Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
A Toxic Jester
Horus
Level 157
God Stats
1W - 0L
1,454 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 1
Charybdis
Charybdis
GamzMaka12
Charybdis
Level 155
God Stats
1W - 1L
1,522 SR
Queue Stats
46W - 53L
1,563 Elo+
Party 1
Merlin
Merlin
TaterDarks
Merlin
Level 160
God Stats
20W - 27L
1,429 SR
Queue Stats
543W - 488L
1,504 Elo+
Party 3
Hera
Hera
myjetskii
Hera
Level 157
God Stats
4W - 9L
1,232 SR
Queue Stats
386W - 356L
1,501 Elo+
Party 3
Team Averages
Level 151
1,427 SR
1,526 Elo+

VS

Team Averages
Level 75
1,586 SR
1,562 Elo+
Persephone
Persephone
JKT48 Melody
Persephone
Level 159
God Stats
3W - 3L
1,382 SR
Queue Stats
34W - 33L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
KingVic28
Heimdallr
Level 17
God Stats
0W - 1L
1,575 SR
Queue Stats
47W - 41L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrRightNut
Morgan Le Fay
Level 116
God Stats
8W - 6L
1,678 SR
Queue Stats
59W - 53L
1,536 Elo+
Solo
Aphrodite
Aphrodite
TAGyouritLOLlol
Aphrodite
Level 34
God Stats
16W - 17L
1,743 SR
Queue Stats
32W - 28L
1,626 Elo+
Party 2
Fenrir
Fenrir
thats2badd
Fenrir
Level 48
God Stats
2W - 3L
1,551 SR
Queue Stats
191W - 136L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 4 / 15
13,263
884
14,372
25,679
24,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 6 / 11
13,316
888
14,122
20,369
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
GamzMaka12
Charybdis
20
12 / 4 / 10
15,138
1,009
20,555
18,221
7,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TaterDarks
Merlin
18
4 / 4 / 14
11,995
800
14,675
15,062
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
17
3 / 8 / 12
11,692
779
9,536
15,244
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JKT48 Melody
Persephone
18
4 / 5 / 8
12,217
814
27,963
15,058
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KingVic28
Heimdallr
18
5 / 9 / 8
12,061
804
11,897
17,697
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MrRightNut
Morgan Le Fay
18
5 / 6 / 9
12,192
813
13,469
16,940
8,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
TAGyouritLOLlol
Aphrodite
15
1 / 7 / 10
9,727
648
3,853
16,219
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
thats2badd
Fenrir
20
11 / 5 / 4
14,484
966
16,063
17,183
10,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
32
Kills
26
26
Deaths
32
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
15
3.38
W
7
6
11
2.08
W
Charybdis
GamzMaka12
Charybdis
12
4
10
4.25
L
Persephone
JKT48 Melody
Persephone
4
5
8
1.6
L
Heimdallr
KingVic28
Heimdallr
5
9
8
1
L
Morgan Le Fay
MrRightNut
Morgan Le Fay
5
6
9
1.58
L
Aphrodite
TAGyouritLOLlol
Aphrodite
1
7
10
0.86
W
Merlin
TaterDarks
Merlin
4
4
14
2.75
W
Hera
3
8
12
1.13
L
Fenrir
thats2badd
Fenrir
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,260
Damage
73,245
94,575
Taken
83,097
55,234
Mitigated
40,679
19,569
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,372
2,654
0
2,116
25,679
24,001
721
10,406
15,075
0
31,324
W
14,122
5,828
2,412
4,050
20,369
10,936
508
10,016
10,137
0
38,566
W
Charybdis
GamzMaka12
Charybdis
20,555
14,834
0
4,809
18,221
7,769
1,849
8,507
9,536
0
59,380
L
Persephone
JKT48 Melody
Persephone
27,963
964
166
869
15,058
5,899
290
3,834
10,969
65,816
0
L
Heimdallr
KingVic28
Heimdallr
11,897
3,428
0
1,147
17,697
7,879
1,234
4,462
12,959
0
32,674
L
Morgan Le Fay
MrRightNut
Morgan Le Fay
13,469
1,675
0
2,075
16,940
8,346
1,253
4,924
11,800
43,138
0
L
Aphrodite
TAGyouritLOLlol
Aphrodite
3,853
224
8,279
6,567
16,219
7,596
102
6,104
9,675
7,454
0
W
Merlin
TaterDarks
Merlin
14,675
414
148
4,202
15,062
5,593
2,244
8,364
6,470
45,766
0
W
Hera
9,536
2,702
0
1,832
15,244
6,935
565
7,166
7,904
29,622
0
L
Fenrir
thats2badd
Fenrir
16,063
4,823
0
2,420
17,183
10,959
505
4,004
13,055
0
44,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,404
Gold Earned
60,681
351
Minions Killed
326
5
Camps Cleared
10
1,397,181
Distance Traveled
1,297,411
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,263
884
38
3
0
286,729
1
W
Horus
13,316
888
64
4
2
310,750
2
W
Charybdis
15,138
1,009
78
5
3
282,647
1
L
Persephone
12,217
814
95
6
2
298,703
3
L
Heimdallr
12,061
804
55
4
1
238,435
2
L
Morgan Le Fay
12,192
813
79
5
2
243,242
3
L
Aphrodite
9,727
648
15
1
1
258,594
0
W
Merlin
11,995
800
103
7
0
279,713
3
W
Hera
11,692
779
68
5
0
237,342
1
L
Fenrir
14,484
966
82
5
4
258,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role