Player Matchup

Fenrir
Fenrir
BENNATE76
Fenrir
Level 40
God Stats
1W - 11L
1,022 SR
Queue Stats
182W - 281L
1,214 Elo+
Solo
Chronos
Chronos
ISLAIM3-gameplay
Chronos
Level 62
God Stats
20W - 15L
1,388 SR
Queue Stats
241W - 249L
1,382 Elo+
Solo
Jing Wei
Jing Wei
MetFuture
Jing Wei
Level 99
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 2
Neith
Neith
The_Vladster69
Neith
Level 45
God Stats
52W - 40L
1,464 SR
Queue Stats
286W - 342L
1,288 Elo+
Solo
Osiris
Osiris
jackie_legs90
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,292 Elo+
Party 2
Team Averages
Level 53
1,335 SR
1,330 Elo+

VS

Team Averages
Level 64
1,408 SR
1,358 Elo+
Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Demente_ricard
Danzaburou
Level 65
God Stats
24W - 35L
1,381 SR
Queue Stats
254W - 283L
1,322 Elo+
Solo
Poseidon
Poseidon
JDURBO19D
Poseidon
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 346L
1,348 Elo+
Solo
Hel
Hel
garbokindred
Hel
Level 39
God Stats
8W - 18L
1,184 SR
Queue Stats
47W - 72L
1,260 Elo+
Party 1
Awilix
Awilix
whereisbluesclue
Awilix
Level 46
God Stats
10W - 8L
1,474 SR
Queue Stats
139W - 143L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BENNATE76
Fenrir
13
2 / 7 / 0
8,155
480
6,958
14,271
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 0
7,618
448
4,999
12,931
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
MetFuture
Jing Wei
5
1 / 3 / 1
5,511
324
931
3,681
819
14
2 / 4 / 0
8,338
490
6,950
8,712
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
5,824
343
778
7,315
2,501
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 0 / 1
10,869
639
10,091
9,343
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Demente_ricard
Danzaburou
16
2 / 1 / 3
10,488
617
4,670
10,157
3,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
JDURBO19D
Poseidon
13
1 / 4 / 8
8,807
518
3,537
9,420
2,817
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 8
9,538
561
4,936
7,933
2,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 4 / 2
10,156
597
7,568
11,978
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
7
Kills
26
26
Deaths
10
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
0
1
12.5
L
Fenrir
BENNATE76
Fenrir
2
7
0
0.29
W
Danzaburou
Demente_ricard
Danzaburou
2
1
3
3.5
L
2
7
0
0.29
W
Poseidon
JDURBO19D
Poseidon
1
4
8
1.25
L
Jing Wei
MetFuture
Jing Wei
1
3
1
0.5
L
2
4
0
0.5
W
4
1
8
8
L
0
5
0
0
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
30,802
46,910
Taken
48,831
13,075
Mitigated
18,026
8,610
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,091
2,595
0
11,273
9,343
5,038
3,715
327
9,016
0
49,116
L
Fenrir
BENNATE76
Fenrir
6,958
1,235
0
4,160
14,271
4,256
0
2,292
11,740
0
42,253
W
Danzaburou
Demente_ricard
Danzaburou
4,670
1,941
143
3,641
10,157
3,439
3,093
83
10,074
0
66,233
L
4,999
1,010
0
3,096
12,931
3,316
0
3,543
9,337
47,357
0
W
Poseidon
JDURBO19D
Poseidon
3,537
546
0
2,327
9,420
2,817
1,113
1,624
7,796
46,741
0
L
Jing Wei
MetFuture
Jing Wei
931
846
0
0
3,681
819
323
1,820
1,861
0
5,072
L
6,950
1,846
0
1,277
8,712
2,183
399
818
7,845
0
42,528
W
4,936
268
1,719
2,397
7,933
2,297
3,767
1,324
6,609
30,300
0
L
778
429
0
77
7,315
2,501
0
0
6,866
0
7,581
W
7,568
2,858
0
2,445
11,978
4,435
4,391
1,641
10,337
0
48,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
49,858
265
Minions Killed
422
0
Camps Cleared
0
1,132,322
Distance Traveled
1,584,834
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,869
639
91
5
0
300,398
3
L
Fenrir
8,155
480
76
4
0
308,168
0
W
Danzaburou
10,488
617
108
6
0
304,506
7
L
Chronos
7,618
448
77
5
0
262,072
0
W
Poseidon
8,807
518
77
5
0
284,767
3
L
Jing Wei
5,511
324
11
1
0
157,038
1
L
Neith
8,338
490
83
5
0
247,084
3
W
Hel
9,538
561
59
3
0
336,402
0
L
Osiris
5,824
343
18
1
0
157,960
1
W
Awilix
10,156
597
87
5
0
358,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role