Player Matchup

Anubis
Anubis
Basterclass
Anubis
Level 25
God Stats
13W - 23L
1,432 SR
Queue Stats
107W - 94L
1,562 Elo+
Solo
Heimdallr
Heimdallr
CreasingTwo2
Heimdallr
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
143W - 129L
1,573 Elo+
Solo
Ares
Ares
DaddyGroot
Ares
Level 20
God Stats
43W - 43L
1,533 SR
Queue Stats
279W - 287L
1,547 Elo+
Solo
Freya
Freya
ShaxxiePoo
Freya
Level 27
God Stats
5W - 2L
1,723 SR
Queue Stats
147W - 122L
1,584 Elo+
Party 1
Achilles
Achilles
iBlakRabbit_lV
Achilles
Level 24
God Stats
2W - 0L
1,735 SR
Queue Stats
53W - 47L
1,428 Elo+
Party 1
Team Averages
Level 25
1,585 SR
1,539 Elo+

VS

Team Averages
Level 20
1,670 SR
1,469 Elo+
Neith
Neith
Ball3rJK
Neith
Level 29
God Stats
4W - 4L
1,536 SR
Queue Stats
81W - 75L
1,465 Elo+
Solo
Xing Tian
Xing Tian
DINKLESHTZ
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QUEAZY26
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,779 SR
Queue Stats
35W - 39L
1,359 Elo+
Solo
Chaac
Chaac
Teamariel10
Chaac
Level 17
God Stats
8W - 2L
1,834 SR
Queue Stats
69W - 56L
1,566 Elo+
Solo
Fenrir
Fenrir
mcgurt
Fenrir
Level 28
God Stats
7W - 5L
1,701 SR
Queue Stats
106W - 100L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 2 / 24
12,601
1,050
22,710
17,222
10,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CreasingTwo2
Heimdallr
20
14 / 1 / 21
14,087
1,174
33,347
15,496
9,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 1 / 23
13,282
1,107
13,678
18,779
24,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
19
8 / 1 / 17
12,062
1,005
20,683
10,831
7,120
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
19
2 / 2 / 20
11,217
935
12,611
16,631
15,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ball3rJK
Neith
17
2 / 4 / 3
10,862
905
22,662
15,877
5,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
DINKLESHTZ
Xing Tian
17
0 / 12 / 4
10,234
853
8,644
31,560
34,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
QUEAZY26
Morgan Le Fay
16
0 / 9 / 4
10,299
858
13,636
22,654
10,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 0
10,750
896
9,878
14,891
11,394
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
mcgurt
Fenrir
17
3 / 9 / 2
11,314
943
16,108
27,444
17,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
20
36
Kills
7
7
Deaths
36
105
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Ball3rJK
Neith
2
4
3
0.88
W
Anubis
4
2
24
8
W
Heimdallr
CreasingTwo2
Heimdallr
14
1
21
24.5
L
Xing Tian
DINKLESHTZ
Xing Tian
0
12
4
0.17
W
8
1
23
19.5
L
Morgan Le Fay
QUEAZY26
Morgan Le Fay
0
9
4
0.22
W
Freya
8
1
17
16.5
L
2
2
0
1
W
Achilles
2
2
20
6
L
Fenrir
mcgurt
Fenrir
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,029
Damage
70,928
78,959
Taken
112,426
66,222
Mitigated
79,941
23,615
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ball3rJK
Neith
22,662
8,270
0
2,178
15,877
5,629
0
7,856
8,021
0
48,805
W
Anubis
22,710
998
1,298
8,961
17,222
10,278
0
2,704
14,518
63,832
0
W
Heimdallr
CreasingTwo2
Heimdallr
33,347
21,224
0
5,872
15,496
9,516
0
3,845
11,651
0
52,005
L
Xing Tian
DINKLESHTZ
Xing Tian
8,644
1,072
0
0
31,560
34,589
0
16,355
15,205
21,854
0
W
13,678
1,147
1,124
3,613
18,779
24,067
0
7,309
11,470
30,397
0
L
Morgan Le Fay
QUEAZY26
Morgan Le Fay
13,636
3,033
0
199
22,654
10,476
0
10,488
12,166
37,931
0
W
Freya
20,683
8,499
0
2,665
10,831
7,120
0
2,428
8,403
26,555
0
L
9,878
896
0
4,290
14,891
11,394
0
6,928
7,963
638
20,810
W
Achilles
12,611
7,205
0
82
16,631
15,241
0
6,200
10,431
0
21,960
L
Fenrir
mcgurt
Fenrir
16,108
2,635
0
680
27,444
17,853
0
15,444
12,000
0
33,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
53,459
220
Minions Killed
182
4
Camps Cleared
4
1,153,185
Distance Traveled
1,028,496
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,862
905
57
5
2
222,856
0
W
Anubis
12,601
1,050
104
9
0
212,808
2
W
Heimdallr
14,087
1,174
42
4
0
230,173
0
L
Xing Tian
10,234
853
14
1
0
217,851
2
W
Ares
13,282
1,107
34
3
2
227,457
3
L
Morgan Le Fay
10,299
858
44
4
0
190,025
0
W
Freya
12,062
1,005
17
1
1
225,504
1
L
Chaac
10,750
896
22
2
1
151,476
4
W
Achilles
11,217
935
23
2
1
257,243
0
L
Fenrir
11,314
943
45
4
1
246,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role