Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Katakuri1102
Fenrir
Level 25
God Stats
3W - 4L
1,448 SR
Queue Stats
79W - 80L
1,461 Elo+
Party 1
Merlin
Merlin
Xero1803
Merlin
Level 128
God Stats
2W - 1L
1,589 SR
Queue Stats
178W - 204L
1,546 Elo+
Party 1
Team Averages
Level 89
1,512 SR
1,502 Elo+

VS

Team Averages
Level 9
1,564 SR
1,382 Elo+
Cerberus
Cerberus
DPthroat723
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
forthooded69
Kukulkan
Level 6
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 8L
1,289 Elo+
Party 2
Thor
Thor
jahleo_97
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 2 / 9
7,618
846
2,427
4,218
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
8 / 2 / 10
8,293
921
7,408
7,150
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Xero1803
Merlin
13
8 / 1 / 9
8,679
964
12,416
6,563
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DPthroat723
Cerberus
9
2 / 6 / 0
6,744
749
2,753
9,981
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
forthooded69
Kukulkan
9
2 / 6 / 2
6,375
708
6,193
8,593
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
1 / 8 / 1
5,756
640
1,610
8,772
2,836

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
5
5
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
9
4.25
L
Cerberus
DPthroat723
Cerberus
2
6
0
0.33
W
Fenrir
8
2
10
6.5
W
Merlin
Xero1803
Merlin
8
1
9
12.5
L
Kukulkan
forthooded69
Kukulkan
2
6
2
0.5
L
Thor
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
10,556
17,931
Taken
27,346
8,536
Mitigated
11,128
3,318
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,427
1,247
0
595
4,218
1,454
1,361
2,218
1,856
0
13,881
L
Cerberus
DPthroat723
Cerberus
2,753
0
0
1,773
9,981
5,535
0
5,229
4,482
8,740
0
W
Fenrir
7,408
1,866
0
1,270
7,150
4,925
363
2,210
4,771
4,664
14,881
W
Merlin
Xero1803
Merlin
12,416
1,085
80
1,373
6,563
2,157
819
4,542
1,747
40,001
0
L
Kukulkan
forthooded69
Kukulkan
6,193
203
0
370
8,593
2,757
0
4,909
3,439
21,946
0
L
Thor
1,610
557
0
0
8,772
2,836
0
3,913
4,615
0
9,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
18,875
115
Minions Killed
75
6
Camps Cleared
2
474,072
Distance Traveled
379,443
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,618
846
22
2
1
141,595
0
L
Cerberus
6,744
749
16
2
0
103,223
2
W
Fenrir
8,293
921
27
3
3
170,860
1
W
Merlin
8,679
964
66
7
2
161,617
1
L
Kukulkan
6,375
708
38
4
2
148,143
0
L
Thor
5,756
640
21
2
0
128,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role