Player Matchup

Terra
Terra
JaseAlmighty
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 37L
1,246 Elo+
Party 3
Chang'e
Chang'e
Oukanna
Chang'e
Level 20
God Stats
10W - 10L
1,728 SR
Queue Stats
16W - 27L
1,186 Elo+
Party 3
Freya
Freya
Phayse
Freya
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 65L
1,246 Elo+
Party 3
Kuzenbo
Kuzenbo
TheMightySpleen
Kuzenbo
Level 4
God Stats
8W - 9L
1,728 SR
Queue Stats
24W - 31L
1,186 Elo+
Party 3
Charybdis
Charybdis
goldengraves
Charybdis
Level 28
God Stats
16W - 13L
1,500 SR
Queue Stats
205W - 248L
1,373 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,247 Elo+

VS

Team Averages
Level 7
1,453 SR
1,440 Elo+
Ares
Ares
Hellscreamm
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Koopyshper
Cthulhu
Level 5
God Stats
3W - 3L
1,377 SR
Queue Stats
9W - 7L
1,349 Elo+
Party 1
Artemis
Artemis
Merlenfri
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SpartRun
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
tomasenkoo
Raijin
Level 15
God Stats
9W - 10L
1,388 SR
Queue Stats
17W - 21L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 13
10,454
1,045
6,311
23,952
22,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Oukanna
Chang'e
16
3 / 12 / 8
10,100
1,010
9,423
20,453
7,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Phayse
Freya
17
7 / 8 / 7
11,201
1,120
13,054
20,649
7,779
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 10 / 13
9,723
972
8,658
22,389
28,083
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
goldengraves
Charybdis
17
3 / 6 / 13
10,631
1,063
9,586
17,040
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 32
10,987
1,099
8,094
14,288
13,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Koopyshper
Cthulhu
18
6 / 4 / 29
11,755
1,176
12,805
14,116
16,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Merlenfri
Artemis
18
2 / 5 / 29
10,648
1,065
7,652
9,115
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SpartRun
Kukulkan
19
7 / 2 / 30
12,684
1,268
27,059
7,509
3,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
tomasenkoo
Raijin
20
28 / 0 / 14
16,636
1,664
41,390
7,715
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
180
17
Kills
46
46
Deaths
17
54
Assists
134
Player
Kills
Deaths
Assists
KDA
W
3
6
32
3.17
L
3
10
13
0.95
W
Cthulhu
Koopyshper
Cthulhu
6
4
29
5.13
W
Artemis
Merlenfri
Artemis
2
5
29
3.3
L
Chang'e
Oukanna
Chang'e
3
12
8
0.58
L
Freya
Phayse
Freya
7
8
7
1.31
W
Kukulkan
SpartRun
Kukulkan
7
2
30
11
L
1
10
13
0.75
L
Charybdis
goldengraves
Charybdis
3
6
13
1.58
W
Raijin
tomasenkoo
Raijin
28
0
14
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
97,000
104,483
Taken
52,743
72,344
Mitigated
40,277
15,723
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
480
0
0
14,288
13,603
0
10,614
3,674
12,586
0
L
6,311
1,756
5,624
3,645
23,952
22,609
0
20,122
3,830
16,413
0
W
Cthulhu
Koopyshper
Cthulhu
12,805
947
661
0
14,116
16,180
0
10,713
3,403
27,367
0
W
Artemis
Merlenfri
Artemis
7,652
3,894
0
622
9,115
3,800
0
5,814
3,301
0
13,912
L
Chang'e
Oukanna
Chang'e
9,423
1,750
2,381
1,771
20,453
7,529
0
18,133
2,320
20,050
0
L
Freya
Phayse
Freya
13,054
6,178
0
2,302
20,649
7,779
0
18,110
2,539
31,671
0
W
Kukulkan
SpartRun
Kukulkan
27,059
4,990
0
853
7,509
3,395
0
4,806
2,703
44,101
0
L
8,658
3,205
0
0
22,389
28,083
0
18,271
4,118
20,874
0
L
Charybdis
goldengraves
Charybdis
9,586
4,155
0
0
17,040
6,344
0
14,712
2,328
0
41,214
W
Raijin
tomasenkoo
Raijin
41,390
3,920
466
1,634
7,715
3,299
0
5,499
2,216
82,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
62,710
153
Minions Killed
184
6
Camps Cleared
5
906,013
Distance Traveled
843,740
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,987
1,099
11
1
2
152,519
3
L
Terra
10,454
1,045
10
1
0
195,411
1
W
Cthulhu
11,755
1,176
35
4
0
184,705
2
W
Artemis
10,648
1,065
10
1
0
131,188
2
L
Chang'e
10,100
1,010
23
2
1
145,782
0
L
Freya
11,201
1,120
27
3
2
191,210
0
W
Kukulkan
12,684
1,268
41
4
1
187,734
3
L
Kuzenbo
9,723
972
18
2
0
189,695
2
L
Charybdis
10,631
1,063
75
8
3
183,915
0
W
Raijin
16,636
1,664
87
9
2
187,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role