Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Amaterasu_098
Nemesis
Level 16
God Stats
5W - 3L
1,446 SR
Queue Stats
103W - 80L
1,717 Elo+
Solo
Hel
Hel
Bitsoflife
Hel
Level 29
God Stats
1W - 0L
1,354 SR
Queue Stats
116W - 127L
1,462 Elo+
Solo
Fenrir
Fenrir
MentalAli
Fenrir
Level 28
God Stats
3W - 1L
1,414 SR
Queue Stats
25W - 20L
1,449 Elo+
Solo
Neith
Neith
theartist59
Neith
Level 29
God Stats
9W - 6L
1,677 SR
Queue Stats
102W - 92L
1,503 Elo+
Party 2
Team Averages
Level 27
1,478 SR
1,526 Elo+

VS

Team Averages
Level 36
1,495 SR
1,498 Elo+
Bellona
Bellona
Adrii_mp1509
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 1
Hel
Hel
Boslmer
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Solo
Bastet
Bastet
DANi_REY_12
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 1
Charybdis
Charybdis
MoritzZadina
Charybdis
Level 27
God Stats
3W - 3L
1,474 SR
Queue Stats
80W - 69L
1,559 Elo+
Solo
Medusa
Medusa
zenzero_telico
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 1
5,443
544
1,402
3,992
2,359
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
12
5 / 0 / 1
7,237
724
5,253
3,934
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 0
6,067
607
2,053
4,029
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
MentalAli
Fenrir
10
2 / 1 / 1
5,986
599
2,104
6,396
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
5,750
575
1,731
2,553
694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adrii_mp1509
Bellona
7
0 / 4 / 0
4,397
440
867
5,020
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hel
8
0 / 3 / 0
3,888
389
1,573
3,812
2,268
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
8
1 / 3 / 0
4,823
482
2,625
5,882
1,487
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MoritzZadina
Charybdis
10
0 / 1 / 0
5,519
552
3,117
5,729
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
3,437
344
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
11
Kills
1
2
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Bellona
Adrii_mp1509
Bellona
0
4
0
0
W
Nemesis
5
0
1
5.5
W
1
1
0
1
L
Hel
0
3
0
0
L
Bastet
1
3
0
0.33
W
Fenrir
MentalAli
Fenrir
2
1
1
2.5
L
Charybdis
MoritzZadina
Charybdis
0
1
0
0
W
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
8,182
20,904
Taken
20,443
9,287
Mitigated
7,883
7,196
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,402
0
58
1,176
3,992
2,359
0
1,241
2,751
17,720
0
L
Bellona
Adrii_mp1509
Bellona
867
273
0
70
5,020
2,424
0
0
5,020
0
10,333
W
Nemesis
5,253
2,435
0
1,513
3,934
2,591
0
0
3,934
0
38,193
W
2,053
64
337
2,378
4,029
1,032
554
0
4,029
30,004
0
L
Hel
1,573
84
330
748
3,812
2,268
0
1,020
2,792
9,648
0
L
Bastet
2,625
1,157
0
250
5,882
1,487
0
382
5,500
0
21,277
W
Fenrir
MentalAli
Fenrir
2,104
321
0
716
6,396
2,611
0
251
6,145
0
33,961
L
Charybdis
MoritzZadina
Charybdis
3,117
1,228
0
2,597
5,729
1,704
0
2,053
3,676
0
36,260
W
1,731
326
0
1,018
2,553
694
1,521
476
2,077
0
28,346
L
0
0
0
0
0
0
0
0
0
0
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
22,064
321
Minions Killed
148
0
Camps Cleared
0
997,520
Distance Traveled
704,703
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,443
544
31
3
0
191,502
2
L
Bellona
4,397
440
28
3
0
141,898
0
W
Nemesis
7,237
724
97
10
0
204,481
3
W
Hel
6,067
607
71
7
0
190,221
0
L
Hel
3,888
389
5
1
0
175,916
2
L
Bastet
4,823
482
44
4
0
178,422
2
W
Fenrir
5,986
599
63
6
0
224,244
3
L
Charybdis
5,519
552
71
7
0
191,755
5
W
Neith
5,750
575
59
6
0
187,072
1
L
Medusa
3,437
344
0
0
0
16,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role