Player Matchup

Cthulhu
Cthulhu
DismissedEnd
Cthulhu
Level 27
God Stats
4W - 0L
1,721 SR
Queue Stats
11W - 5L
1,583 Elo+
Solo
Jormungandr
Jormungandr
QueenÖfDeath
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 105L
1,448 Elo+
Party 1
Izanami
Izanami
TheMagicsound
Izanami
Level 17
God Stats
3W - 5L
1,426 SR
Queue Stats
99W - 95L
1,355 Elo+
Party 1
Team Averages
Level 57
1,549 SR
1,462 Elo+

VS

Team Averages
Level 19
1,540 SR
1,430 Elo+
Gilgamesh
Gilgamesh
Mycah
Gilgamesh
Level 25
God Stats
1W - 2L
1,511 SR
Queue Stats
11W - 13L
1,545 Elo+
Solo
Cthulhu
Cthulhu
NBATop
Cthulhu
Level 27
God Stats
11W - 7L
1,608 SR
Queue Stats
56W - 74L
1,398 Elo+
Solo
Kukulkan
Kukulkan
hearald
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DismissedEnd
Cthulhu
12
6 / 0 / 11
8,367
761
9,338
7,593
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
QueenÖfDeath
Jormungandr
12
12 / 1 / 5
9,334
849
14,728
9,433
5,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 4 / 13
7,430
675
5,236
7,409
2,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mycah
Gilgamesh
10
4 / 5 / 1
7,587
690
10,044
11,929
4,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
NBATop
Cthulhu
10
1 / 3 / 4
7,097
645
5,682
14,363
11,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
hearald
Kukulkan
8
0 / 11 / 2
6,061
551
3,020
8,954
2,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DismissedEnd
Cthulhu
6
0
11
11.5
L
Gilgamesh
Mycah
Gilgamesh
4
5
1
0.9
L
Cthulhu
NBATop
Cthulhu
1
3
4
1
W
Jormungandr
QueenÖfDeath
Jormungandr
12
1
5
14.5
W
Izanami
1
4
13
1.88
L
Kukulkan
hearald
Kukulkan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
18,746
24,435
Taken
35,246
15,122
Mitigated
19,228
3,627
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DismissedEnd
Cthulhu
9,338
1,344
579
1,075
7,593
6,717
303
2,401
5,192
16,908
0
L
Gilgamesh
Mycah
Gilgamesh
10,044
3,805
0
1,137
11,929
4,960
0
8,589
2,997
0
21,492
L
Cthulhu
NBATop
Cthulhu
5,682
1,076
0
655
14,363
11,729
0
9,229
4,539
18,260
0
W
Jormungandr
QueenÖfDeath
Jormungandr
14,728
6,510
0
1,435
9,433
5,955
216
3,354
6,079
28,672
0
W
Izanami
5,236
3,835
0
538
7,409
2,450
818
3,201
4,208
0
17,464
L
Kukulkan
hearald
Kukulkan
3,020
796
0
152
8,954
2,539
295
5,673
2,993
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
20,745
102
Minions Killed
70
5
Camps Cleared
2
570,279
Distance Traveled
507,683
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,367
761
34
3
1
210,518
1
L
Gilgamesh
7,587
690
21
2
2
185,188
1
L
Cthulhu
7,097
645
36
3
0
185,957
0
W
Jormungandr
9,334
849
29
3
3
204,705
0
W
Izanami
7,430
675
39
4
1
155,056
0
L
Kukulkan
6,061
551
13
1
0
136,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role