Player Matchup

Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
Eriayl
Medusa
Diamond III
Level 160
God Stats
2W - 3L
1,323 SR
Queue Stats
271W - 261L
2,188 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
SCHLUCK_WASSER
Tsukuyomi
Diamond II
Level 150
God Stats
8W - 7L
1,766 SR
Queue Stats
226W - 211L
2,357 MMR
Party 1
Fenrir
Fenrir
Diamond IV
StarFafouLaH
Fenrir
Diamond IV
Level 141
God Stats
14W - 16L
1,612 SR
Queue Stats
372W - 370L
2,041 MMR
Solo
Raijin
Raijin
Diamond IV
iTzzReMiiX-V2
Raijin
Diamond IV
Level 148
God Stats
2W - 3L
1,592 SR
Queue Stats
324W - 305L
2,129 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,559 SR
2,043 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,652 SR
2,149 MMR
Scylla
Scylla
Diamond IV
ByRaFiXn
Scylla
Diamond IV
Level 129
God Stats
32W - 37L
1,605 SR
Queue Stats
443W - 450L
2,057 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Headsetgamer
Cu Chulainn
Diamond IV
Level 158
God Stats
62W - 51L
1,594 SR
Queue Stats
455W - 439L
2,209 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Overdueking8706
Gilgamesh
Diamond IV
Level 144
God Stats
9W - 8L
1,640 SR
Queue Stats
389W - 372L
2,270 MMR
Solo
Terra
Terra
Diamond III
PCà80euro
Terra
Diamond III
Level 127
God Stats
7W - 3L
1,921 SR
Queue Stats
307W - 292L
2,214 MMR
Solo
Artemis
Artemis
Platinum V
troubleflint
Artemis
Platinum V
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 34L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 1
5,879
588
4,378
10,246
4,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Eriayl
Medusa
11
3 / 0 / 1
5,984
598
4,009
5,401
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SCHLUCK_WASSER
Tsukuyomi
10
1 / 1 / 3
5,568
557
4,217
5,429
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
2 / 3 / 3
5,073
507
3,311
9,638
3,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
6,047
605
3,756
4,483
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneSolTiamatMorgan Le FaySet

VS

Bans
AthenaGebApolloZhong KuiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByRaFiXn
Scylla
9
0 / 2 / 1
5,154
515
2,996
4,584
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Headsetgamer
Cu Chulainn
9
1 / 4 / 0
5,449
545
6,818
8,618
4,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Overdueking8706
Gilgamesh
10
2 / 1 / 1
5,715
572
5,738
5,788
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
9
2 / 2 / 1
5,395
540
3,091
8,042
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
troubleflint
Artemis
8
0 / 3 / 2
4,850
485
2,855
5,102
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
Scylla
ByRaFiXn
Scylla
0
2
1
0.25
W
Medusa
Eriayl
Medusa
3
0
1
3.5
L
Cu Chulainn
Headsetgamer
Cu Chulainn
1
4
0
0.25
L
Gilgamesh
Overdueking8706
Gilgamesh
2
1
1
2.5
L
Terra
2
2
1
1.25
W
Tsukuyomi
SCHLUCK_WASSER
Tsukuyomi
1
1
3
2.5
W
Fenrir
2
3
3
1.17
W
3
0
1
3.5
L
Artemis
troubleflint
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
21,498
35,197
Taken
32,134
12,853
Mitigated
12,289
14,003
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,378
811
0
5,715
10,246
4,712
0
0
9,694
25,839
0
L
Scylla
ByRaFiXn
Scylla
2,996
165
0
1,246
4,584
1,057
0
1,546
2,806
27,810
0
W
Medusa
Eriayl
Medusa
4,009
2,007
0
1,659
5,401
1,388
176
604
4,797
0
37,894
L
Cu Chulainn
Headsetgamer
Cu Chulainn
6,818
1,810
0
2,958
8,618
4,035
0
3,779
4,346
0
29,170
L
Gilgamesh
Overdueking8706
Gilgamesh
5,738
1,924
0
1,456
5,788
2,702
0
1,148
4,521
0
30,925
L
Terra
3,091
510
558
1,630
8,042
3,366
0
786
7,225
16,037
0
W
Tsukuyomi
SCHLUCK_WASSER
Tsukuyomi
4,217
1,014
0
1,855
5,429
2,042
0
998
4,275
0
39,479
W
Fenrir
3,311
997
30
3,093
9,638
3,447
0
2,496
7,046
0
14,788
W
3,756
469
0
1,651
4,483
1,264
0
1,651
2,704
29,363
0
L
Artemis
troubleflint
Artemis
2,855
1,416
0
1,108
5,102
1,129
0
0
5,102
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
26,563
292
Minions Killed
253
0
Camps Cleared
0
991,536
Distance Traveled
939,232
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,879
588
50
5
0
186,135
0
L
Scylla
5,154
515
59
6
0
186,088
4
W
Medusa
5,984
598
72
7
0
196,021
2
L
Cu Chulainn
5,449
545
57
6
0
194,705
1
L
Gilgamesh
5,715
572
55
6
0
221,366
2
L
Terra
5,395
540
41
4
0
203,204
8
W
Tsukuyomi
5,568
557
68
7
0
225,841
0
W
Fenrir
5,073
507
31
3
0
191,854
2
W
Raijin
6,047
605
71
7
0
191,685
4
L
Artemis
4,850
485
41
4
0
133,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role