Player Matchup

Sol
Sol
Apoc_machine
Sol
Level 75
God Stats
64W - 48L
1,635 SR
Queue Stats
308W - 337L
1,483 Elo+
Solo
Nemesis
Nemesis
Djmasers_187
Nemesis
Level 147
God Stats
25W - 13L
1,697 SR
Queue Stats
576W - 544L
1,508 Elo+
Solo
Hun Batz
Hun Batz
Facu_cuervo22
Hun Batz
Level 117
God Stats
5W - 0L
1,593 SR
Queue Stats
265W - 261L
1,441 Elo+
Solo
Hera
Hera
King Doood
Hera
Level 106
God Stats
5W - 2L
1,546 SR
Queue Stats
129W - 103L
1,509 Elo+
Solo
Artemis
Artemis
YaGirl_Summy
Artemis
Level 145
God Stats
33W - 25L
1,512 SR
Queue Stats
360W - 331L
1,485 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,485 Elo+

VS

Team Averages
Level 92
1,607 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AxeThat_One_Guy
Set
Level 62
God Stats
2W - 2L
1,606 SR
Queue Stats
214W - 213L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
CaptainCrippy
Jormungandr
Level 89
God Stats
5W - 7L
1,527 SR
Queue Stats
600W - 585L
1,513 Elo+
Party 1
Cerberus
Cerberus
JasonTheGAWD
Cerberus
Level 101
God Stats
0W - 1L
1,515 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo
Chiron
Chiron
KnG X9764
Chiron
Level 88
God Stats
34W - 24L
1,887 SR
Queue Stats
885W - 960L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,282
520
8,637
8,370
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Djmasers_187
Nemesis
11
2 / 2 / 5
6,461
462
4,322
8,279
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Facu_cuervo22
Hun Batz
14
6 / 0 / 4
8,002
572
6,299
7,174
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 4
8,392
599
9,907
6,772
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
YaGirl_Summy
Artemis
11
3 / 3 / 4
6,618
473
8,279
8,512
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 2
6,814
487
4,969
6,604
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
6,707
479
2,880
13,212
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
CaptainCrippy
Jormungandr
10
1 / 3 / 4
6,403
457
7,080
13,744
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
JasonTheGAWD
Cerberus
12
4 / 4 / 1
7,397
528
5,819
11,383
8,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
KnG X9764
Chiron
10
1 / 2 / 3
6,087
435
5,805
6,822
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
9
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
2
1
W
3
1
5
5.5
L
1
5
3
0.5
L
Jormungandr
CaptainCrippy
Jormungandr
1
3
4
1
W
Nemesis
Djmasers_187
Nemesis
2
2
5
2.25
W
Hun Batz
Facu_cuervo22
Hun Batz
6
0
4
8
L
Cerberus
JasonTheGAWD
Cerberus
4
4
1
1.13
W
3
3
4
1.67
L
Chiron
KnG X9764
Chiron
1
2
3
1.25
W
Artemis
YaGirl_Summy
Artemis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
26,553
39,107
Taken
51,765
11,576
Mitigated
25,173
14,082
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,969
1,178
0
1,330
6,604
1,980
0
3,814
2,790
35,717
0
W
8,637
3,838
0
4,635
8,370
2,805
0
3,805
4,565
47,906
0
L
2,880
1,266
0
842
13,212
4,398
0
3,723
9,473
0
35,915
L
Jormungandr
CaptainCrippy
Jormungandr
7,080
1,777
142
3,692
13,744
8,458
0
2,022
11,652
26,239
0
W
Nemesis
Djmasers_187
Nemesis
4,322
1,429
0
2,179
8,279
2,289
0
3,096
5,183
0
22,473
W
Hun Batz
Facu_cuervo22
Hun Batz
6,299
1,149
0
3,534
7,174
2,058
0
2,601
4,573
0
45,898
L
Cerberus
JasonTheGAWD
Cerberus
5,819
220
0
2,385
11,383
8,423
0
7,304
3,733
36,258
0
W
9,907
2,475
0
1,164
6,772
1,784
43
3,908
2,864
50,659
0
L
Chiron
KnG X9764
Chiron
5,805
2,676
946
3,270
6,822
1,914
0
1,527
5,292
0
32,555
W
Artemis
YaGirl_Summy
Artemis
8,279
3,157
0
2,570
8,512
2,640
0
4,458
4,054
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
33,408
371
Minions Killed
336
0
Camps Cleared
0
1,371,783
Distance Traveled
1,258,892
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,814
487
61
4
0
260,590
5
W
Sol
7,282
520
85
6
0
260,753
3
L
Set
6,707
479
76
5
0
263,049
4
L
Jormungandr
6,403
457
47
3
0
242,683
1
W
Nemesis
6,461
462
39
3
0
308,326
3
W
Hun Batz
8,002
572
77
6
0
311,242
1
L
Cerberus
7,397
528
95
7
0
236,605
4
W
Hera
8,392
599
111
8
0
251,612
2
L
Chiron
6,087
435
57
4
0
255,965
2
W
Artemis
6,618
473
59
4
0
239,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role