Player Matchup

Chiron
Chiron
Diamond III
Aidenzars
Chiron
Diamond III
Level 147
God Stats
19W - 8L
1,773 SR
Queue Stats
164W - 158L
2,256 MMR
Solo
Cerberus
Cerberus
Diamond II
ImCobra
Cerberus
Diamond II
Level 156
God Stats
60W - 55L
1,637 SR
Queue Stats
494W - 496L
2,231 MMR
Solo
Poseidon
Poseidon
Diamond III
PizzaBakkerGio
Poseidon
Diamond III
Level 148
God Stats
4W - 2L
1,815 SR
Queue Stats
303W - 289L
2,194 MMR
Solo
Osiris
Osiris
Diamond II
TheGoldenNick
Osiris
Diamond II
Level 157
God Stats
2W - 1L
2,090 SR
Queue Stats
163W - 129L
2,254 MMR
Solo
Terra
Terra
Diamond III
вσкαιѕєя
Terra
Diamond III
Level 144
God Stats
33W - 29L
1,701 SR
Queue Stats
419W - 397L
2,187 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,804 SR
2,224 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,642 SR
2,087 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Keegun
Sylvanus
Diamond II
Level 160
God Stats
6W - 7L
1,598 SR
Queue Stats
236W - 216L
2,231 MMR
Solo
Cabrakan
Cabrakan
Diamond III
MrDoom13
Cabrakan
Diamond III
Level 159
God Stats
0W - 1L
1,836 SR
Queue Stats
110W - 92L
2,209 MMR
Solo
Chang'e
Chang'e
Masters
NotK4riya
Chang'e
Masters
Level 121
God Stats
5W - 4L
1,629 SR
Queue Stats
647W - 646L
2,185 MMR
Solo
Fenrir
Fenrir
Diamond III
javigogil
Fenrir
Diamond III
Level 156
God Stats
1W - 4L
1,647 SR
Queue Stats
359W - 320L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aidenzars
Chiron
16
3 / 0 / 4
10,160
598
6,564
8,370
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
ImCobra
Cerberus
17
5 / 0 / 3
10,549
621
8,895
10,739
9,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
17
6 / 1 / 8
10,332
608
9,777
7,346
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 8
10,196
600
9,195
11,449
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 11
7,772
457
5,267
7,867
5,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaTiamatMorgan Le FayArtemisSet

VS

Bans
PersephoneAwilixOdinKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 3 / 1
7,714
454
6,501
8,732
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Keegun
Sylvanus
13
1 / 5 / 4
8,203
483
5,210
12,212
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
MrDoom13
Cabrakan
11
1 / 4 / 2
7,381
434
2,850
10,260
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
NotK4riya
Chang'e
14
0 / 6 / 2
7,953
468
3,452
10,925
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
javigogil
Fenrir
14
1 / 3 / 0
7,809
459
5,401
13,781
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
5
5
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
1
0.83
W
Chiron
Aidenzars
Chiron
3
0
4
5
W
Cerberus
ImCobra
Cerberus
5
0
3
6.5
L
Sylvanus
Keegun
Sylvanus
1
5
4
0.6
L
Cabrakan
MrDoom13
Cabrakan
1
4
2
0.5
L
Chang'e
NotK4riya
Chang'e
0
6
2
0.17
W
Poseidon
6
1
8
10
W
7
2
8
5.5
L
Fenrir
javigogil
Fenrir
1
3
0
0.33
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
23,414
45,771
Taken
55,910
29,000
Mitigated
26,460
18,058
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,501
3,002
0
1,990
8,732
2,436
0
2,678
6,054
0
47,279
W
Chiron
Aidenzars
Chiron
6,564
1,592
600
3,840
8,370
3,228
1,854
531
7,839
0
78,824
W
Cerberus
ImCobra
Cerberus
8,895
1,306
0
4,808
10,739
9,944
288
870
9,186
72,695
0
L
Sylvanus
Keegun
Sylvanus
5,210
1,386
246
3,443
12,212
7,159
0
6,999
5,213
34,735
10,468
L
Cabrakan
MrDoom13
Cabrakan
2,850
284
0
2,874
10,260
6,005
0
3,723
6,537
40,248
0
L
Chang'e
NotK4riya
Chang'e
3,452
264
140
2,352
10,925
3,613
0
3,927
6,998
56,145
0
W
Poseidon
9,777
1,424
0
490
7,346
2,444
0
3,813
3,533
83,102
0
W
9,195
3,009
0
3,614
11,449
8,241
57
3,795
7,514
0
83,902
L
Fenrir
javigogil
Fenrir
5,401
1,832
0
5,415
13,781
7,247
0
6,728
7,053
0
36,483
W
5,267
1,253
2,455
2,251
7,867
5,143
0
2,832
4,990
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
39,060
619
Minions Killed
464
0
Camps Cleared
0
1,732,084
Distance Traveled
1,454,122
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,714
454
102
6
0
321,451
7
W
Chiron
10,160
598
145
9
0
331,182
8
W
Cerberus
10,549
621
180
11
0
327,993
5
L
Sylvanus
8,203
483
80
5
0
279,214
4
L
Cabrakan
7,381
434
92
5
0
254,066
4
L
Chang'e
7,953
468
112
7
0
292,374
1
W
Poseidon
10,332
608
137
8
0
343,976
7
W
Osiris
10,196
600
124
7
0
366,447
3
L
Fenrir
7,809
459
78
5
0
307,017
1
W
Terra
7,772
457
33
2
0
362,486
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role