Player Matchup

Neith
Neith
OGxDOUGHBOY
Neith
Level 27
God Stats
23W - 11L
1,589 SR
Queue Stats
151W - 112L
1,550 Elo+
Solo
Cupid
Cupid
TheDubberRucky
Cupid
Level 21
God Stats
2W - 1L
1,414 SR
Queue Stats
3W - 5L
1,152 Elo+
Solo
Charybdis
Charybdis
head_hunter730
Charybdis
Level 88
God Stats
15W - 17L
1,475 SR
Queue Stats
452W - 682L
1,218 Elo+
Solo
Team Averages
Level 45
1,493 SR
1,307 Elo+

VS

Team Averages
Level 27
1,367 SR
1,200 Elo+
Gilgamesh
Gilgamesh
Aaron52371
Gilgamesh
Level 26
God Stats
5W - 11L
1,386 SR
Queue Stats
7W - 28L
1,129 Elo+
Solo
Hel
Hel
Itspacotaco00
Hel
Level 27
God Stats
0W - 3L
1,147 SR
Queue Stats
45W - 72L
1,164 Elo+
Party 1
Izanami
Izanami
UnLuckY2421
Izanami
Level 29
God Stats
0W - 2L
1,568 SR
Queue Stats
16W - 24L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
11,234
749
12,490
12,243
4,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 7 / 9
12,378
825
22,084
14,207
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
head_hunter730
Charybdis
14
5 / 7 / 8
11,246
750
8,000
12,262
4,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaron52371
Gilgamesh
14
5 / 2 / 8
11,012
734
6,787
13,023
5,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 9
10,478
699
3,343
16,830
6,130
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
UnLuckY2421
Izanami
16
8 / 10 / 5
11,932
795
16,753
21,975
7,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
21
Kills
15
17
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aaron52371
Gilgamesh
5
2
8
4.5
L
2
9
9
0.72
W
5
3
12
3.67
W
11
7
9
2.21
L
Izanami
UnLuckY2421
Izanami
8
10
5
1.05
W
Charybdis
head_hunter730
Charybdis
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,574
Damage
26,883
38,712
Taken
51,828
14,572
Mitigated
18,966
6,998
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aaron52371
Gilgamesh
6,787
1,261
198
898
13,023
5,501
341
0
13,023
0
13,594
L
3,343
429
5,174
4,005
16,830
6,130
440
476
16,354
22,557
0
W
12,490
5,277
0
1,464
12,243
4,775
1,687
1,307
10,936
0
37,934
W
22,084
9,113
42
3,022
14,207
5,476
1,263
1,706
12,501
0
54,323
L
Izanami
UnLuckY2421
Izanami
16,753
11,039
0
2,651
21,975
7,335
869
511
21,464
0
52,344
W
Charybdis
head_hunter730
Charybdis
8,000
4,224
339
2,131
12,262
4,321
655
1,006
11,256
0
31,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
33,422
160
Minions Killed
108
7
Camps Cleared
2
734,344
Distance Traveled
731,806
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,012
734
11
1
0
292,288
6
L
Hel
10,478
699
34
2
1
226,913
2
W
Neith
11,234
749
53
4
2
261,076
0
W
Cupid
12,378
825
52
3
3
247,050
0
L
Izanami
11,932
795
63
4
1
212,605
1
W
Charybdis
11,246
750
55
4
2
226,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role