Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Claudiux
Apollo
Level 157
God Stats
4W - 4L
1,420 SR
Queue Stats
185W - 155L
1,574 Elo+
Party 1
Charybdis
Charybdis
Cramer
Charybdis
Level 129
God Stats
5W - 8L
1,281 SR
Queue Stats
107W - 104L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
StatOne
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,328 Elo+
Solo
Baba Yaga
Baba Yaga
Styndi
Baba Yaga
Level 129
God Stats
2W - 3L
1,505 SR
Queue Stats
207W - 201L
1,570 Elo+
Party 1
Team Averages
Level 125
1,441 SR
1,507 Elo+

VS

Team Averages
Level 80
1,527 SR
1,445 Elo+
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hamastero
Xbalanque
Level 64
God Stats
8W - 6L
1,600 SR
Queue Stats
169W - 173L
1,424 Elo+
Party 2
Hercules
Hercules
NEMOSEEEL
Hercules
Level 65
God Stats
1W - 7L
1,222 SR
Queue Stats
149W - 143L
1,441 Elo+
Party 2
Janus
Janus
ewhee
Janus
Level 120
God Stats
6W - 4L
1,692 SR
Queue Stats
82W - 81L
1,561 Elo+
Solo
Sobek
Sobek
luko2001
Sobek
Level 91
God Stats
1W - 1L
1,622 SR
Queue Stats
16W - 18L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 1
6,040
604
907
2,778
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Claudiux
Apollo
11
4 / 0 / 3
6,206
621
3,527
4,942
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Cramer
Charybdis
9
1 / 1 / 0
5,433
543
2,283
3,643
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
StatOne
Cthulhu
7
0 / 2 / 1
4,346
435
3,031
4,454
876
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baba Yaga
Styndi
Baba Yaga
11
2 / 0 / 3
5,938
594
4,761
4,601
2,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 3 / 0
5,273
527
1,743
5,960
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Hamastero
Xbalanque
7
1 / 2 / 1
4,607
461
3,015
4,735
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
NEMOSEEEL
Hercules
8
0 / 4 / 0
4,989
499
2,329
8,326
2,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ewhee
Janus
12
2 / 0 / 0
6,690
669
2,066
3,296
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
luko2001
Sobek
8
1 / 0 / 2
5,258
526
1,407
6,404
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Poseidon
 
Poseidon
0
3
0
0
W
Apollo
Claudiux
Apollo
4
0
3
5.5
W
Charybdis
Cramer
Charybdis
1
1
0
1
L
Xbalanque
Hamastero
Xbalanque
1
2
1
0.75
L
Hercules
NEMOSEEEL
Hercules
0
4
0
0
W
Cthulhu
StatOne
Cthulhu
0
2
1
0.25
W
Baba Yaga
Styndi
Baba Yaga
2
0
3
3.5
L
Janus
ewhee
Janus
2
0
0
2
L
Sobek
luko2001
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,509
Damage
10,560
20,418
Taken
28,721
6,987
Mitigated
10,984
6,650
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
907
42
0
1,000
2,778
740
175
924
1,854
31,669
0
L
Poseidon
 
Poseidon
1,743
215
209
930
5,960
1,606
0
1,538
4,422
34,253
0
W
Apollo
Claudiux
Apollo
3,527
1,591
0
1,385
4,942
1,895
70
1,509
3,433
0
31,838
W
Charybdis
Cramer
Charybdis
2,283
1,510
0
1,016
3,643
1,277
469
811
2,832
0
30,067
L
Xbalanque
Hamastero
Xbalanque
3,015
829
0
847
4,735
1,233
0
1,073
3,662
0
20,224
L
Hercules
NEMOSEEEL
Hercules
2,329
1,025
0
2,643
8,326
2,994
186
3,482
4,844
0
20,979
W
Cthulhu
StatOne
Cthulhu
3,031
191
0
1,200
4,454
876
132
1,356
3,098
10,439
0
W
Baba Yaga
Styndi
Baba Yaga
4,761
793
0
2,049
4,601
2,199
405
616
3,985
32,248
0
L
Janus
ewhee
Janus
2,066
340
0
1,122
3,296
974
0
819
2,477
46,845
0
L
Sobek
luko2001
Sobek
1,407
65
0
3,050
6,404
4,177
0
1,856
4,501
10,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
26,817
280
Minions Killed
294
0
Camps Cleared
0
981,812
Distance Traveled
929,921
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,040
604
79
8
0
194,184
1
L
Poseidon
5,273
527
70
7
0
189,069
4
W
Apollo
6,206
621
67
7
0
219,356
5
W
Charybdis
5,433
543
60
6
0
175,174
0
L
Xbalanque
4,607
461
55
6
0
153,862
1
L
Hercules
4,989
499
51
5
0
180,043
2
W
Cthulhu
4,346
435
16
2
0
185,485
2
W
Baba Yaga
5,938
594
58
6
0
207,613
5
L
Janus
6,690
669
109
11
0
209,620
2
L
Sobek
5,258
526
9
1
0
197,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role