Player Matchup

Cupid
Cupid
Dyzo Asta
Cupid
Level 29
God Stats
3W - 2L
1,590 SR
Queue Stats
12W - 23L
1,305 Elo+
Solo
Hercules
Hercules
Forest__Monkey
Hercules
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 149L
1,458 Elo+
Party 1
Scylla
Scylla
fcelian7
Scylla
Level 109
God Stats
4W - 4L
1,388 SR
Queue Stats
208W - 232L
1,411 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,391 Elo+

VS

Team Averages
Level 32
1,538 SR
1,376 Elo+
Izanami
Izanami
Eternos2035
Izanami
Level 22
God Stats
2W - 5L
1,518 SR
Queue Stats
15W - 21L
1,382 Elo+
Party 2
Yemoja
Yemoja
Leo_iglu04
Yemoja
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raze I Nivanic
Morgan Le Fay
Level 58
God Stats
1W - 6L
1,390 SR
Queue Stats
26W - 55L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dyzo Asta
Cupid
16
5 / 5 / 12
12,358
650
18,168
18,169
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
1 / 0 / 8
12,154
640
4,890
15,544
12,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
fcelian7
Scylla
19
15 / 3 / 4
14,707
774
26,000
18,043
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eternos2035
Izanami
14
1 / 9 / 3
11,384
599
8,634
18,606
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Leo_iglu04
Yemoja
14
1 / 7 / 6
12,542
660
7,801
25,846
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Raze I Nivanic
Morgan Le Fay
17
6 / 5 / 2
13,169
693
21,997
15,550
6,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
8
8
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dyzo Asta
Cupid
5
5
12
2.2
L
Izanami
Eternos2035
Izanami
1
9
3
0.28
W
Hercules
1
0
8
5
L
Yemoja
Leo_iglu04
Yemoja
1
7
6
0.57
L
Morgan Le Fay
Raze I Nivanic
Morgan Le Fay
6
5
2
1.4
W
Scylla
fcelian7
Scylla
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
38,432
51,756
Taken
60,002
21,903
Mitigated
31,075
20,116
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dyzo Asta
Cupid
18,168
8,241
1,427
5,093
18,169
4,793
1,865
12,769
5,400
0
47,306
L
Izanami
Eternos2035
Izanami
8,634
6,037
0
10
18,606
5,558
520
8,004
10,210
0
36,109
W
Hercules
4,890
1,026
158
6,897
15,544
12,183
311
5,677
9,867
0
17,764
L
Yemoja
Leo_iglu04
Yemoja
7,801
1,016
3,825
6,321
25,846
19,270
120
10,711
14,613
24,160
0
L
Morgan Le Fay
Raze I Nivanic
Morgan Le Fay
21,997
690
0
1,808
15,550
6,247
1,177
6,634
8,656
58,280
0
W
Scylla
fcelian7
Scylla
26,000
2,917
180
6,361
18,043
4,927
489
11,828
6,215
67,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
37,095
190
Minions Killed
188
9
Camps Cleared
5
804,953
Distance Traveled
928,451
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,358
650
55
3
3
299,697
1
L
Izanami
11,384
599
84
4
2
300,359
1
W
Hercules
12,154
640
20
1
3
180,435
1
L
Yemoja
12,542
660
32
2
0
316,420
6
L
Morgan Le Fay
13,169
693
72
4
3
311,672
2
W
Scylla
14,707
774
115
6
3
324,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role