Player Matchup

Fenrir
Fenrir
BolodeSebo
Fenrir
Level 3
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrimsonJones
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
SemPai151
Hercules
Level 107
God Stats
21W - 23L
1,385 SR
Queue Stats
513W - 727L
1,302 Elo+
Solo
Team Averages
Level 39
1,460 SR
1,434 Elo+

VS

Team Averages
Level 52
1,378 SR
1,462 Elo+
Olorun
Olorun
CodeGolem
Olorun
Level 8
God Stats
1W - 0L
1,191 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Osiris
Osiris
Jheferson_Uchira
Osiris
Level 83
God Stats
17W - 15L
1,472 SR
Queue Stats
209W - 264L
1,437 Elo+
Party 1
Janus
Janus
Name_Zovisk
Janus
Level 66
God Stats
22W - 19L
1,469 SR
Queue Stats
164W - 206L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BolodeSebo
Fenrir
9
0 / 7 / 2
6,921
532
3,207
13,913
10,276
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
CrimsonJones
Tsukuyomi
10
1 / 9 / 1
7,605
585
4,868
12,296
7,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SemPai151
Hercules
10
1 / 4 / 1
7,284
560
4,125
16,756
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CodeGolem
Olorun
13
5 / 0 / 13
9,667
744
8,287
5,952
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 2 / 14
9,682
745
14,453
11,233
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 0 / 11
10,190
784
14,050
5,314
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
20
20
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BolodeSebo
Fenrir
0
7
2
0.14
W
Olorun
CodeGolem
Olorun
5
0
13
11.5
L
Tsukuyomi
CrimsonJones
Tsukuyomi
1
9
1
0.17
W
6
2
14
6.5
W
9
0
11
14.5
L
Hercules
SemPai151
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
36,790
42,965
Taken
22,499
27,446
Mitigated
17,517
6,052
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BolodeSebo
Fenrir
3,207
917
0
196
13,913
10,276
0
8,780
4,856
0
10,384
W
Olorun
CodeGolem
Olorun
8,287
4,867
177
3,418
5,952
2,204
1,597
483
5,469
21,638
0
L
Tsukuyomi
CrimsonJones
Tsukuyomi
4,868
999
0
167
12,296
7,333
0
6,490
5,306
0
14,115
W
14,453
3,654
0
2,331
11,233
13,727
540
213
11,020
7,533
28,136
W
14,050
535
0
1,419
5,314
1,586
751
142
5,172
49,720
0
L
Hercules
SemPai151
Hercules
4,125
679
0
5,689
16,756
9,837
0
10,313
6,094
0
16,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,810
Gold Earned
29,539
72
Minions Killed
163
2
Camps Cleared
9
644,545
Distance Traveled
727,819
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,921
532
10
1
0
193,481
0
W
Olorun
9,667
744
33
3
3
230,664
0
L
Tsukuyomi
7,605
585
31
2
1
210,977
0
W
Osiris
9,682
745
35
3
2
244,671
5
W
Janus
10,190
784
95
7
4
252,484
1
L
Hercules
7,284
560
31
2
1
240,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role