Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AlfaEgo
Ares
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
15W - 9L
1,545 Elo+
Party 1
Merlin
Merlin
MehmetEfe37
Merlin
Level 13
God Stats
2W - 3L
1,406 SR
Queue Stats
30W - 24L
1,466 Elo+
Party 1
Ra
Ra
baduchi
Ra
Level 11
God Stats
0W - 2L
1,265 SR
Queue Stats
27W - 13L
1,612 Elo+
Party 1
Xbalanque
Xbalanque
virekim
Xbalanque
Level 27
God Stats
3W - 6L
1,308 SR
Queue Stats
206W - 212L
1,474 Elo+
Solo
Team Averages
Level 24
1,348 SR
1,519 Elo+

VS

Team Averages
Level 39
1,477 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
EpitomeOfFailure
Tsukuyomi
Level 8
God Stats
6W - 8L
1,591 SR
Queue Stats
7W - 13L
1,491 Elo+
Party 2
Da Ji
Da Ji
Ficiao
Da Ji
Level 26
God Stats
35W - 29L
1,478 SR
Queue Stats
102W - 112L
1,437 Elo+
Solo
Yemoja
Yemoja
Kuroblank
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,596 Elo+
Party 2
Chang'e
Chang'e
Mongol193
Chang'e
Level 67
God Stats
1W - 0L
1,294 SR
Queue Stats
19W - 20L
1,580 Elo+
Party 2
Hercules
Hercules
origamikiller99
Hercules
Level 81
God Stats
1W - 1L
1,521 SR
Queue Stats
21W - 23L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
6 / 6 / 16
15,552
1,037
27,388
18,635
10,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
AlfaEgo
Ares
20
4 / 7 / 20
14,677
978
18,295
24,451
36,026
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
1 / 11 / 19
13,958
931
28,089
22,369
10,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 11
14,237
949
20,392
20,948
10,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
virekim
Xbalanque
20
11 / 12 / 13
16,380
1,092
47,280
24,952
13,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
5 / 6 / 25
14,887
992
14,663
23,458
10,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Ficiao
Da Ji
20
14 / 8 / 14
15,497
1,033
27,998
25,012
10,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Kuroblank
Yemoja
20
1 / 2 / 35
14,935
996
6,088
19,376
25,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mongol193
Chang'e
20
16 / 5 / 22
17,337
1,156
38,921
35,181
13,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
20
9 / 4 / 26
16,086
1,072
17,817
45,438
45,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
167
25
Kills
45
45
Deaths
25
79
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
6
16
2.33
L
Ares
AlfaEgo
Ares
4
7
20
2
W
Tsukuyomi
5
6
25
2.92
W
Da Ji
Ficiao
Da Ji
14
8
14
2.63
W
Yemoja
Kuroblank
Yemoja
1
2
35
9.25
L
Merlin
1
11
19
0.95
W
Chang'e
Mongol193
Chang'e
16
5
22
5.4
L
3
9
11
0.94
W
Hercules
9
4
26
5.5
L
Xbalanque
virekim
Xbalanque
11
12
13
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,444
Damage
105,487
111,355
Taken
148,465
80,009
Mitigated
105,008
8,395
Healing
52,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
27,388
8,209
0
366
18,635
10,107
0
8,203
10,432
0
53,208
L
Ares
AlfaEgo
Ares
18,295
1,053
0
0
24,451
36,026
0
12,277
12,174
23,551
0
W
Tsukuyomi
14,663
2,094
0
1,067
23,458
10,280
0
10,770
12,688
0
41,519
W
Da Ji
Ficiao
Da Ji
27,998
6,957
0
624
25,012
10,390
0
13,859
11,153
0
36,292
W
Yemoja
Kuroblank
Yemoja
6,088
1,102
11,350
1,823
19,376
25,473
0
10,328
9,048
21,883
0
L
Merlin
28,089
1,607
0
344
22,369
10,556
0
8,803
13,566
57,997
0
W
Chang'e
Mongol193
Chang'e
38,921
3,730
14,475
13,756
35,181
13,837
0
14,826
20,355
82,614
0
L
20,392
1,224
3,703
3,042
20,948
10,275
0
5,046
15,902
56,020
0
W
Hercules
17,817
6,177
0
9,313
45,438
45,028
0
16,993
28,445
1,380
28,179
L
Xbalanque
virekim
Xbalanque
47,280
21,084
0
940
24,952
13,045
0
11,738
13,214
0
75,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,804
Gold Earned
78,742
268
Minions Killed
241
6
Camps Cleared
4
1,379,338
Distance Traveled
1,335,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,552
1,037
51
3
1
326,525
0
L
Ares
14,677
978
3
0
0
269,955
0
W
Tsukuyomi
14,887
992
59
4
0
288,834
0
W
Da Ji
15,497
1,033
25
2
4
251,230
1
W
Yemoja
14,935
996
39
3
0
242,956
0
L
Merlin
13,958
931
75
5
2
264,245
2
W
Chang'e
17,337
1,156
91
6
0
275,591
0
L
Ra
14,237
949
87
6
2
279,962
0
W
Hercules
16,086
1,072
27
2
0
277,361
0
L
Xbalanque
16,380
1,092
52
3
1
238,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role