Player Matchup

Eset
Eset
Deehluie
Eset
Level 27
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Elgordom
Fenrir
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 185L
1,406 Elo+
Party 1
Sobek
Sobek
mbaldim
Sobek
Level 23
God Stats
6W - 7L
1,333 SR
Queue Stats
107W - 140L
1,357 Elo+
Party 1
Team Averages
Level 51
1,388 SR
1,421 Elo+

VS

Team Averages
Level 22
1,403 SR
1,500 Elo+
Fenrir
Fenrir
Fozkii
Fenrir
Level 24
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GabrielKS87
Nu Wa
Level 23
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Magia87
Cthulhu
Level 19
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 1 / 17
10,590
623
10,714
8,631
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Elgordom
Fenrir
17
16 / 7 / 5
13,475
793
21,960
18,644
8,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
mbaldim
Sobek
15
5 / 1 / 16
11,765
692
10,824
13,152
15,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fozkii
Fenrir
12
2 / 8 / 4
9,854
580
7,140
19,939
15,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 9 / 4
9,620
566
8,116
13,343
10,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Magia87
Cthulhu
14
2 / 4 / 6
10,919
642
10,216
15,616
21,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
21
Kills
6
9
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
0
1
17
8.5
W
Fenrir
Elgordom
Fenrir
16
7
5
2.64
L
Fenrir
Fozkii
Fenrir
2
8
4
0.5
L
2
9
4
0.44
L
Cthulhu
Magia87
Cthulhu
2
4
6
1.25
W
Sobek
mbaldim
Sobek
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
25,472
40,427
Taken
48,898
27,223
Mitigated
47,443
11,103
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,714
1,939
312
3,390
8,631
3,072
1,260
5,652
2,979
47,614
0
W
Fenrir
Elgordom
Fenrir
21,960
10,899
0
5,772
18,644
8,704
816
7,610
11,034
0
55,598
L
Fenrir
Fozkii
Fenrir
7,140
2,516
971
1,266
19,939
15,340
0
8,976
10,963
0
17,203
L
8,116
2,655
0
275
13,343
10,985
0
6,166
7,177
23,269
0
L
Cthulhu
Magia87
Cthulhu
10,216
1,118
506
0
15,616
21,118
0
6,899
8,717
34,476
0
W
Sobek
mbaldim
Sobek
10,824
446
0
1,629
13,152
15,447
123
5,469
7,683
24,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
30,393
152
Minions Killed
103
5
Camps Cleared
2
914,275
Distance Traveled
832,754
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,590
623
77
5
2
289,560
0
W
Fenrir
13,475
793
56
3
3
313,409
2
L
Fenrir
9,854
580
29
2
1
275,305
2
L
Nu Wa
9,620
566
25
1
0
235,579
0
L
Cthulhu
10,919
642
49
3
1
321,870
3
W
Sobek
11,765
692
19
1
0
311,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role