Player Matchup

Chronos
Chronos
BibrattionZ
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,513 Elo+
Solo
Izanami
Izanami
BigDawgAnt80
Izanami
Level 32
God Stats
7W - 7L
1,547 SR
Queue Stats
202W - 237L
1,439 Elo+
Party 1
Fenrir
Fenrir
FearHurts
Fenrir
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
177W - 220L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
SpikiHydra
Amaterasu
Level 29
God Stats
4W - 6L
1,460 SR
Queue Stats
20W - 23L
1,522 Elo+
Solo
Yemoja
Yemoja
deadspace0910
Yemoja
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,422 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,455 Elo+

VS

Team Averages
Level 39
1,436 SR
1,417 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Colby2510
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Mercury
Mercury
Fuego26-265
Mercury
Level 29
God Stats
1W - 4L
1,470 SR
Queue Stats
491W - 526L
1,417 Elo+
Solo
Sol
Sol
Nonngames
Sol
Level 7
God Stats
13W - 15L
1,519 SR
Queue Stats
16W - 21L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
firestone504
Cthulhu
Level 14
God Stats
0W - 1L
1,194 SR
Queue Stats
73W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BibrattionZ
Chronos
20
13 / 3 / 5
15,029
626
20,133
23,592
12,340
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
BigDawgAnt80
Izanami
19
10 / 2 / 6
12,822
534
18,623
12,662
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
FearHurts
Fenrir
16
4 / 4 / 2
11,367
474
7,550
14,469
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
SpikiHydra
Amaterasu
19
4 / 2 / 2
12,261
511
6,795
14,439
16,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 12
10,848
452
7,209
14,049
8,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 3 / 1
13,837
577
26,650
22,423
7,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Colby2510
Zhong Kui
2
0 / 3 / 0
6,102
254
0
1,972
608
Magic Focus

Magic Focus

+20
Magical Power

Mercury
Fuego26-265
Mercury
16
1 / 11 / 5
10,433
435
8,502
15,932
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 12 / 2
9,271
386
1,259
16,146
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
firestone504
Cthulhu
16
1 / 6 / 0
9,406
392
9,476
21,952
16,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
34
Kills
12
12
Deaths
35
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
10
3
1
3.5
W
Chronos
BibrattionZ
Chronos
13
3
5
5.17
W
Izanami
BigDawgAnt80
Izanami
10
2
6
6.5
L
Zhong Kui
Colby2510
Zhong Kui
0
3
0
0
W
Fenrir
FearHurts
Fenrir
4
4
2
1.25
L
Mercury
Fuego26-265
Mercury
1
11
5
0.32
L
0
12
2
0.08
W
Amaterasu
SpikiHydra
Amaterasu
4
2
2
2.5
W
3
1
12
9
L
Cthulhu
firestone504
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,310
Damage
45,887
79,211
Taken
78,425
54,622
Mitigated
33,923
29,260
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
26,650
18,595
0
5,377
22,423
7,277
1,575
8,044
14,189
0
97,712
W
Chronos
BibrattionZ
Chronos
20,133
9,373
0
9,147
23,592
12,340
10,627
1,425
22,167
123,942
0
W
Izanami
BigDawgAnt80
Izanami
18,623
12,245
0
6,114
12,662
6,535
3,437
2,244
10,418
0
110,306
L
Zhong Kui
Colby2510
Zhong Kui
0
0
0
24
1,972
608
0
335
1,637
989
0
W
Fenrir
FearHurts
Fenrir
7,550
2,616
0
5,219
14,469
11,153
308
40
14,429
0
81,975
L
Mercury
Fuego26-265
Mercury
8,502
2,689
0
1,873
15,932
5,891
73
4,910
10,868
0
55,354
L
1,259
705
0
2,051
16,146
3,629
0
5,322
10,748
28,929
0
W
Amaterasu
SpikiHydra
Amaterasu
6,795
3,058
0
3,903
14,439
16,547
2,040
2,496
11,943
0
72,379
W
7,209
3,390
1,846
3,031
14,049
8,047
1,652
4,530
9,519
28,271
0
L
Cthulhu
firestone504
Cthulhu
9,476
1,455
0
1,117
21,952
16,518
0
8,203
13,641
44,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,327
Gold Earned
49,049
675
Minions Killed
395
0
Camps Cleared
0
2,060,324
Distance Traveled
1,719,929
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,837
577
171
7
0
418,523
0
W
Chronos
15,029
626
209
9
0
438,638
0
W
Izanami
12,822
534
178
7
0
366,515
3
L
Zhong Kui
6,102
254
0
0
0
55,695
0
W
Fenrir
11,367
474
123
5
0
407,670
0
L
Mercury
10,433
435
97
4
0
499,635
0
L
Sol
9,271
386
60
3
0
290,910
1
W
Amaterasu
12,261
511
120
5
0
443,093
0
W
Yemoja
10,848
452
45
2
0
404,408
1
L
Cthulhu
9,406
392
67
3
0
455,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role