Player Matchup

Thor
Thor
BMTxJ NEALx409
Thor
Level 3
God Stats
1W - 1L
1,779 SR
Queue Stats
4W - 4L
1,511 Elo+
Solo
Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 23
God Stats
95W - 77L
1,537 SR
Queue Stats
204W - 222L
1,461 Elo+
Solo
Janus
Janus
DiazBro626
Janus
Level 17
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo
Horus
Horus
HeartlessZomboy
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,345 Elo+
Solo
Hercules
Hercules
basicallyrey
Hercules
Level 28
God Stats
5W - 6L
1,623 SR
Queue Stats
136W - 161L
1,479 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,451 Elo+

VS

Team Averages
Level 21
1,607 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
JteNIC99
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,558 Elo+
Solo
Nemesis
Nemesis
Pegassi Jay
Nemesis
Level 29
God Stats
10W - 5L
1,690 SR
Queue Stats
197W - 191L
1,557 Elo+
Solo
Tyr
Tyr
Ragester
Tyr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 242L
1,554 Elo+
Solo
Izanami
Izanami
ScionRecord1898
Izanami
Level 16
God Stats
7W - 3L
1,844 SR
Queue Stats
23W - 28L
1,394 Elo+
Solo
Cthulhu
Cthulhu
ShakableSnail9
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
3,144
524
197
1,310
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 0
4,095
683
1,586
4,341
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
2
1 / 3 / 0
2,929
488
315
1,613
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 1
3,494
582
275
3,842
1,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hercules
basicallyrey
Hercules
8
4 / 0 / 1
4,691
782
1,597
3,634
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JteNIC99
Morgan Le Fay
4
1 / 2 / 0
3,432
572
1,957
2,631
702
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pegassi Jay
Nemesis
7
4 / 0 / 1
4,450
742
2,186
3,426
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
3 / 1 / 1
4,319
720
1,828
2,822
1,659
Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,765
628
1,269
3,078
641
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 3 / 0
3,492
582
644
3,837
2,350
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
9
9
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
2
2
0
1
L
Janus
1
3
0
0.33
L
0
4
1
0.13
W
Morgan Le Fay
JteNIC99
Morgan Le Fay
1
2
0
0.5
W
Nemesis
Pegassi Jay
Nemesis
4
0
1
4.5
W
3
1
1
3.5
W
1
1
1
1.5
W
0
3
0
0
L
Hercules
basicallyrey
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,970
Damage
7,884
14,740
Taken
15,794
5,138
Mitigated
6,172
4,198
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
197
62
0
907
1,310
390
0
0
1,310
0
5,872
L
1,586
584
0
2,105
4,341
1,159
0
1,287
3,054
16,150
0
L
Janus
315
315
0
0
1,613
205
0
0
1,613
479
0
L
275
151
0
265
3,842
1,215
195
0
3,842
0
9,720
W
Morgan Le Fay
JteNIC99
Morgan Le Fay
1,957
286
0
810
2,631
702
66
739
1,892
6,913
0
W
Nemesis
Pegassi Jay
Nemesis
2,186
940
0
1,580
3,426
820
0
213
3,213
0
14,778
W
1,828
42
0
865
2,822
1,659
443
137
2,685
0
13,475
W
1,269
694
189
1,126
3,078
641
58
325
2,753
0
12,926
W
644
290
0
377
3,837
2,350
238
487
3,350
11,432
0
L
Hercules
basicallyrey
Hercules
1,597
512
0
921
3,634
2,169
0
1,314
2,320
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,353
Gold Earned
19,458
110
Minions Killed
120
0
Camps Cleared
0
474,980
Distance Traveled
613,873
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,144
524
18
3
0
57,519
1
L
Olorun
4,095
683
44
7
0
113,271
0
L
Janus
2,929
488
1
0
0
80,220
0
L
Horus
3,494
582
24
4
0
111,229
1
W
Morgan Le Fay
3,432
572
9
2
0
120,573
2
W
Nemesis
4,450
742
31
5
0
132,324
2
W
Tyr
4,319
720
24
4
0
129,859
0
W
Izanami
3,765
628
33
6
0
111,960
1
W
Cthulhu
3,492
582
23
4
0
119,157
0
L
Hercules
4,691
782
23
4
0
112,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role