Player Matchup

Cthulhu
Cthulhu
IPROSLAYER86
Cthulhu
Level 25
God Stats
0W - 4L
1,264 SR
Queue Stats
43W - 29L
1,276 Elo+
Solo
Fenrir
Fenrir
Kovminator
Fenrir
Level 18
God Stats
10W - 13L
1,422 SR
Queue Stats
360W - 385L
1,426 Elo+
Solo
Vulcan
Vulcan
Monaxis
Vulcan
Level 22
God Stats
2W - 1L
1,652 SR
Queue Stats
70W - 80L
1,436 Elo+
Solo
Thor
Thor
Strategics90
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,622 Elo+
Solo
Cernunnos
Cernunnos
wesley3326
Cernunnos
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
48W - 42L
1,451 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,442 Elo+

VS

Team Averages
Level 23
1,552 SR
1,443 Elo+
Neith
Neith
AyateRen98
Neith
Level 28
God Stats
2W - 2L
1,420 SR
Queue Stats
17W - 20L
1,470 Elo+
Solo
Kukulkan
Kukulkan
BELiAL030
Kukulkan
Level 23
God Stats
5W - 4L
1,600 SR
Queue Stats
113W - 98L
1,509 Elo+
Solo
Ymir
Ymir
Big_Mac695
Ymir
Level 28
God Stats
4W - 3L
1,449 SR
Queue Stats
105W - 118L
1,418 Elo+
Solo
Achilles
Achilles
EliKor
Achilles
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 30L
1,354 Elo+
Solo
Cerberus
Cerberus
IAMTHE1LEGEND
Cerberus
Level 22
God Stats
5W - 3L
1,794 SR
Queue Stats
199W - 169L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IPROSLAYER86
Cthulhu
20
4 / 7 / 14
15,273
898
23,860
28,195
29,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Kovminator
Fenrir
20
11 / 5 / 14
18,116
1,066
26,204
26,052
15,638
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Monaxis
Vulcan
20
3 / 4 / 15
15,366
904
48,702
13,280
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 8 / 9
15,630
919
12,755
21,021
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
wesley3326
Cernunnos
20
4 / 8 / 18
16,272
957
30,646
23,910
8,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 3 / 16
17,873
1,051
32,058
27,151
9,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
BELiAL030
Kukulkan
20
5 / 0 / 1
14,175
834
3,536
2,094
571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 7 / 12
18,279
1,075
25,592
33,871
28,586
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
EliKor
Achilles
20
3 / 13 / 13
15,125
890
16,921
34,217
32,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
IAMTHE1LEGEND
Cerberus
20
1 / 4 / 27
17,711
1,042
24,546
51,961
41,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
101
27
Kills
32
32
Deaths
27
70
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
9
3
16
5.67
W
Kukulkan
BELiAL030
Kukulkan
5
0
1
5.5
W
14
7
12
2.86
W
Achilles
EliKor
Achilles
3
13
13
0.73
W
Cerberus
IAMTHE1LEGEND
Cerberus
1
4
27
3.63
L
Cthulhu
IPROSLAYER86
Cthulhu
4
7
14
1.57
L
Fenrir
Kovminator
Fenrir
11
5
14
3.6
L
Vulcan
Monaxis
Vulcan
3
4
15
2.63
L
5
8
9
1.19
L
Cernunnos
wesley3326
Cernunnos
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,167
Damage
102,653
112,458
Taken
149,294
66,502
Mitigated
113,169
10,455
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
32,058
13,749
0
5,991
27,151
9,863
0
12,215
14,936
0
69,428
W
Kukulkan
BELiAL030
Kukulkan
3,536
981
0
538
2,094
571
0
1,274
820
22,538
0
W
25,592
2,539
0
1,684
33,871
28,586
0
20,164
13,707
37,226
0
W
Achilles
EliKor
Achilles
16,921
3,590
0
789
34,217
32,169
0
13,479
20,738
0
35,540
W
Cerberus
IAMTHE1LEGEND
Cerberus
24,546
89
0
14,288
51,961
41,980
0
25,430
26,269
94,385
0
L
Cthulhu
IPROSLAYER86
Cthulhu
23,860
2,227
74
0
28,195
29,828
0
13,804
13,980
48,341
0
L
Fenrir
Kovminator
Fenrir
26,204
7,885
0
1,260
26,052
15,638
0
10,158
15,629
0
41,546
L
Vulcan
Monaxis
Vulcan
48,702
24,428
0
1,252
13,280
5,299
0
6,017
7,175
102,033
0
L
12,755
1,716
0
2,098
21,021
6,931
0
10,428
8,329
0
31,066
L
Cernunnos
wesley3326
Cernunnos
30,646
16,445
0
5,771
23,910
8,806
0
12,161
11,559
0
65,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,657
Gold Earned
83,163
313
Minions Killed
384
13
Camps Cleared
5
1,657,967
Distance Traveled
1,414,844
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,873
1,051
84
5
0
280,849
0
W
Kukulkan
14,175
834
45
3
0
99,388
0
W
Ymir
18,279
1,075
32
2
2
341,155
0
W
Achilles
15,125
890
38
2
0
325,177
0
W
Cerberus
17,711
1,042
185
11
3
368,275
0
L
Cthulhu
15,273
898
43
3
2
319,351
2
L
Fenrir
18,116
1,066
25
1
6
382,508
0
L
Vulcan
15,366
904
119
7
1
340,641
1
L
Thor
15,630
919
39
2
3
302,988
2
L
Cernunnos
16,272
957
87
5
1
312,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role