sun Wukong
12,332
1,221
1,689
8,440
23,574
21,417
0
12,842
10,436
430
26,775
W
Merlin
darkone735
Merlin
20,452
487
1,719
996
8,687
4,150
493
3,916
4,771
33,482
0
L
9,077
330
5,390
2,877
14,298
5,339
0
11,159
2,855
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
54,128
169
Minions Killed
155
0
Camps Cleared
0
1,118,706
Distance Traveled
1,324,506
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,894
684
34
3
0
222,511
0
W
Artemis
12,094
930
51
4
0
271,998
6
L
Geb
8,076
621
22
2
0
227,526
3
W
Sol
11,948
919
58
4
0
232,491
2
W
Ganesha
9,252
712
0
0
0
251,219
5
W
Arachne
10,072
775
6
0
0
303,332
5
L
Cernunnos
8,797
677
62
5
0
232,191
0
L
Sun Wukong
9,517
732
29
2
0
227,519
1
W
Merlin
10,762
828
40
3
0
265,466
1
L
Eset
8,530
656
22
2
0
208,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role