Player Matchup

Charybdis
Charybdis
ManB3arP1g2382
Charybdis
Level 23
God Stats
1W - 3L
1,164 SR
Queue Stats
24W - 30L
1,321 Elo+
Party 1
Ra
Ra
RalphSeicor
Ra
Level 28
God Stats
2W - 3L
1,705 SR
Queue Stats
70W - 69L
1,386 Elo+
Solo
Ne Zha
Ne Zha
TrustedFaun4621
Ne Zha
Level 27
God Stats
6W - 8L
1,547 SR
Queue Stats
53W - 81L
1,276 Elo+
Solo
Thanatos
Thanatos
oX_TONY_1018_Xo
Thanatos
Level 28
God Stats
24W - 18L
1,276 SR
Queue Stats
129W - 175L
1,305 Elo+
Solo
Fafnir
Fafnir
xxterrastomperxx
Fafnir
Level 18
God Stats
4W - 5L
1,518 SR
Queue Stats
24W - 24L
1,385 Elo+
Party 1
Team Averages
Level 25
1,442 SR
1,334 Elo+

VS

Team Averages
Level 22
1,436 SR
1,259 Elo+
Danzaburou
Danzaburou
InkLoser
Danzaburou
Level 27
God Stats
13W - 12L
1,401 SR
Queue Stats
24W - 28L
1,240 Elo+
Party 2
Nemesis
Nemesis
NLUFFY99
Nemesis
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 9L
1,243 Elo+
Solo
Nu Wa
Nu Wa
OG_Foxface
Nu Wa
Level 18
God Stats
5W - 12L
1,125 SR
Queue Stats
22W - 40L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
Twis-_-ted
Gilgamesh
Level 28
God Stats
21W - 20L
1,439 SR
Queue Stats
35W - 29L
1,279 Elo+
Party 2
Ymir
Ymir
XZeevee
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 164L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ManB3arP1g2382
Charybdis
20
5 / 10 / 8
18,254
415
32,238
44,115
13,269
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 17 / 8
20,610
468
27,025
59,053
32,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 10 / 4
18,447
419
8,048
47,300
25,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
13 / 12 / 6
21,464
488
37,812
50,603
27,894
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 10 / 9
18,075
411
21,776
51,132
52,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InkLoser
Danzaburou
20
16 / 13 / 18
24,248
551
32,788
40,708
25,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
NLUFFY99
Nemesis
4
0 / 0 / 0
11,532
262
0
0
0
Nu Wa
20
18 / 9 / 24
27,428
623
87,460
37,200
16,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Twis-_-ted
Gilgamesh
20
22 / 7 / 19
24,778
563
53,895
42,708
59,056
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
XZeevee
Ymir
20
3 / 5 / 18
20,387
463
17,535
67,627
103,711
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
138
33
Kills
59
59
Deaths
34
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
InkLoser
Danzaburou
16
13
18
1.92
L
Charybdis
ManB3arP1g2382
Charybdis
5
10
8
0.9
W
Nemesis
NLUFFY99
Nemesis
0
0
0
0
W
Nu Wa
18
9
24
3.33
L
8
17
8
0.71
L
3
10
4
0.5
W
Gilgamesh
Twis-_-ted
Gilgamesh
22
7
19
4.5
W
Ymir
XZeevee
Ymir
3
5
18
2.4
L
Thanatos
13
12
6
1.33
L
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,899
Damage
191,678
252,203
Taken
188,243
152,520
Mitigated
204,970
100,543
Healing
37,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
InkLoser
Danzaburou
32,788
15,344
0
12,791
40,708
25,247
5,539
16,000
24,708
0
150,164
L
Charybdis
ManB3arP1g2382
Charybdis
32,238
21,165
0
22,585
44,115
13,269
4,393
22,479
20,910
0
145,643
W
Nemesis
NLUFFY99
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
87,460
21,053
0
7,724
37,200
16,956
8,839
8,755
28,124
279,189
0
L
27,025
4,341
2,651
23,683
59,053
32,657
7,960
21,603
36,447
179,491
0
L
8,048
2,607
0
12,606
47,300
25,763
0
21,052
24,968
1,324
75,878
W
Gilgamesh
Twis-_-ted
Gilgamesh
53,895
9,602
0
5,142
42,708
59,056
4,202
13,538
29,170
0
124,705
W
Ymir
XZeevee
Ymir
17,535
3,459
0
11,611
67,627
103,711
1,008
16,840
50,787
112,056
0
L
Thanatos
37,812
14,231
130
30,077
50,603
27,894
906
17,369
32,349
0
180,292
L
21,776
6,730
0
8,811
51,132
52,937
1,196
23,152
26,368
73,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,850
Gold Earned
108,373
859
Minions Killed
706
0
Camps Cleared
0
3,380,705
Distance Traveled
2,911,494
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
24,248
551
199
5
0
738,999
1
L
Charybdis
18,254
415
195
4
0
669,133
1
W
Nemesis
11,532
262
0
0
0
0
0
W
Nu Wa
27,428
623
292
7
0
671,143
23
L
Ra
20,610
468
272
6
0
554,636
0
L
Ne Zha
18,447
419
127
3
0
764,340
0
W
Gilgamesh
24,778
563
121
3
0
880,685
0
W
Ymir
20,387
463
94
2
0
620,667
0
L
Thanatos
21,464
488
190
4
0
699,642
0
L
Fafnir
18,075
411
75
2
0
692,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role