Player Matchup

Da Ji
Da Ji
Naemésis
Da Ji
Level 123
God Stats
5W - 5L
1,752 SR
Queue Stats
40W - 53L
1,491 Elo+
Solo
He Bo
He Bo
NoSsBross
He Bo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 2
Bellona
Bellona
Xove2
Bellona
Level 59
God Stats
5W - 3L
1,554 SR
Queue Stats
15W - 18L
1,393 Elo+
Party 2
Team Averages
Level 87
1,602 SR
1,426 Elo+

VS

Team Averages
Level 78
1,527 SR
1,459 Elo+
Cupid
Cupid
AndreaFiDo22
Cupid
Level 58
God Stats
0W - 3L
1,720 SR
Queue Stats
18W - 42L
1,365 Elo+
Party 1
Hercules
Hercules
ManzApple
Hercules
Level 48
God Stats
0W - 1L
1,288 SR
Queue Stats
45W - 55L
1,460 Elo+
Party 1
Janus
Janus
Segaraja
Janus
Level 127
God Stats
1W - 3L
1,573 SR
Queue Stats
108W - 126L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Naemésis
Da Ji
11
3 / 2 / 7
13,269
531
6,877
6,342
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
NoSsBross
He Bo
20
6 / 11 / 11
16,446
658
22,091
19,098
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Xove2
Bellona
20
17 / 3 / 7
18,749
750
23,633
28,631
39,245
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 8
14,423
577
6,798
22,059
6,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ManzApple
Hercules
16
7 / 4 / 8
15,836
633
9,135
20,379
18,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
Segaraja
Janus
19
7 / 11 / 7
16,691
668
22,771
21,322
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
26
Kills
16
16
Deaths
26
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
Hercules
ManzApple
Hercules
7
4
8
2.75
W
Da Ji
Naemésis
Da Ji
3
2
7
3.25
W
He Bo
NoSsBross
He Bo
6
11
11
1.05
L
Janus
Segaraja
Janus
7
11
7
0.95
W
Bellona
Xove2
Bellona
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
38,704
54,071
Taken
63,760
50,990
Mitigated
31,188
9,183
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,798
4,175
820
3,024
22,059
6,509
1,746
10,530
10,774
0
49,127
L
Hercules
ManzApple
Hercules
9,135
3,120
0
6,002
20,379
18,715
29
6,308
12,974
0
23,302
W
Da Ji
Naemésis
Da Ji
6,877
970
0
593
6,342
3,192
0
3,231
3,111
0
10,906
W
He Bo
NoSsBross
He Bo
22,091
365
0
1,300
19,098
8,553
834
10,051
9,047
81,733
0
L
Janus
Segaraja
Janus
22,771
557
362
2,832
21,322
5,964
1,219
5,870
14,346
90,322
0
W
Bellona
Xove2
Bellona
23,633
5,213
0
7,290
28,631
39,245
1,539
10,662
17,969
0
92,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
46,950
223
Minions Killed
238
8
Camps Cleared
12
1,014,972
Distance Traveled
1,157,107
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,423
577
84
3
1
390,730
3
L
Hercules
15,836
633
30
1
1
349,732
3
W
Da Ji
13,269
531
12
0
1
143,511
2
W
He Bo
16,446
658
99
4
3
392,042
2
L
Janus
16,691
668
124
5
10
416,645
5
W
Bellona
18,749
750
112
4
4
479,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role