Player Matchup

Jormungandr
Jormungandr
KGCycro
Jormungandr
Level 14
God Stats
10W - 2L
1,786 SR
Queue Stats
16W - 7L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stevil-16926
Tsukuyomi
Level 100
God Stats
10W - 9L
1,764 SR
Queue Stats
255W - 181L
1,528 Elo+
Party 1
Chang'e
Chang'e
WELLING518
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 199L
1,521 Elo+
Party 1
Team Averages
Level 80
1,683 SR
1,531 Elo+

VS

Team Averages
Level 46
1,589 SR
1,467 Elo+
Hachiman
Hachiman
CLASSIC_XAle
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 107L
1,175 Elo+
Solo
Vulcan
Vulcan
GayestHanzo
Vulcan
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 165L
1,591 Elo+
Party 2
Sobek
Sobek
SupremeSellOut78
Sobek
Level 7
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 7L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KGCycro
Jormungandr
14
6 / 0 / 13
11,115
695
9,061
15,412
13,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Stevil-16926
Tsukuyomi
15
7 / 3 / 18
11,376
711
16,705
18,091
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
WELLING518
Chang'e
16
14 / 1 / 10
12,513
782
15,557
14,127
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CLASSIC_XAle
Hachiman
10
0 / 15 / 0
8,167
510
8,462
16,368
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
1 / 7 / 3
9,969
623
15,730
10,630
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 5 / 0
9,930
621
6,032
19,439
24,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
27
Kills
4
4
Deaths
27
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CLASSIC_XAle
Hachiman
0
15
0
0
L
Vulcan
1
7
3
0.36
W
Jormungandr
KGCycro
Jormungandr
6
0
13
12.5
W
Tsukuyomi
Stevil-16926
Tsukuyomi
7
3
18
5.33
L
3
5
0
0.6
W
Chang'e
WELLING518
Chang'e
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
30,224
47,630
Taken
46,437
38,512
Mitigated
35,186
21,344
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CLASSIC_XAle
Hachiman
8,462
6,295
0
1,238
16,368
5,987
208
8,525
7,196
0
18,297
L
Vulcan
15,730
6,643
0
626
10,630
5,079
0
5,469
4,880
60,676
0
W
Jormungandr
KGCycro
Jormungandr
9,061
2,997
0
234
15,412
13,542
292
7,369
8,043
42,165
0
W
Tsukuyomi
Stevil-16926
Tsukuyomi
16,705
2,416
0
4,521
18,091
18,731
415
8,981
9,110
0
25,955
L
6,032
421
45
1,329
19,439
24,120
0
11,188
7,325
14,129
0
W
Chang'e
WELLING518
Chang'e
15,557
551
7,453
9,136
14,127
6,239
748
6,115
8,012
51,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
28,066
171
Minions Killed
146
7
Camps Cleared
6
887,420
Distance Traveled
746,503
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,167
510
29
2
0
188,339
0
L
Vulcan
9,969
623
98
6
4
277,742
7
W
Jormungandr
11,115
695
53
3
3
266,240
0
W
Tsukuyomi
11,376
711
17
1
1
320,740
3
L
Sobek
9,930
621
19
1
2
280,422
1
W
Chang'e
12,513
782
101
6
3
300,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role