Player Matchup

Mercury
Mercury
Astromin21
Mercury
Level 28
God Stats
4W - 11L
1,552 SR
Queue Stats
68W - 72L
1,635 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ssamu27
Cu Chulainn
Level 29
God Stats
3W - 7L
1,403 SR
Queue Stats
125W - 102L
1,641 Elo+
Solo
Janus
Janus
elibob30
Janus
Level 29
God Stats
24W - 19L
1,525 SR
Queue Stats
59W - 42L
1,651 Elo+
Solo
Artemis
Artemis
ikz0dis
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Fafnir
Fafnir
kingKurt6
Fafnir
Level 25
God Stats
4W - 3L
1,922 SR
Queue Stats
104W - 93L
1,650 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,665 Elo+

VS

Team Averages
Level 22
1,684 SR
1,618 Elo+
Cernunnos
Cernunnos
DeChooSenOne
Cernunnos
Level 43
God Stats
1W - 0L
1,878 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Ares
Ares
ElMagoDeLosKiwis
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,404 Elo+
Solo
Nu Wa
Nu Wa
GalvesZ
Nu Wa
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Nemesis
Nemesis
coomsoop
Nemesis
Level 17
God Stats
45W - 34L
1,606 SR
Queue Stats
50W - 38L
1,566 Elo+
Solo
Bellona
Bellona
вагинетка
Bellona
Level 27
God Stats
6W - 4L
1,729 SR
Queue Stats
98W - 77L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astromin21
Mercury
16
8 / 2 / 3
10,041
591
11,734
12,507
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Ssamu27
Cu Chulainn
12
1 / 6 / 3
8,024
472
8,330
15,298
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
elibob30
Janus
16
5 / 2 / 1
9,896
582
5,787
8,315
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ikz0dis
Artemis
6
0 / 7 / 0
5,755
339
1,672
6,224
1,634
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
kingKurt6
Fafnir
13
2 / 2 / 8
8,098
476
7,901
13,964
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeChooSenOne
Cernunnos
13
3 / 4 / 2
8,148
479
6,485
9,992
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
8,798
518
3,837
16,002
12,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
GalvesZ
Nu Wa
15
4 / 3 / 3
9,735
573
12,637
7,177
2,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
coomsoop
Nemesis
15
4 / 3 / 1
8,894
523
9,633
13,371
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 3
9,570
563
8,894
12,855
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
16
Kills
19
19
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Astromin21
Mercury
8
2
3
4.75
W
Cernunnos
DeChooSenOne
Cernunnos
3
4
2
1
W
3
5
3
0.9
W
Nu Wa
GalvesZ
Nu Wa
4
3
3
1.83
L
Cu Chulainn
Ssamu27
Cu Chulainn
1
6
3
0.42
W
Nemesis
coomsoop
Nemesis
4
3
1
1.5
L
Janus
elibob30
Janus
5
2
1
2.75
L
Artemis
ikz0dis
Artemis
0
7
0
0
L
Fafnir
kingKurt6
Fafnir
2
2
8
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
41,486
56,308
Taken
59,397
34,231
Mitigated
33,645
13,583
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Astromin21
Mercury
11,734
6,844
0
4,835
12,507
4,152
0
2,251
10,256
0
61,766
W
Cernunnos
DeChooSenOne
Cernunnos
6,485
2,235
0
1,195
9,992
4,523
324
3,835
6,083
0
52,974
W
3,837
409
0
2,857
16,002
12,052
250
6,028
9,846
27,251
0
W
Nu Wa
GalvesZ
Nu Wa
12,637
1,980
0
2,176
7,177
2,705
602
2,834
4,125
59,058
0
L
Cu Chulainn
Ssamu27
Cu Chulainn
8,330
1,178
0
3,513
15,298
14,552
643
1,112
14,186
3,180
35,827
W
Nemesis
coomsoop
Nemesis
9,633
5,833
0
3,020
13,371
6,345
623
751
12,342
0
69,520
L
Janus
elibob30
Janus
5,787
0
0
766
8,315
2,533
502
5,069
3,246
65,268
0
L
Artemis
ikz0dis
Artemis
1,672
615
0
70
6,224
1,634
140
2,276
3,948
0
12,675
L
Fafnir
kingKurt6
Fafnir
7,901
2,236
0
4,399
13,964
11,360
0
5,766
8,198
27,762
0
W
8,894
3,502
0
7,400
12,855
8,020
247
1,175
11,010
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
45,145
387
Minions Killed
395
0
Camps Cleared
0
1,547,177
Distance Traveled
1,671,100
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,041
591
114
7
0
388,775
4
W
Cernunnos
8,148
479
71
4
0
291,729
6
W
Ares
8,798
518
27
2
0
322,223
4
W
Nu Wa
9,735
573
102
6
0
311,986
2
L
Cu Chulainn
8,024
472
67
4
0
281,103
1
W
Nemesis
8,894
523
105
6
0
398,350
2
L
Janus
9,896
582
154
9
0
374,058
8
L
Artemis
5,755
339
18
1
0
149,282
2
L
Fafnir
8,098
476
34
2
0
353,959
7
W
Bellona
9,570
563
90
5
0
346,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role