Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BavyeralıRA
Serqet
Level 104
God Stats
1W - 1L
1,894 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 2
Ares
Ares
DragonGC
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,409 Elo+
Solo
Thanatos
Thanatos
Khalke
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Nomishi
Nemesis
Level 87
God Stats
2W - 1L
1,853 SR
Queue Stats
24W - 23L
1,521 Elo+
Solo
Team Averages
Level 83
1,649 SR
1,508 Elo+

VS

Team Averages
Level 100
1,568 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MaMereEstBonne
Scylla
Level 104
God Stats
2W - 1L
1,535 SR
Queue Stats
35W - 27L
1,517 Elo+
Solo
Rama
Rama
PPinho1234
Rama
Level 19
God Stats
2W - 0L
1,766 SR
Queue Stats
79W - 42L
1,676 Elo+
Party 1
Vamana
Vamana
PijaniNacistaSRB
Vamana
Level 160
God Stats
1W - 3L
1,131 SR
Queue Stats
112W - 129L
1,421 Elo+
Solo
Eset
Eset
Pokepinho
Eset
Level 68
God Stats
8W - 1L
1,907 SR
Queue Stats
299W - 256L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 5
7,446
827
8,403
11,320
7,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 6 / 6
6,898
766
2,784
7,827
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
2 / 6 / 9
7,411
823
5,765
13,615
13,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Khalke
Thanatos
12
4 / 7 / 4
7,606
845
4,571
9,219
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Nomishi
Nemesis
15
2 / 3 / 5
7,421
825
7,187
9,250
3,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 5 / 14
8,640
960
8,065
11,546
4,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
13 / 3 / 10
9,812
1,090
15,180
7,727
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 15
8,484
943
9,322
5,820
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 17
8,208
912
5,007
9,330
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
16
4 / 1 / 18
8,879
987
8,737
6,377
2,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
11
Kills
27
27
Deaths
12
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
5
0.9
W
Thanatos
 
Thanatos
6
5
14
2.6
L
Serqet
1
6
6
0.67
L
Ares
2
6
9
1.08
L
Thanatos
Khalke
Thanatos
4
7
4
0.86
W
13
3
10
6
L
Nemesis
Nomishi
Nemesis
2
3
5
1.5
W
2
1
15
9.5
W
2
2
17
5.25
W
Eset
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
46,311
51,231
Taken
40,800
32,118
Mitigated
20,754
10,016
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,403
1,267
757
2,607
11,320
7,104
0
3,626
7,584
21,495
0
W
Thanatos
 
Thanatos
8,065
2,195
370
5,428
11,546
4,489
0
3,158
8,288
0
11,890
L
Serqet
2,784
281
478
633
7,827
3,241
0
3,998
3,801
0
2,936
L
Ares
5,765
529
0
452
13,615
13,224
0
5,856
7,563
7,488
0
L
Thanatos
Khalke
Thanatos
4,571
737
0
2,394
9,219
5,164
0
4,984
4,055
0
10,160
W
15,180
312
0
1,335
7,727
3,004
447
1,974
5,753
25,423
0
L
Nemesis
Nomishi
Nemesis
7,187
1,809
0
2,695
9,250
3,385
0
4,865
4,311
0
16,654
W
9,322
6,444
1,531
2,010
5,820
2,201
2,880
2,401
3,233
0
24,178
W
5,007
1,405
544
2,885
9,330
8,116
284
4,104
4,746
0
11,909
W
Eset
8,737
1,067
1,020
1,638
6,377
2,944
988
2,531
3,654
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
44,023
65
Minions Killed
92
0
Camps Cleared
0
793,089
Distance Traveled
872,080
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,446
827
28
3
0
128,754
0
W
Thanatos
8,640
960
5
1
0
185,638
0
L
Serqet
6,898
766
1
0
0
172,568
0
L
Ares
7,411
823
2
0
0
158,112
1
L
Thanatos
7,606
845
15
2
0
154,977
0
W
Scylla
9,812
1,090
16
2
0
165,926
1
L
Nemesis
7,421
825
19
2
0
178,678
0
W
Rama
8,484
943
31
3
0
166,923
3
W
Vamana
8,208
912
17
2
0
174,431
3
W
Eset
8,879
987
23
3
0
179,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role