Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B4USHOUT257385
Arachne
Level 28
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Hexlis
Nu Wa
Level 106
God Stats
19W - 11L
1,650 SR
Queue Stats
208W - 186L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Vibes7203
Cthulhu
Level 25
God Stats
1W - 4L
1,313 SR
Queue Stats
2W - 14L
1,191 Elo+
Party 2
Team Averages
Level 72
1,519 SR
1,424 Elo+

VS

Team Averages
Level 119
1,549 SR
1,442 Elo+
Nike
Nike
CaptainDeez
Nike
Level 26
God Stats
2W - 1L
1,671 SR
Queue Stats
6W - 5L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JagerBtFM
Morgan Le Fay
Level 141
God Stats
1W - 6L
1,546 SR
Queue Stats
169W - 164L
1,479 Elo+
Solo
Charybdis
Charybdis
Kitty13fr7
Charybdis
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
103W - 123L
1,346 Elo+
Solo
Zhong Kui
Zhong Kui
OVO_da_GOD
Zhong Kui
Level 129
God Stats
10W - 13L
1,420 SR
Queue Stats
129W - 209L
1,279 Elo+
Solo
Mulan
Mulan
Ynw 4L Dawg
Mulan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 59L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
7 / 1 / 7
8,786
879
8,374
5,653
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
15
3 / 1 / 5
8,068
807
6,151
3,940
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 8
7,037
704
3,483
8,572
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Hexlis
Nu Wa
13
1 / 2 / 3
6,688
669
6,133
5,076
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Vibes7203
Cthulhu
13
3 / 1 / 11
7,616
762
4,596
7,386
7,239
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,207
721
4,254
8,347
8,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
JagerBtFM
Morgan Le Fay
12
0 / 1 / 2
6,199
620
5,911
4,494
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kitty13fr7
Charybdis
14
0 / 2 / 2
6,916
692
4,745
8,978
3,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
OVO_da_GOD
Zhong Kui
15
4 / 2 / 1
8,517
852
9,148
11,306
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 1
5,641
564
543
8,729
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
16
Kills
6
6
Deaths
17
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
7
10.5
W
Scylla
 
Scylla
3
1
5
5.5
W
2
1
8
6
L
2
4
1
0.63
W
Nu Wa
Hexlis
Nu Wa
1
2
3
1.25
L
Morgan Le Fay
JagerBtFM
Morgan Le Fay
0
1
2
1
L
Charybdis
Kitty13fr7
Charybdis
0
2
2
0.5
L
Zhong Kui
OVO_da_GOD
Zhong Kui
4
2
1
2.25
W
Cthulhu
Vibes7203
Cthulhu
3
1
11
8.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
24,601
30,627
Taken
41,854
16,447
Mitigated
24,992
3,608
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,374
5,178
0
500
5,653
2,211
439
1,740
3,913
0
27,804
W
Scylla
 
Scylla
6,151
200
0
240
3,940
1,637
150
2,788
1,152
29,946
0
W
3,483
2,617
0
2,460
8,572
3,498
0
3,167
5,405
0
11,069
L
4,254
151
86
1,483
8,347
8,559
21
1,988
6,331
0
12,010
W
Nu Wa
Hexlis
Nu Wa
6,133
1,845
0
0
5,076
1,862
202
3,482
1,594
25,133
0
L
Morgan Le Fay
JagerBtFM
Morgan Le Fay
5,911
733
0
809
4,494
1,798
0
2,564
1,834
27,975
0
L
Charybdis
Kitty13fr7
Charybdis
4,745
2,101
0
1,981
8,978
3,235
383
3,663
5,235
0
28,154
L
Zhong Kui
OVO_da_GOD
Zhong Kui
9,148
0
0
6,525
11,306
7,032
1
6,596
4,330
38,450
0
W
Cthulhu
Vibes7203
Cthulhu
4,596
447
168
240
7,386
7,239
25
3,882
3,504
18,266
0
L
543
184
0
120
8,729
4,368
0
1,477
7,244
0
5,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
34,480
244
Minions Killed
236
6
Camps Cleared
3
997,468
Distance Traveled
841,108
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,786
879
54
5
2
193,802
1
W
Scylla
8,068
807
88
9
1
178,677
0
W
Arachne
7,037
704
20
2
1
229,163
0
L
Nike
7,207
721
23
2
0
158,075
3
W
Nu Wa
6,688
669
55
6
1
171,739
4
L
Morgan Le Fay
6,199
620
53
5
1
153,536
3
L
Charybdis
6,916
692
67
7
1
174,231
1
L
Zhong Kui
8,517
852
90
9
0
188,973
0
W
Cthulhu
7,616
762
27
3
1
224,087
2
L
Mulan
5,641
564
3
0
1
166,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role