Player Matchup

Janus
Janus
Herodan_21
Janus
Level 41
God Stats
1W - 1L
1,569 SR
Queue Stats
113W - 71L
1,598 Elo+
Party 2
Yemoja
Yemoja
TheBookOfD29
Yemoja
Level 33
God Stats
3W - 1L
1,878 SR
Queue Stats
107W - 63L
1,629 Elo+
Party 2
Charybdis
Charybdis
TheNotorious2426
Charybdis
Level 17
God Stats
3W - 3L
1,518 SR
Queue Stats
18W - 8L
1,664 Elo+
Party 2
Team Averages
Level 30
1,655 SR
1,630 Elo+

VS

Team Averages
Level 65
1,659 SR
1,539 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CousinPierre
Bakasura
Level 29
God Stats
9W - 7L
1,795 SR
Queue Stats
259W - 189L
1,697 Elo+
Party 1
Ymir
Ymir
Kitten Teefs
Ymir
Level 28
God Stats
33W - 20L
1,683 SR
Queue Stats
184W - 215L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 4 / 3
6,191
619
1,947
4,712
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
1 / 2 / 3
7,185
719
4,153
6,200
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
9
2 / 4 / 2
6,634
663
3,364
5,026
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 1 / 6
7,691
769
5,890
3,479
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
CousinPierre
Bakasura
12
6 / 2 / 1
7,694
769
4,562
5,863
2,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 10
7,676
768
2,986
6,832
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
6
7
W
Bakasura
CousinPierre
Bakasura
6
2
1
3.25
L
Janus
0
4
3
0.38
W
0
1
10
5
L
Yemoja
1
2
3
1.25
L
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,464
Damage
13,438
15,938
Taken
16,174
7,081
Mitigated
9,467
2,049
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,890
757
0
716
3,479
1,219
0
1,591
1,888
43,524
0
W
Bakasura
CousinPierre
Bakasura
4,562
3,399
0
1,600
5,863
2,516
980
2,500
3,363
0
10,099
L
Janus
1,947
117
0
280
4,712
1,208
0
2,791
1,768
18,748
0
W
2,986
509
308
1,436
6,832
5,732
197
2,683
4,149
14,006
0
L
Yemoja
4,153
536
157
980
6,200
4,412
0
2,256
3,733
13,815
0
L
Charybdis
3,364
2,125
0
632
5,026
1,461
0
3,415
1,345
0
15,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
23,061
105
Minions Killed
132
0
Camps Cleared
9
502,210
Distance Traveled
572,058
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,691
769
88
9
5
195,020
2
W
Bakasura
7,694
769
21
2
4
189,970
0
L
Janus
6,191
619
44
4
0
182,590
2
W
Ymir
7,676
768
23
2
0
187,068
3
L
Yemoja
7,185
719
16
2
0
169,527
2
L
Charybdis
6,634
663
45
5
0
150,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role